Player Matchup

Poseidon
Poseidon
Algxh
Poseidon
Level 146
God Stats
3W - 3L
1,584 SR
Queue Stats
46W - 47L
1,633 Elo+
Solo
Jing Wei
Jing Wei
Bilkinz
Jing Wei
Level 123
God Stats
19W - 10L
1,757 SR
Queue Stats
124W - 80L
1,625 Elo+
Solo
Ne Zha
Ne Zha
MR zombi3 killa
Ne Zha
Level 129
God Stats
36W - 19L
1,796 SR
Queue Stats
172W - 164L
1,552 Elo+
Solo
Apollo
Apollo
SpeedyCheese622
Apollo
Level 122
God Stats
7W - 8L
1,691 SR
Queue Stats
175W - 168L
1,619 Elo+
Solo
King Arthur
King Arthur
alphaWarriorTJ
King Arthur
Level 129
God Stats
2W - 1L
1,529 SR
Queue Stats
146W - 141L
1,565 Elo+
Solo
Team Averages
Level 130
1,671 SR
1,599 Elo+

VS

Team Averages
Level 108
1,579 SR
1,550 Elo+
Artemis
Artemis
Blooozes
Artemis
Level 89
God Stats
9W - 5L
1,642 SR
Queue Stats
184W - 201L
1,481 Elo+
Solo
Lancelot
Lancelot
Salted pleb
Lancelot
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 59L
1,535 Elo+
Solo
Cthulhu
Cthulhu
TakeUrBeans
Cthulhu
Level 133
God Stats
15W - 5L
1,733 SR
Queue Stats
276W - 211L
1,630 Elo+
Solo
Eset
Eset
ZombieSlayer5
Eset
Level 138
God Stats
13W - 7L
1,696 SR
Queue Stats
42W - 28L
1,610 Elo+
Solo
Mulan
Mulan
guaporru1
Mulan
Level 119
God Stats
2W - 0L
1,325 SR
Queue Stats
35W - 33L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Algxh
Poseidon
19
1 / 9 / 5
12,182
677
15,178
21,714
9,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Bilkinz
Jing Wei
20
3 / 8 / 0
12,775
710
11,171
25,879
12,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 8 / 6
11,474
637
11,577
19,564
10,092
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 7 / 4
12,217
679
9,666
22,071
10,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
alphaWarriorTJ
King Arthur
19
4 / 7 / 5
12,701
706
18,339
33,553
43,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blooozes
Artemis
20
4 / 2 / 8
13,540
752
13,477
16,823
8,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Salted pleb
Lancelot
20
8 / 2 / 14
13,922
773
19,355
19,391
10,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
TakeUrBeans
Cthulhu
20
6 / 1 / 22
14,428
802
26,068
25,598
38,320
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 2 / 11
14,291
794
29,958
19,711
14,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
guaporru1
Mulan
20
8 / 3 / 12
14,135
785
22,885
29,644
40,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
10
Kills
39
39
Deaths
10
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Algxh
Poseidon
1
9
5
0.39
L
Jing Wei
Bilkinz
Jing Wei
3
8
0
0.38
W
Artemis
Blooozes
Artemis
4
2
8
4
L
0
8
6
0.38
W
Lancelot
Salted pleb
Lancelot
8
2
14
7.5
L
2
7
4
0.57
W
Cthulhu
TakeUrBeans
Cthulhu
6
1
22
17
W
13
2
11
9.25
L
King Arthur
alphaWarriorTJ
King Arthur
4
7
5
0.93
W
Mulan
guaporru1
Mulan
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,931
Damage
111,743
122,781
Taken
111,167
85,356
Mitigated
111,874
13,579
Healing
37,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Algxh
Poseidon
15,178
2,284
0
1,232
21,714
9,272
0
8,268
13,082
54,652
0
L
Jing Wei
Bilkinz
Jing Wei
11,171
8,889
0
4,928
25,879
12,404
0
14,547
10,780
0
43,484
W
Artemis
Blooozes
Artemis
13,477
7,651
0
5,872
16,823
8,823
3,112
2,641
13,872
0
64,767
L
11,577
3,941
0
1,329
19,564
10,092
0
5,800
13,473
0
38,272
W
Lancelot
Salted pleb
Lancelot
19,355
4,850
0
744
19,391
10,117
181
3,208
15,551
0
46,871
L
9,666
7,280
0
3,716
22,071
10,221
0
11,792
9,661
0
40,743
W
Cthulhu
TakeUrBeans
Cthulhu
26,068
2,254
1,977
10,497
25,598
38,320
1,006
3,461
22,137
66,241
0
W
29,958
1,832
3,368
6,016
19,711
14,008
2,036
1,040
18,671
48,120
0
L
King Arthur
alphaWarriorTJ
King Arthur
18,339
1,818
0
2,374
33,553
43,367
0
13,215
19,612
0
40,208
W
Mulan
guaporru1
Mulan
22,885
1,982
0
9,513
29,644
40,606
1,100
4,828
24,424
0
70,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,349
Gold Earned
70,316
320
Minions Killed
357
0
Camps Cleared
0
1,555,748
Distance Traveled
1,952,962
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,182
677
70
4
0
320,576
2
L
Jing Wei
12,775
710
89
5
0
290,160
1
W
Artemis
13,540
752
90
5
0
334,267
0
L
Ne Zha
11,474
637
55
3
0
329,429
3
W
Lancelot
13,922
773
54
3
0
446,508
0
L
Apollo
12,217
679
57
3
0
281,902
1
W
Cthulhu
14,428
802
89
5
0
394,600
4
W
Eset
14,291
794
46
3
0
383,830
0
L
King Arthur
12,701
706
49
3
0
333,681
5
W
Mulan
14,135
785
78
4
0
393,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role