Player Matchup

Lancelot
Lancelot
Bamboulaboy
Lancelot
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,607 Elo+
Party 1
Eset
Eset
Cacayo
Eset
Level 58
God Stats
2W - 0L
1,552 SR
Queue Stats
10W - 11L
1,485 Elo+
Party 1
Mulan
Mulan
blacklooky
Mulan
Level 68
God Stats
6W - 4L
1,642 SR
Queue Stats
43W - 25L
1,607 Elo+
Party 1
Team Averages
Level 69
1,565 SR
1,566 Elo+

VS

Team Averages
Level 106
1,457 SR
1,392 Elo+
Lancelot
Lancelot
ArrrDestiny
Lancelot
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 85L
1,403 Elo+
Party 2
Nox
Nox
KiritoSan001
Nox
Level 69
God Stats
13W - 15L
1,405 SR
Queue Stats
51W - 72L
1,362 Elo+
Party 2
Horus
Horus
wolv143
Horus
Level 104
God Stats
4W - 7L
1,466 SR
Queue Stats
34W - 48L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bamboulaboy
Lancelot
14
7 / 1 / 8
9,925
763
13,071
9,007
5,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Cacayo
Eset
15
4 / 1 / 13
9,996
769
12,156
8,083
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
14
7 / 1 / 9
9,995
769
11,853
10,456
8,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArrrDestiny
Lancelot
12
1 / 7 / 2
7,760
597
6,864
13,614
8,992
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 1
8,268
636
6,384
10,434
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
wolv143
Horus
12
1 / 5 / 2
8,762
674
5,371
17,951
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
3
3
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ArrrDestiny
Lancelot
1
7
2
0.29
W
Lancelot
Bamboulaboy
Lancelot
7
1
8
11
W
Eset
Cacayo
Eset
4
1
13
10.5
L
1
6
1
0.25
W
Mulan
7
1
9
11.5
L
Horus
wolv143
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,080
Damage
18,619
27,546
Taken
41,999
17,104
Mitigated
26,530
6,174
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ArrrDestiny
Lancelot
6,864
802
0
415
13,614
8,992
0
3,570
10,044
0
21,251
W
Lancelot
Bamboulaboy
Lancelot
13,071
2,092
0
708
9,007
5,222
251
1,145
7,862
0
27,194
W
Eset
Cacayo
Eset
12,156
687
936
2,168
8,083
3,143
526
3,360
4,723
43,337
0
L
6,384
667
0
374
10,434
4,242
0
3,315
7,119
30,746
0
W
Mulan
11,853
2,375
0
2,362
10,456
8,739
113
2,150
8,306
0
31,685
L
Horus
wolv143
Horus
5,371
1,964
2,331
5,270
17,951
13,296
0
5,878
12,073
0
11,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
24,790
139
Minions Killed
111
8
Camps Cleared
4
765,321
Distance Traveled
660,104
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,760
597
37
3
2
230,698
4
W
Lancelot
9,925
763
25
2
2
291,774
4
W
Eset
9,996
769
71
5
4
226,172
2
L
Nox
8,268
636
61
5
2
199,124
4
W
Mulan
9,995
769
43
3
2
247,375
4
L
Horus
8,762
674
13
1
0
230,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role