Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Thecreater721
Lancelot
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,502 Elo+
Solo
Ganesha
Ganesha
Yakumoisgood
Ganesha
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 192L
1,431 Elo+
Party 1
Izanami
Izanami
killersam1514
Izanami
Level 13
God Stats
30W - 28L
1,131 SR
Queue Stats
90W - 99L
1,182 Elo+
Party 1
Team Averages
Level 89
1,426 SR
1,423 Elo+

VS

Team Averages
Level 68
1,520 SR
1,392 Elo+
Xbalanque
Xbalanque
ChunkyTrashPanda
Xbalanque
Level 134
God Stats
19W - 11L
1,543 SR
Queue Stats
343W - 371L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
Laid2Rest907
Kuzenbo
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 68L
1,343 Elo+
Solo
Skadi
Skadi
ReverendBobcat8
Skadi
Level 29
God Stats
13W - 10L
1,554 SR
Queue Stats
26W - 21L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
TerraKINGpin766
Guan Yu
Level 74
God Stats
5W - 3L
1,518 SR
Queue Stats
281W - 291L
1,352 Elo+
Solo
Ravana
Ravana
basquitokiller
Ravana
Level 61
God Stats
20W - 18L
1,487 SR
Queue Stats
142W - 149L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 5 / 0
10,623
559
20,537
24,198
17,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
 
Artemis
15
2 / 5 / 1
8,854
466
15,795
15,692
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Thecreater721
Lancelot
15
7 / 7 / 1
9,796
516
13,614
20,992
12,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
Yakumoisgood
Ganesha
13
0 / 4 / 5
8,849
466
6,204
14,743
18,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
13
1 / 1 / 0
8,011
422
3,490
9,079
3,572
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
0 / 7 / 8
9,502
500
8,820
21,454
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Laid2Rest907
Kuzenbo
14
1 / 1 / 6
8,831
465
5,669
11,697
12,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 2 / 7
9,189
484
11,872
8,703
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 7 / 0
11,474
604
18,734
29,189
16,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 0 / 6
11,632
612
13,997
9,209
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
17
Kills
22
22
Deaths
17
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
5
0
1.4
L
Artemis
 
Artemis
2
5
1
0.5
W
Xbalanque
0
7
8
0.57
W
Kuzenbo
Laid2Rest907
Kuzenbo
1
1
6
4
W
2
2
7
2.75
W
7
7
0
1
L
Lancelot
Thecreater721
Lancelot
7
7
1
1.07
L
Ganesha
Yakumoisgood
Ganesha
0
4
5
0.63
W
12
0
6
15
L
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,640
Damage
59,092
84,704
Taken
80,252
58,621
Mitigated
47,304
32,487
Healing
26,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
20,537
10,159
0
18,761
24,198
17,466
0
0
24,198
0
91,511
L
Artemis
 
Artemis
15,795
4,780
0
2,596
15,692
6,264
941
161
15,531
0
74,553
W
Xbalanque
8,820
3,271
0
7,610
21,454
8,530
2,749
458
20,996
0
69,108
W
Kuzenbo
Laid2Rest907
Kuzenbo
5,669
2,254
57
2,211
11,697
12,915
463
2,502
9,195
25,581
0
W
11,872
5,601
0
1,282
8,703
3,923
1,682
1,946
6,757
0
68,481
W
18,734
4,743
0
13,760
29,189
16,660
1,380
0
29,189
0
72,451
L
Lancelot
Thecreater721
Lancelot
13,614
2,845
0
5,562
20,992
12,873
0
702
20,290
0
64,745
L
Ganesha
Yakumoisgood
Ganesha
6,204
331
0
1,878
14,743
18,446
0
2,812
11,931
27,453
0
W
13,997
4,414
0
1,685
9,209
5,276
0
1,298
7,911
0
93,804
L
Izanami
3,490
2,960
0
3,690
9,079
3,572
3,606
1,994
7,085
0
53,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
50,628
474
Minions Killed
495
0
Camps Cleared
0
1,686,248
Distance Traveled
1,771,447
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,623
559
141
7
0
334,651
5
L
Artemis
8,854
466
103
5
0
294,231
0
W
Xbalanque
9,502
500
113
6
0
294,687
1
W
Kuzenbo
8,831
465
31
2
0
341,135
0
W
Skadi
9,189
484
104
5
0
331,211
1
W
Guan Yu
11,474
604
122
6
0
367,899
0
L
Lancelot
9,796
516
90
5
0
382,839
6
L
Ganesha
8,849
466
4
0
0
359,325
0
W
Ravana
11,632
612
125
7
0
436,515
1
L
Izanami
8,011
422
136
7
0
315,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role