Player Matchup

Lancelot
Lancelot
BuendelCorgi108
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,383 Elo+
Party 1
Yu Huang
Yu Huang
ColdAlchemy
Yu Huang
Level 147
God Stats
9W - 2L
1,692 SR
Queue Stats
55W - 69L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
Mr cheese4088
Sylvanus
Level 159
God Stats
22W - 26L
1,584 SR
Queue Stats
565W - 597L
1,452 Elo+
Solo
Kukulkan
Kukulkan
RRD4
Kukulkan
Level 20
God Stats
2W - 6L
1,174 SR
Queue Stats
2W - 10L
1,302 Elo+
Party 1
Charybdis
Charybdis
The1Stormrider
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 81L
1,376 Elo+
Party 1
Team Averages
Level 99
1,490 SR
1,406 Elo+

VS

Team Averages
Level 50
1,568 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
EmoFemboy
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,447 Elo+
Party 3
Geb
Geb
Horyxon
Geb
Level 35
God Stats
10W - 6L
1,568 SR
Queue Stats
46W - 46L
1,493 Elo+
Solo
Ne Zha
Ne Zha
Orsavia
Ne Zha
Level 27
God Stats
18W - 17L
1,561 SR
Queue Stats
26W - 30L
1,541 Elo+
Party 3
Anhur
Anhur
TALVEZ_LAPROXIMA
Anhur
Level 28
God Stats
30W - 31L
1,639 SR
Queue Stats
270W - 335L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
marcqemiras69
Sylvanus
Level 140
God Stats
84W - 78L
1,572 SR
Queue Stats
416W - 463L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
2 / 9 / 4
10,864
724
10,176
20,900
10,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
ColdAlchemy
Yu Huang
20
8 / 5 / 2
13,728
915
26,918
20,133
9,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Mr cheese4088
Sylvanus
17
1 / 6 / 3
10,190
679
5,805
23,427
26,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
RRD4
Kukulkan
17
1 / 6 / 2
10,344
690
8,905
12,519
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
The1Stormrider
Charybdis
15
0 / 11 / 3
9,908
661
9,939
25,011
11,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmoFemboy
Morgan Le Fay
20
10 / 4 / 19
12,575
838
34,369
18,677
10,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
17
1 / 1 / 25
11,436
762
10,969
21,656
29,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Orsavia
Ne Zha
20
14 / 4 / 7
14,427
962
20,949
23,232
12,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 0 / 15
11,729
782
10,734
14,545
8,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
marcqemiras69
Sylvanus
18
7 / 3 / 19
11,488
766
14,111
17,742
11,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
122
12
Kills
37
37
Deaths
12
14
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
9
4
0.44
L
Yu Huang
ColdAlchemy
Yu Huang
8
5
2
1.8
W
Morgan Le Fay
EmoFemboy
Morgan Le Fay
10
4
19
4.88
W
Geb
1
1
25
13.5
L
Sylvanus
Mr cheese4088
Sylvanus
1
6
3
0.42
W
Ne Zha
Orsavia
Ne Zha
14
4
7
4.38
L
Kukulkan
RRD4
Kukulkan
1
6
2
0.33
W
5
0
15
12.5
L
Charybdis
The1Stormrider
Charybdis
0
11
3
0.14
W
Sylvanus
marcqemiras69
Sylvanus
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,743
Damage
91,132
101,990
Taken
95,852
64,422
Mitigated
73,056
11,384
Healing
32,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,176
1,382
0
849
20,900
10,838
0
11,675
9,145
0
35,711
L
Yu Huang
ColdAlchemy
Yu Huang
26,918
1,961
0
2,261
20,133
9,942
302
10,652
9,337
66,292
0
W
Morgan Le Fay
EmoFemboy
Morgan Le Fay
34,369
3,049
866
3,998
18,677
10,077
1,702
8,899
9,778
58,889
0
W
Geb
10,969
981
0
1,920
21,656
29,990
513
8,122
13,072
27,141
0
L
Sylvanus
Mr cheese4088
Sylvanus
5,805
1,267
2,743
3,522
23,427
26,558
0
13,304
9,953
17,278
2,759
W
Ne Zha
Orsavia
Ne Zha
20,949
10,418
0
9,458
23,232
12,572
1,678
8,215
15,017
0
101,162
L
Kukulkan
RRD4
Kukulkan
8,905
119
0
120
12,519
5,977
0
8,826
3,583
28,654
0
W
10,734
6,239
0
2,129
14,545
8,566
1,913
7,345
7,200
0
33,015
L
Charybdis
The1Stormrider
Charybdis
9,939
4,819
0
1,889
25,011
11,107
60
14,513
10,438
0
28,214
W
Sylvanus
marcqemiras69
Sylvanus
14,111
2,016
7,663
6,873
17,742
11,851
202
8,783
8,959
27,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
61,655
232
Minions Killed
277
0
Camps Cleared
0
1,265,737
Distance Traveled
1,572,446
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,864
724
49
3
0
278,657
2
L
Yu Huang
13,728
915
89
6
0
284,360
3
W
Morgan Le Fay
12,575
838
67
4
0
301,622
2
W
Geb
11,436
762
14
1
0
317,217
4
L
Sylvanus
10,190
679
18
1
0
255,547
0
W
Ne Zha
14,427
962
107
7
0
317,751
2
L
Kukulkan
10,344
690
40
3
0
227,621
0
W
Anhur
11,729
782
57
4
0
320,559
1
L
Charybdis
9,908
661
36
2
0
219,552
0
W
Sylvanus
11,488
766
32
2
0
315,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role