Player Matchup

Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GeorgeWKoosh928
Ullr
Level 126
God Stats
62W - 57L
1,582 SR
Queue Stats
285W - 256L
1,581 Elo+
Solo
Vulcan
Vulcan
JFrancogy18
Vulcan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,749 Elo+
Solo
Fenrir
Fenrir
RodrigoTM19
Fenrir
Level 160
God Stats
6W - 1L
1,766 SR
Queue Stats
422W - 357L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
richonhabbo
Ah Muzen Cab
Level 107
God Stats
7W - 3L
1,416 SR
Queue Stats
349W - 333L
1,513 Elo+
Solo
Team Averages
Level 122
1,553 SR
1,585 Elo+

VS

Team Averages
Level 135
1,475 SR
1,533 Elo+
King Arthur
King Arthur
ARTLAX1971
King Arthur
Level 122
God Stats
10W - 7L
1,738 SR
Queue Stats
49W - 36L
1,618 Elo+
Party 1
Zeus
Zeus
Josedox95
Zeus
Level 134
God Stats
1W - 1L
1,498 SR
Queue Stats
173W - 178L
1,511 Elo+
Solo
Charybdis
Charybdis
SaiyanGodDJ
Charybdis
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,548 Elo+
Solo
Sobek
Sobek
TeamCaptainRyan
Sobek
Level 128
God Stats
8W - 12L
1,359 SR
Queue Stats
99W - 102L
1,479 Elo+
Solo
Da Ji
Da Ji
lousygamer45
Da Ji
Level 140
God Stats
0W - 2L
1,281 SR
Queue Stats
145W - 144L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 1 / 9
10,511
501
8,826
16,543
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 1 / 3
11,943
569
14,096
17,342
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
18
5 / 2 / 7
10,734
511
13,732
13,233
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
16
6 / 3 / 3
10,699
509
9,376
20,337
9,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
richonhabbo
Ah Muzen Cab
18
3 / 3 / 3
11,672
556
11,375
13,910
6,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARTLAX1971
King Arthur
19
4 / 3 / 0
11,949
569
14,798
20,610
24,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
12
1 / 5 / 2
8,834
421
10,856
9,074
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
SaiyanGodDJ
Charybdis
18
1 / 2 / 0
11,089
528
12,146
17,912
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 5 / 4
9,663
460
6,604
24,142
25,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 6 / 1
10,803
514
13,145
22,806
10,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
10
10
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
9
8.5
L
King Arthur
ARTLAX1971
King Arthur
4
3
0
1.33
W
3
1
3
4.5
W
Vulcan
5
2
7
4.25
L
Zeus
1
5
2
0.4
W
Fenrir
6
3
3
2.5
L
Charybdis
SaiyanGodDJ
Charybdis
1
2
0
0.5
L
0
5
4
0.4
L
4
6
1
0.75
W
Ah Muzen Cab
richonhabbo
Ah Muzen Cab
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
57,549
81,365
Taken
94,544
47,255
Mitigated
71,445
20,363
Healing
26,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,826
3,877
0
3,300
16,543
17,664
0
5,926
10,617
42,297
0
L
King Arthur
ARTLAX1971
King Arthur
14,798
1,135
0
2,681
20,610
24,144
425
4,532
16,078
0
105,651
W
14,096
4,942
0
3,207
17,342
7,997
3,036
3,023
14,319
0
118,508
W
Vulcan
13,732
3,127
0
826
13,233
6,207
0
5,237
7,996
100,620
0
L
Zeus
10,856
1,347
0
625
9,074
3,610
0
6,265
2,809
69,906
0
W
Fenrir
9,376
2,664
0
7,682
20,337
9,137
0
3,339
16,998
0
72,910
L
Charybdis
SaiyanGodDJ
Charybdis
12,146
7,381
0
7,226
17,912
7,515
1,356
1,755
16,157
0
106,440
L
6,604
555
595
8,100
24,142
25,755
0
7,023
17,119
34,233
0
L
13,145
3,451
0
7,688
22,806
10,421
0
2,983
19,823
0
94,706
W
Ah Muzen Cab
richonhabbo
Ah Muzen Cab
11,375
5,460
0
5,348
13,910
6,250
524
356
13,554
0
96,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,559
Gold Earned
52,338
662
Minions Killed
682
0
Camps Cleared
0
2,146,431
Distance Traveled
1,853,561
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,511
501
63
3
0
412,497
6
L
King Arthur
11,949
569
194
9
0
404,911
3
W
Ullr
11,943
569
189
9
0
406,923
2
W
Vulcan
10,734
511
133
6
0
439,775
12
L
Zeus
8,834
421
123
6
0
291,175
3
W
Fenrir
10,699
509
113
5
0
451,815
0
L
Charybdis
11,089
528
187
9
0
355,800
2
L
Sobek
9,663
460
35
2
0
406,534
4
L
Da Ji
10,803
514
143
7
0
395,141
7
W
Ah Muzen Cab
11,672
556
164
8
0
435,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role