Player Matchup

Merlin
Merlin
DAMIEN_MVP22
Merlin
Level 120
God Stats
4W - 5L
1,272 SR
Queue Stats
93W - 102L
1,442 Elo+
Party 1
Ares
Ares
JCG62003
Ares
Level 19
God Stats
11W - 10L
1,465 SR
Queue Stats
18W - 22L
1,366 Elo+
Party 1
Rama
Rama
JunksBalls
Rama
Level 45
God Stats
3W - 3L
1,264 SR
Queue Stats
136W - 110L
1,529 Elo+
Party 2
Nemesis
Nemesis
Money031204
Nemesis
Level 99
God Stats
2W - 3L
1,453 SR
Queue Stats
20W - 31L
1,332 Elo+
Party 1
Lancelot
Lancelot
surf_OW
Lancelot
Level 104
God Stats
15W - 9L
1,521 SR
Queue Stats
184W - 173L
1,481 Elo+
Party 2
Team Averages
Level 77
1,395 SR
1,430 Elo+

VS

Team Averages
Level 25
1,388 SR
1,267 Elo+
Scylla
Scylla
EL_CACIQUE7
Scylla
Level 27
God Stats
1W - 4L
1,207 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 3
Cthulhu
Cthulhu
El_Magnifico3242
Cthulhu
Level 8
God Stats
1W - 4L
1,232 SR
Queue Stats
1W - 5L
1,195 Elo+
Party 3
Olorun
Olorun
Savage_Gaming107
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Artemis
Artemis
canttouchthis420
Artemis
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 83L
1,426 Elo+
Solo
Lancelot
Lancelot
skyfan23676
Lancelot
Level 36
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 14L
1,134 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
8 / 1 / 1
9,257
617
10,303
5,820
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
0 / 2 / 4
7,152
477
3,379
13,770
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 1 / 3
8,496
566
7,515
8,521
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Money031204
Nemesis
15
6 / 1 / 2
8,945
596
3,938
11,819
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
surf_OW
Lancelot
13
5 / 0 / 6
8,869
591
7,714
12,321
8,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 2 / 1
6,166
411
2,953
6,545
2,246
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 5 / 0
5,996
400
3,457
8,588
4,747
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 0
5,765
384
3,280
10,427
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 1
5,472
365
5,236
10,119
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
skyfan23676
Lancelot
9
0 / 7 / 0
5,721
381
2,235
12,961
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
23
Kills
2
5
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
1
1
8.5
L
Scylla
1
2
1
0.75
L
1
5
0
0.2
W
Ares
0
2
4
1
W
4
1
3
5.5
W
Nemesis
Money031204
Nemesis
6
1
2
7
L
0
6
0
0
L
0
4
1
0.13
L
Lancelot
skyfan23676
Lancelot
0
7
0
0
W
Lancelot
surf_OW
Lancelot
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,849
Damage
17,161
52,251
Taken
48,640
28,397
Mitigated
20,999
17,967
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,303
188
0
1,073
5,820
2,260
1,107
1,452
4,368
62,727
0
L
Scylla
2,953
391
0
0
6,545
2,246
315
1,771
4,774
34,334
0
L
3,457
640
0
0
8,588
4,747
0
495
8,093
22,108
0
W
Ares
3,379
316
0
3,515
13,770
9,064
647
4,637
9,133
21,458
0
W
7,515
6,501
0
4,285
8,521
3,258
4,440
1,694
6,827
0
61,154
W
Nemesis
Money031204
Nemesis
3,938
1,761
0
3,841
11,819
5,583
0
1,243
10,138
0
80,736
L
3,280
2,075
0
2,224
10,427
4,704
290
7,787
2,640
21,349
0
L
5,236
2,458
84
2,129
10,119
3,504
0
2,537
7,582
0
27,257
L
Lancelot
skyfan23676
Lancelot
2,235
427
0
4,144
12,961
5,798
0
1,092
11,869
0
29,776
W
Lancelot
surf_OW
Lancelot
7,714
1,616
0
5,253
12,321
8,232
930
3,422
8,899
0
57,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
29,120
498
Minions Killed
229
0
Camps Cleared
0
1,467,939
Distance Traveled
1,128,860
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,257
617
122
8
0
277,375
1
L
Scylla
6,166
411
48
3
0
256,760
0
L
Cthulhu
5,996
400
38
3
0
218,220
0
W
Ares
7,152
477
28
2
0
261,108
0
W
Rama
8,496
566
112
7
0
272,295
0
W
Nemesis
8,945
596
132
9
0
356,180
1
L
Olorun
5,765
384
40
3
0
191,130
0
L
Artemis
5,472
365
42
3
0
208,134
1
L
Lancelot
5,721
381
61
4
0
254,616
0
W
Lancelot
8,869
591
104
7
0
300,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role