Player Matchup

Cupid
Cupid
Wallstreet
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
WetNimbus
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,358 Elo+
Party 2
Odin
Odin
uxtwyxu
Odin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,353 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,401 Elo+

VS

Team Averages
Level 87
1,635 SR
1,407 Elo+
Hera
Hera
DudAntMonkek
Hera
Level 105
God Stats
8W - 3L
1,832 SR
Queue Stats
90W - 99L
1,430 Elo+
Party 1
Lancelot
Lancelot
SirAntWeezy
Lancelot
Level 102
God Stats
5W - 6L
1,504 SR
Queue Stats
64W - 74L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
skippy4fun
Cthulhu
Level 53
God Stats
11W - 18L
1,569 SR
Queue Stats
103W - 155L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
7 / 2 / 8
15,307
696
23,142
17,187
9,285
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
WetNimbus
Kukulkan
20
9 / 3 / 10
15,670
712
36,607
16,081
9,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
uxtwyxu
Odin
19
3 / 0 / 14
15,388
699
8,756
28,469
41,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 5
12,948
589
12,851
16,020
7,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SirAntWeezy
Lancelot
19
5 / 6 / 0
14,440
656
20,180
29,442
45,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
skippy4fun
Cthulhu
15
0 / 9 / 3
12,059
548
14,824
31,921
43,492

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
5
5
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Lancelot
SirAntWeezy
Lancelot
5
6
0
0.83
W
Cupid
7
2
8
5.5
W
Kukulkan
WetNimbus
Kukulkan
9
3
10
4.67
L
Cthulhu
skippy4fun
Cthulhu
0
9
3
0.17
W
Odin
uxtwyxu
Odin
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,505
Damage
47,855
61,737
Taken
77,383
60,236
Mitigated
96,301
21,966
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,851
2,396
813
2,953
16,020
7,076
0
10,705
5,315
56,337
0
L
Lancelot
SirAntWeezy
Lancelot
20,180
1,715
371
1,955
29,442
45,733
0
12,553
16,889
3,168
52,239
W
Cupid
23,142
13,031
664
7,002
17,187
9,285
1,884
10,671
5,630
0
76,981
W
Kukulkan
WetNimbus
Kukulkan
36,607
2,377
0
3,850
16,081
9,458
632
6,299
8,948
125,260
0
L
Cthulhu
skippy4fun
Cthulhu
14,824
588
710
0
31,921
43,492
0
13,740
18,181
34,428
0
W
Odin
uxtwyxu
Odin
8,756
2,133
0
10,450
28,469
41,493
402
9,832
16,715
0
29,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
39,447
262
Minions Killed
215
11
Camps Cleared
6
1,223,432
Distance Traveled
1,189,308
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,948
589
104
5
3
388,708
1
L
Lancelot
14,440
656
52
2
2
415,139
2
W
Cupid
15,307
696
108
5
2
415,270
0
W
Kukulkan
15,670
712
136
6
8
401,680
2
L
Cthulhu
12,059
548
59
3
1
385,461
7
W
Odin
15,388
699
18
1
1
406,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role