Player Matchup

Lancelot
Lancelot
Esquire-crazy
Lancelot
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 143L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
M-I-S-A-GH_iran
Kukulkan
Level 129
God Stats
239W - 198L
1,557 SR
Queue Stats
964W - 854L
1,499 Elo+
Party 2
Rama
Rama
Tony-Stark-77-
Rama
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
279W - 273L
1,529 Elo+
Party 2
Team Averages
Level 120
1,519 SR
1,516 Elo+

VS

Team Averages
Level 111
1,487 SR
1,417 Elo+
Cthulhu
Cthulhu
HE0S
Cthulhu
Level 146
God Stats
35W - 35L
1,412 SR
Queue Stats
164W - 191L
1,424 Elo+
Party 1
Hades
Hades
Hirnverlust
Hades
Level 77
God Stats
36W - 48L
1,496 SR
Queue Stats
62W - 93L
1,375 Elo+
Solo
Medusa
Medusa
L0KI C
Medusa
Level 111
God Stats
42W - 33L
1,553 SR
Queue Stats
104W - 117L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Esquire-crazy
Lancelot
5
0 / 0 / 1
7,649
403
0
0
0
Kukulkan
20
3 / 3 / 3
12,836
676
18,744
13,664
5,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 2
12,579
662
10,838
20,426
7,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HE0S
Cthulhu
20
2 / 0 / 4
14,325
754
10,588
14,204
19,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 4 / 2
12,288
647
5,230
16,031
9,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
L0KI C
Medusa
19
3 / 2 / 1
13,242
697
13,990
12,070
5,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
6
6
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Esquire-crazy
Lancelot
0
0
1
0.5
W
Cthulhu
HE0S
Cthulhu
2
0
4
4
W
1
4
2
0.5
W
Medusa
L0KI C
Medusa
3
2
1
1.75
L
Kukulkan
3
3
3
1.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
29,808
34,090
Taken
42,305
13,078
Mitigated
34,172
6,469
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Esquire-crazy
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
HE0S
Cthulhu
10,588
537
139
3,986
14,204
19,266
183
3,508
10,378
55,145
0
W
5,230
101
489
4,182
16,031
9,384
584
8,863
6,772
31,898
0
W
Medusa
L0KI C
Medusa
13,990
3,642
0
1,116
12,070
5,522
2,604
5,587
6,165
0
70,532
L
Kukulkan
18,744
473
381
463
13,664
5,747
0
6,854
6,810
80,716
0
L
10,838
8,948
0
5,625
20,426
7,331
0
9,353
11,073
0
54,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
39,855
223
Minions Killed
253
5
Camps Cleared
13
621,591
Distance Traveled
1,057,723
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,649
403
0
0
0
0
0
W
Cthulhu
14,325
754
78
4
2
354,534
2
W
Hades
12,288
647
60
3
2
323,766
1
W
Medusa
13,242
697
115
6
9
379,423
13
L
Kukulkan
12,836
676
136
7
4
335,268
2
L
Rama
12,579
662
87
5
1
286,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role