Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Fleuflam
Xing Tian
Level 157
God Stats
5W - 4L
1,298 SR
Queue Stats
259W - 290L
1,441 Elo+
Solo
Ravana
Ravana
MasterGagat
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,265 Elo+
Solo
Awilix
Awilix
Serviceman1985
Awilix
Level 116
God Stats
2W - 1L
1,703 SR
Queue Stats
190W - 226L
1,494 Elo+
Solo
Ra
Ra
crevette_enragee
Ra
Level 122
God Stats
1W - 1L
1,259 SR
Queue Stats
341W - 352L
1,462 Elo+
Solo
Team Averages
Level 108
1,452 SR
1,432 Elo+

VS

Team Averages
Level 71
1,457 SR
1,444 Elo+
Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GR7LEGEND
Merlin
Level 119
God Stats
3W - 2L
1,304 SR
Queue Stats
85W - 89L
1,415 Elo+
Solo
Chiron
Chiron
Laz3rbean
Chiron
Level 66
God Stats
5W - 2L
1,591 SR
Queue Stats
130W - 97L
1,513 Elo+
Solo
Sylvanus
Sylvanus
MonteRick
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
Scheggele
Sun Wukong
Level 119
God Stats
13W - 12L
1,390 SR
Queue Stats
513W - 530L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
7 / 6 / 7
11,596
773
19,227
21,376
26,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Fleuflam
Xing Tian
19
3 / 5 / 10
10,517
701
7,585
24,581
33,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
16
1 / 9 / 6
9,469
631
5,622
16,410
10,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 9 / 5
10,260
684
14,052
25,418
12,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 8 / 6
8,264
551
11,468
17,847
8,119
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
14 / 2 / 17
12,731
849
28,303
9,885
5,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
GR7LEGEND
Merlin
17
3 / 6 / 22
11,202
747
16,023
16,331
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Laz3rbean
Chiron
18
7 / 2 / 20
11,456
764
19,907
15,845
8,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
MonteRick
Sylvanus
18
2 / 3 / 23
11,743
783
5,831
20,921
26,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Scheggele
Sun Wukong
19
11 / 5 / 16
12,130
809
24,409
26,252
24,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
135
15
Kills
37
37
Deaths
18
34
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
6
7
1.75
W
Thoth
 
Thoth
14
2
17
11.25
L
Xing Tian
Fleuflam
Xing Tian
3
5
10
1.6
W
Merlin
GR7LEGEND
Merlin
3
6
22
2.33
W
Chiron
Laz3rbean
Chiron
7
2
20
8.5
L
Ravana
1
9
6
0.44
W
Sylvanus
MonteRick
Sylvanus
2
3
23
4.5
W
Sun Wukong
Scheggele
Sun Wukong
11
5
16
3.8
L
4
9
5
0.72
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,954
Damage
94,473
105,632
Taken
89,234
90,515
Mitigated
73,996
28,248
Healing
42,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
19,227
3,444
722
4,658
21,376
26,263
388
9,019
12,357
1,228
35,202
W
Thoth
 
Thoth
28,303
3,595
335
370
9,885
5,410
1,927
2,410
7,399
55,467
0
L
Xing Tian
Fleuflam
Xing Tian
7,585
534
2,466
3,633
24,581
33,159
0
10,639
13,942
24,884
0
W
Merlin
GR7LEGEND
Merlin
16,023
1,106
2,706
2,952
16,331
8,116
1,506
3,913
12,250
34,222
0
W
Chiron
Laz3rbean
Chiron
19,907
7,161
3,839
5,583
15,845
8,765
2,803
1,893
13,616
0
33,687
L
Ravana
5,622
402
496
1,639
16,410
10,871
0
7,034
9,376
0
14,780
W
Sylvanus
MonteRick
Sylvanus
5,831
1,339
9,468
6,964
20,921
26,751
980
5,861
14,671
13,312
0
W
Sun Wukong
Scheggele
Sun Wukong
24,409
2,575
1,998
8,467
26,252
24,954
1,303
5,360
20,326
109
35,252
L
14,052
3,458
903
3,706
25,418
12,103
0
13,602
11,816
0
21,309
L
11,468
1,025
5,649
4,376
17,847
8,119
84
9,972
7,875
19,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
59,262
121
Minions Killed
139
0
Camps Cleared
0
1,231,755
Distance Traveled
1,317,793
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,596
773
29
2
0
246,026
0
W
Thoth
12,731
849
38
3
0
282,360
0
L
Xing Tian
10,517
701
23
2
0
269,113
1
W
Merlin
11,202
747
33
2
0
240,437
3
W
Chiron
11,456
764
28
2
0
261,073
0
L
Ravana
9,469
631
34
2
0
244,159
0
W
Sylvanus
11,743
783
15
1
0
235,792
0
W
Sun Wukong
12,130
809
25
2
0
298,131
1
L
Awilix
10,260
684
15
1
0
252,002
1
L
Ra
8,264
551
20
1
0
220,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role