Player Matchup

Ares
Ares
Godstorm91
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Martyks
Vamana
Level 68
God Stats
0W - 2L
1,254 SR
Queue Stats
59W - 69L
1,449 Elo+
Solo
Mercury
Mercury
SinisterDeathBat
Mercury
Level 89
God Stats
9W - 8L
1,778 SR
Queue Stats
257W - 255L
1,498 Elo+
Solo
Zeus
Zeus
YukaiPanda
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Hou Yi
Hou Yi
joseluu98
Hou Yi
Level 53
God Stats
5W - 4L
1,730 SR
Queue Stats
59W - 79L
1,424 Elo+
Solo
Team Averages
Level 49
1,552 SR
1,499 Elo+

VS

Team Averages
Level 80
1,481 SR
1,447 Elo+
Vamana
Vamana
Denkuu
Vamana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
Domu99
Hel
Level 128
God Stats
4W - 2L
1,481 SR
Queue Stats
104W - 105L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Eich19
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
WhiteAngel69
Jormungandr
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,386 Elo+
Party 1
Lancelot
Lancelot
kazerolon
Lancelot
Level 141
God Stats
10W - 23L
1,423 SR
Queue Stats
341W - 362L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
6,935
630
2,560
11,023
9,031
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Martyks
Vamana
14
0 / 6 / 5
8,010
728
8,846
18,280
13,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 0
7,897
718
5,672
9,505
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
7,258
660
11,424
7,191
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
joseluu98
Hou Yi
16
3 / 3 / 2
8,776
798
13,713
9,467
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Denkuu
Vamana
14
2 / 1 / 8
7,811
710
5,381
13,104
6,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Domu99
Hel
16
7 / 2 / 8
9,227
839
12,814
11,838
5,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Eich19
Heimdallr
15
5 / 2 / 7
8,103
737
7,568
12,234
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WhiteAngel69
Jormungandr
15
4 / 0 / 11
8,825
802
10,436
12,033
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
kazerolon
Lancelot
14
1 / 1 / 9
7,572
688
8,200
10,728
5,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
19
19
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vamana
Denkuu
Vamana
2
1
8
6
W
Hel
Domu99
Hel
7
2
8
5.5
W
Heimdallr
Eich19
Heimdallr
5
2
7
4.25
L
0
3
2
0.33
L
Vamana
Martyks
Vamana
0
6
5
0.42
L
2
2
0
1
W
Jormungandr
WhiteAngel69
Jormungandr
4
0
11
9.5
L
1
5
1
0.3
L
Hou Yi
joseluu98
Hou Yi
3
3
2
1.33
W
Lancelot
kazerolon
Lancelot
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,215
Damage
44,399
55,466
Taken
59,937
34,310
Mitigated
34,063
9,937
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Denkuu
Vamana
5,381
2,359
0
2,249
13,104
6,749
217
3,190
9,914
0
21,587
W
Hel
Domu99
Hel
12,814
764
6,170
6,732
11,838
5,618
520
2,119
9,719
33,200
0
W
Heimdallr
Eich19
Heimdallr
7,568
3,664
0
1,617
12,234
6,444
1,529
2,106
10,128
0
22,449
L
2,560
288
0
1,016
11,023
9,031
0
3,872
6,943
7,823
0
L
Vamana
Martyks
Vamana
8,846
4,312
0
5,080
18,280
13,077
0
8,014
9,908
0
28,331
L
5,672
2,860
0
625
9,505
4,317
0
3,066
6,299
0
29,993
W
Jormungandr
WhiteAngel69
Jormungandr
10,436
2,434
0
871
12,033
10,012
557
3,398
8,635
28,567
0
L
11,424
1,979
0
0
7,191
3,449
0
3,718
3,347
23,901
0
L
Hou Yi
joseluu98
Hou Yi
13,713
6,312
0
3,216
9,467
4,436
1,236
3,628
5,716
0
40,799
W
Lancelot
kazerolon
Lancelot
8,200
1,284
0
1,690
10,728
5,240
147
3,171
7,557
0
19,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
41,538
194
Minions Killed
179
0
Camps Cleared
0
1,069,746
Distance Traveled
1,172,525
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,811
710
31
3
0
260,097
2
W
Hel
9,227
839
65
6
0
222,830
0
W
Heimdallr
8,103
737
29
3
0
208,588
4
L
Ares
6,935
630
7
1
0
209,561
2
L
Vamana
8,010
728
49
4
0
207,015
0
L
Mercury
7,897
718
43
4
0
252,208
3
W
Jormungandr
8,825
802
27
2
0
231,522
1
L
Zeus
7,258
660
31
3
0
193,491
0
L
Hou Yi
8,776
798
64
6
0
207,471
0
W
Lancelot
7,572
688
27
2
0
249,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role