Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
GrandMasterPeep
Lancelot
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 199L
1,550 Elo+
Solo
Poseidon
Poseidon
KenSegunSho
Poseidon
Level 160
God Stats
2W - 4L
1,343 SR
Queue Stats
41W - 33L
1,602 Elo+
Party 3
Osiris
Osiris
PIT1711
Osiris
Level 139
God Stats
2W - 1L
1,726 SR
Queue Stats
20W - 16L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
PraiseDatSun97
Danzaburou
Level 150
God Stats
10W - 7L
1,746 SR
Queue Stats
217W - 203L
1,598 Elo+
Party 4
Team Averages
Level 141
1,563 SR
1,534 Elo+

VS

Team Averages
Level 114
1,423 SR
1,580 Elo+
Lancelot
Lancelot
AtlasNugged
Lancelot
Level 126
God Stats
1W - 1L
1,247 SR
Queue Stats
444W - 425L
1,622 Elo+
Party 1
Ullr
Ullr
Blue1924
Ullr
Level 124
God Stats
12W - 17L
1,437 SR
Queue Stats
323W - 299L
1,536 Elo+
Party 1
Fafnir
Fafnir
BuffTowerDamage
Fafnir
Level 89
God Stats
0W - 2L
1,335 SR
Queue Stats
45W - 42L
1,574 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thooran
Ah Muzen Cab
Level 106
God Stats
2W - 4L
1,618 SR
Queue Stats
63W - 59L
1,587 Elo+
Party 2
Nox
Nox
bIsPoW
Nox
Level 126
God Stats
3W - 5L
1,481 SR
Queue Stats
214W - 209L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 2 / 4
9,857
493
6,495
17,370
22,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
17
5 / 4 / 2
10,866
543
13,743
18,659
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
KenSegunSho
Poseidon
20
11 / 2 / 6
13,055
653
19,505
13,413
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
PIT1711
Osiris
18
4 / 2 / 4
11,111
556
11,004
16,753
19,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PraiseDatSun97
Danzaburou
17
3 / 2 / 1
11,100
555
14,892
19,712
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AtlasNugged
Lancelot
17
3 / 8 / 3
10,699
535
13,352
18,598
9,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
16
1 / 2 / 2
9,565
478
10,663
15,171
6,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 4 / 4
9,550
478
11,603
21,855
22,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Thooran
Ah Muzen Cab
14
2 / 7 / 2
9,547
477
15,157
18,202
8,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nox
bIsPoW
Nox
16
3 / 3 / 2
10,201
510
6,207
11,154
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
24
Kills
12
12
Deaths
24
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
4
1.5
L
Lancelot
AtlasNugged
Lancelot
3
8
3
0.56
L
Ullr
1
2
2
1
L
3
4
4
1.25
W
Lancelot
5
4
2
1.5
W
Poseidon
KenSegunSho
Poseidon
11
2
6
7
W
Osiris
PIT1711
Osiris
4
2
4
3
W
Danzaburou
PraiseDatSun97
Danzaburou
3
2
1
1.75
L
Ah Muzen Cab
Thooran
Ah Muzen Cab
2
7
2
0.43
L
Nox
bIsPoW
Nox
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,639
Damage
56,982
85,907
Taken
84,980
66,397
Mitigated
53,224
32,847
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,495
3,196
3,332
3,069
17,370
22,488
146
6,331
11,039
29,199
0
L
Lancelot
AtlasNugged
Lancelot
13,352
2,058
0
1,167
18,598
9,714
0
7,408
11,190
0
102,445
L
Ullr
10,663
3,912
0
750
15,171
6,897
1,272
1,244
13,927
0
97,171
L
11,603
3,314
0
6,237
21,855
22,909
0
10,850
11,005
29,876
0
W
Lancelot
13,743
2,481
0
5,820
18,659
9,609
0
3,915
14,744
0
89,741
W
Poseidon
KenSegunSho
Poseidon
19,505
3,922
0
3,714
13,413
5,987
519
3,236
10,177
126,654
0
W
Osiris
PIT1711
Osiris
11,004
2,587
0
5,564
16,753
19,960
736
1,388
15,365
0
76,765
W
Danzaburou
PraiseDatSun97
Danzaburou
14,892
7,349
0
11,348
19,712
8,353
3,727
3,528
15,879
0
98,788
L
Ah Muzen Cab
Thooran
Ah Muzen Cab
15,157
6,313
0
4,577
18,202
8,312
531
3,009
15,193
0
80,094
L
Nox
bIsPoW
Nox
6,207
377
0
1,723
11,154
5,392
0
3,489
7,665
78,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,989
Gold Earned
49,562
668
Minions Killed
620
0
Camps Cleared
0
1,944,990
Distance Traveled
1,830,139
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,857
493
33
2
0
378,126
5
L
Lancelot
10,699
535
153
8
0
417,479
7
L
Ullr
9,565
478
148
7
0
371,990
3
L
Fafnir
9,550
478
36
2
0
340,700
7
W
Lancelot
10,866
543
127
6
0
422,604
1
W
Poseidon
13,055
653
200
10
0
413,308
3
W
Osiris
11,111
556
143
7
0
395,785
6
W
Danzaburou
11,100
555
165
8
0
335,167
7
L
Ah Muzen Cab
9,547
477
131
7
0
314,532
2
L
Nox
10,201
510
152
8
0
385,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role