Player Matchup

Chang'e
Chang'e
CappyQuinn
Chang'e
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
MajinWolf87
Apollo
Level 45
God Stats
0W - 1L
1,688 SR
Queue Stats
4W - 14L
1,393 Elo+
Party 1
Chaac
Chaac
Night Wolf ll
Chaac
Level 104
God Stats
23W - 8L
1,696 SR
Queue Stats
34W - 20L
1,663 Elo+
Party 1
Team Averages
Level 54
1,628 SR
1,519 Elo+

VS

Team Averages
Level 87
1,387 SR
1,465 Elo+
Sol
Sol
BigMeme4207621
Sol
Level 128
God Stats
1W - 0L
1,309 SR
Queue Stats
117W - 123L
1,517 Elo+
Solo
Lancelot
Lancelot
dillpickle728
Lancelot
Level 28
God Stats
2W - 1L
1,351 SR
Queue Stats
76W - 82L
1,431 Elo+
Party 2
Geb
Geb
gearheart15
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 94L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CappyQuinn
Chang'e
13
0 / 7 / 1
9,651
536
5,239
14,921
8,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
1 / 6 / 0
10,447
580
9,664
14,520
7,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 1
11,973
665
16,534
27,568
26,040
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 7
13,746
764
21,030
15,882
7,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
dillpickle728
Lancelot
19
10 / 0 / 7
14,134
785
20,368
14,113
7,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 13
11,933
663
5,735
17,825
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
18
18
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Chang'e
CappyQuinn
Chang'e
0
7
1
0.07
L
Apollo
1
6
0
0.17
L
2
5
1
0.5
W
Lancelot
dillpickle728
Lancelot
10
0
7
13.5
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,437
Damage
47,133
57,009
Taken
47,820
42,076
Mitigated
33,794
9,643
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,030
9,228
0
6,684
15,882
7,590
2,499
476
15,406
87,952
0
L
Chang'e
CappyQuinn
Chang'e
5,239
940
1,088
1,707
14,921
8,919
0
8,227
6,694
16,745
0
L
Apollo
9,664
5,344
459
1,471
14,520
7,117
0
7,034
7,486
0
38,643
L
16,534
2,334
0
4,918
27,568
26,040
0
11,894
15,674
0
67,562
W
Lancelot
dillpickle728
Lancelot
20,368
5,255
0
2,038
14,113
7,547
1,005
2,808
11,305
0
62,160
W
5,735
733
0
1,826
17,825
18,657
184
2,753
15,072
20,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
39,813
169
Minions Killed
221
4
Camps Cleared
14
877,483
Distance Traveled
911,140
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,746
764
100
6
8
263,659
1
L
Chang'e
9,651
536
24
1
1
283,426
0
L
Apollo
10,447
580
64
4
1
274,080
5
L
Chaac
11,973
665
81
5
2
319,977
3
W
Lancelot
14,134
785
95
5
6
376,564
0
W
Geb
11,933
663
26
1
0
270,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role