Player Matchup

Poseidon
Poseidon
Hoshke
Poseidon
Level 104
God Stats
2W - 8L
1,533 SR
Queue Stats
7W - 21L
1,363 Elo+
Solo
Chaac
Chaac
MisterKing07
Chaac
Level 125
God Stats
1W - 0L
1,373 SR
Queue Stats
74W - 66L
1,506 Elo+
Solo
Bakasura
Bakasura
So-Var-GONE-02X
Bakasura
Level 153
God Stats
6W - 5L
1,556 SR
Queue Stats
194W - 210L
1,466 Elo+
Solo
Team Averages
Level 127
1,488 SR
1,445 Elo+

VS

Team Averages
Level 97
1,559 SR
1,579 Elo+
Odin
Odin
Big Gee2496
Odin
Level 126
God Stats
3W - 5L
1,510 SR
Queue Stats
160W - 207L
1,491 Elo+
Solo
Neith
Neith
STULYLUPKIN
Neith
Level 69
God Stats
9W - 19L
1,391 SR
Queue Stats
71W - 82L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yasin7784
Morgan Le Fay
Level 97
God Stats
4W - 4L
1,776 SR
Queue Stats
115W - 114L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hoshke
Poseidon
15
0 / 4 / 5
9,373
670
11,354
10,293
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 3
8,350
596
5,772
7,928
4,508
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
17
5 / 0 / 1
10,660
761
6,425
14,690
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,525
680
9,260
13,557
11,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 2
7,951
568
3,973
5,490
2,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
yasin7784
Morgan Le Fay
15
2 / 3 / 2
9,529
681
10,799
11,684
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
5
5
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Poseidon
Hoshke
Poseidon
0
4
5
0.63
W
2
1
3
3.5
L
1
1
2
2
W
Bakasura
5
0
1
5.5
L
Morgan Le Fay
yasin7784
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
24,032
32,911
Taken
30,731
17,365
Mitigated
18,587
9,441
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,260
1,474
0
1,434
13,557
11,167
66
5,597
7,765
0
25,431
W
Poseidon
Hoshke
Poseidon
11,354
1,413
0
1,230
10,293
4,089
0
3,991
6,302
42,659
0
W
5,772
798
220
2,330
7,928
4,508
0
1,702
6,226
0
15,560
L
3,973
1,934
0
1,095
5,490
2,586
0
1,086
4,350
0
13,329
W
Bakasura
6,425
4,437
0
5,661
14,690
8,768
0
6,290
8,400
0
48,512
L
Morgan Le Fay
yasin7784
Morgan Le Fay
10,799
523
36
3,299
11,684
4,834
200
4,713
6,876
47,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
27,005
189
Minions Killed
139
14
Camps Cleared
1
715,784
Distance Traveled
676,409
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,525
680
32
2
0
294,524
0
W
Poseidon
9,373
670
86
6
1
250,078
4
W
Chaac
8,350
596
27
2
0
164,997
0
L
Neith
7,951
568
18
1
0
131,221
2
W
Bakasura
10,660
761
76
5
13
300,709
0
L
Morgan Le Fay
9,529
681
89
6
1
250,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role