Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Chemicalwolfxx
Shiva
Level 86
God Stats
1W - 1L
1,153 SR
Queue Stats
8W - 6L
1,561 Elo+
Party 1
Bacchus
Bacchus
PunkyDaPrincess
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,503 Elo+
Solo
Jing Wei
Jing Wei
VIPERxx27
Jing Wei
Level 100
God Stats
0W - 1L
1,342 SR
Queue Stats
7W - 6L
1,561 Elo+
Party 1
Artio
Artio
Voodoo Village
Artio
Level 136
God Stats
4W - 4L
1,534 SR
Queue Stats
231W - 267L
1,432 Elo+
Solo
Team Averages
Level 91
1,406 SR
1,511 Elo+

VS

Team Averages
Level 81
1,495 SR
1,471 Elo+
Nu Wa
Nu Wa
Gavoneian
Nu Wa
Level 106
God Stats
1W - 1L
1,283 SR
Queue Stats
61W - 68L
1,438 Elo+
Solo
Shiva
Shiva
Glornoir
Shiva
Level 51
God Stats
1W - 1L
1,529 SR
Queue Stats
68W - 66L
1,464 Elo+
Solo
Atlas
Atlas
Obi1CanBneMe
Atlas
Level 125
God Stats
5W - 1L
1,876 SR
Queue Stats
382W - 370L
1,509 Elo+
Solo
King Arthur
King Arthur
SloaneFFS
King Arthur
Level 78
God Stats
1W - 2L
1,288 SR
Queue Stats
113W - 123L
1,476 Elo+
Solo
Merlin
Merlin
Zykunno
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 7 / 6
11,859
741
20,218
24,559
13,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 8
9,801
613
10,821
19,334
18,072
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 6 / 8
11,381
711
22,927
21,601
17,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
VIPERxx27
Jing Wei
19
4 / 7 / 6
11,511
719
14,969
24,029
11,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 9 / 11
11,055
691
9,793
29,434
44,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gavoneian
Nu Wa
18
3 / 5 / 22
11,191
699
25,275
15,228
7,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Glornoir
Shiva
19
8 / 4 / 23
12,323
770
20,113
25,405
26,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 2 / 19
13,604
850
21,410
25,888
39,175
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
SloaneFFS
King Arthur
19
3 / 3 / 22
11,297
706
14,724
31,391
30,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Zykunno
Merlin
19
9 / 6 / 11
12,378
774
20,249
17,401
9,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
131
18
Kills
34
34
Deaths
20
39
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
7
6
1.14
L
1
5
8
1
W
Nu Wa
Gavoneian
Nu Wa
3
5
22
2.8
W
Shiva
Glornoir
Shiva
8
4
23
4.88
W
11
2
19
10.25
L
5
6
8
1.5
W
King Arthur
SloaneFFS
King Arthur
3
3
22
4.67
L
Jing Wei
VIPERxx27
Jing Wei
4
7
6
1
L
3
9
11
0.94
W
Merlin
Zykunno
Merlin
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,728
Damage
101,771
118,957
Taken
115,313
104,803
Mitigated
112,794
36,368
Healing
41,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
20,218
3,433
1,110
5,952
24,559
13,120
639
12,679
11,880
0
40,264
L
10,821
823
2,181
2,868
19,334
18,072
0
11,953
7,381
4,308
21,034
W
Nu Wa
Gavoneian
Nu Wa
25,275
7,481
4,043
1,923
15,228
7,427
2,210
7,408
7,820
44,719
0
W
Shiva
Glornoir
Shiva
20,113
5,380
5,582
4,754
25,405
26,992
887
7,878
17,527
0
30,256
W
21,410
7,730
3,158
5,836
25,888
39,175
1,571
6,079
19,809
35,745
0
L
22,927
1,723
1,648
4,640
21,601
17,496
150
12,160
9,441
40,567
0
W
King Arthur
SloaneFFS
King Arthur
14,724
2,420
1,794
9,338
31,391
30,026
688
6,685
24,706
0
31,274
L
Jing Wei
VIPERxx27
Jing Wei
14,969
12,903
2,470
5,738
24,029
11,475
875
15,886
8,143
0
36,699
L
9,793
992
5,310
4,451
29,434
44,640
0
14,256
15,178
25,553
0
W
Merlin
Zykunno
Merlin
20,249
2,813
2,570
2,278
17,401
9,174
1,396
5,957
11,444
41,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
60,793
154
Minions Killed
148
0
Camps Cleared
0
1,379,776
Distance Traveled
1,438,889
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,859
741
30
2
0
290,209
0
L
Shiva
9,801
613
23
1
0
248,684
0
W
Nu Wa
11,191
699
40
3
0
248,585
0
W
Shiva
12,323
770
27
2
0
312,794
2
W
Atlas
13,604
850
15
1
0
278,887
0
L
Bacchus
11,381
711
40
3
0
300,024
0
W
King Arthur
11,297
706
29
2
0
333,015
0
L
Jing Wei
11,511
719
47
3
0
271,899
0
L
Artio
11,055
691
14
1
0
268,960
1
W
Merlin
12,378
774
37
2
0
265,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role