Player Matchup

Sobek
Sobek
Platinum IV
ExplodingCoww
Sobek
Platinum IV
Level 129
God Stats
0W - 1L
1,401 SR
Queue Stats
40W - 18L
1,894 MMR
Party 2
Anhur
Anhur
Gold IV
Insulinpump
Anhur
Gold IV
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 7L
1,752 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
deformedllama2
Baron Samedi
Gold IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,781 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,467 SR
1,809 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,561 SR
1,658 MMR
Xing Tian
Xing Tian
Platinum V
GhostRaider125
Xing Tian
Platinum V
Level 145
God Stats
3W - 3L
1,594 SR
Queue Stats
45W - 68L
1,652 MMR
Solo
Tiamat
Tiamat
Silver I
Pugsareawesome
Tiamat
Silver I
Level 145
God Stats
1W - 0L
1,674 SR
Queue Stats
24W - 11L
1,761 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
RedLatias
Ah Muzen Cab
Gold I
Level 58
God Stats
4W - 0L
1,416 SR
Queue Stats
18W - 19L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
10,839
677
8,935
25,185
37,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
5 / 4 / 1
10,694
668
19,171
15,679
6,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
deformedllama2
Baron Samedi
16
2 / 4 / 4
10,587
662
13,058
13,021
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasGebAresThothKuzenbo

VS

Bans
CabrakanMedusaOdinNeithOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GhostRaider125
Xing Tian
16
1 / 0 / 12
11,858
741
7,844
20,019
23,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 8
12,171
761
20,910
14,281
11,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
RedLatias
Ah Muzen Cab
17
7 / 5 / 5
11,858
741
19,462
14,691
8,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
13
13
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Xing Tian
GhostRaider125
Xing Tian
1
0
12
7
L
5
4
1
1.38
W
5
3
8
3
W
Ah Muzen Cab
RedLatias
Ah Muzen Cab
7
5
5
1.9
L
Baron Samedi
deformedllama2
Baron Samedi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,164
Damage
48,216
53,885
Taken
48,991
51,661
Mitigated
43,093
11,405
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,935
927
0
5,505
25,185
37,016
0
12,394
12,791
19,682
0
W
Xing Tian
GhostRaider125
Xing Tian
7,844
678
885
6,780
20,019
23,599
403
9,577
10,442
17,220
0
L
19,171
11,734
0
1,909
15,679
6,418
396
8,774
6,905
0
52,504
W
20,910
1,283
0
6,809
14,281
11,245
523
6,720
7,561
48,338
0
W
Ah Muzen Cab
RedLatias
Ah Muzen Cab
19,462
7,253
0
2,914
14,691
8,249
2,004
5,976
8,715
0
70,922
L
Baron Samedi
deformedllama2
Baron Samedi
13,058
1,510
1,627
2,364
13,021
8,227
112
7,923
5,098
49,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
35,887
215
Minions Killed
179
6
Camps Cleared
7
801,851
Distance Traveled
930,259
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,839
677
31
2
0
272,697
2
W
Xing Tian
11,858
741
14
1
0
325,712
0
L
Anhur
10,694
668
81
5
5
269,046
1
W
Tiamat
12,171
761
75
5
5
330,016
5
W
Ah Muzen Cab
11,858
741
90
6
2
274,531
4
L
Baron Samedi
10,587
662
103
6
1
260,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role