Player Matchup

Cthulhu
Cthulhu
Grimmfate420
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
HollowedSavior
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Savagefarious
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,500 Elo+

VS

Team Averages
Level 81
1,317 SR
1,278 Elo+
King Arthur
King Arthur
Kryptix-_-Kaos
King Arthur
Level 31
God Stats
11W - 13L
1,354 SR
Queue Stats
76W - 129L
1,280 Elo+
Party 1
Ullr
Ullr
Zekaym
Ullr
Level 111
God Stats
18W - 20L
1,285 SR
Queue Stats
458W - 630L
1,261 Elo+
Solo
Nox
Nox
campATurMOMZ
Nox
Level 101
God Stats
2W - 11L
1,313 SR
Queue Stats
63W - 109L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grimmfate420
Cthulhu
12
0 / 7 / 0
9,005
563
3,956
16,731
9,056
16
3 / 1 / 1
11,445
715
8,299
15,606
20,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Savagefarious
Kukulkan
14
1 / 2 / 2
9,913
620
10,489
8,732
7,351
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kryptix-_-Kaos
King Arthur
14
0 / 2 / 6
9,824
614
8,726
18,485
19,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Zekaym
Ullr
18
8 / 1 / 1
12,167
760
12,451
13,214
6,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 1 / 7
10,582
661
13,182
9,875
5,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
9
10
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Grimmfate420
Cthulhu
0
7
0
0
L
3
1
1
3.5
W
King Arthur
Kryptix-_-Kaos
King Arthur
0
2
6
1.5
L
Kukulkan
Savagefarious
Kukulkan
1
2
2
1
W
Ullr
Zekaym
Ullr
8
1
1
8.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
34,359
41,069
Taken
41,574
36,674
Mitigated
31,420
4,292
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Grimmfate420
Cthulhu
3,956
479
155
1,575
16,731
9,056
42
4,529
12,202
18,128
0
L
8,299
1,169
0
1,097
15,606
20,267
0
5,287
10,319
19,831
0
W
King Arthur
Kryptix-_-Kaos
King Arthur
8,726
1,015
0
1,147
18,485
19,221
97
10,787
7,698
0
23,495
L
Kukulkan
Savagefarious
Kukulkan
10,489
2,161
559
906
8,732
7,351
0
3,423
5,309
38,091
0
W
Ullr
Zekaym
Ullr
12,451
5,967
0
2,490
13,214
6,972
2,134
6,436
6,778
0
77,535
W
13,182
244
460
2,256
9,875
5,227
702
6,710
3,165
36,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
32,573
145
Minions Killed
195
0
Camps Cleared
14
767,046
Distance Traveled
908,014
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,005
563
51
3
0
225,432
1
L
Bacchus
11,445
715
24
2
0
315,701
3
W
King Arthur
9,824
614
16
1
1
320,079
0
L
Kukulkan
9,913
620
70
4
0
225,913
3
W
Ullr
12,167
760
113
7
10
289,979
3
W
Nox
10,582
661
66
4
3
297,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role