Player Matchup

Hou Yi
Hou Yi
Silver III
Belowww
Hou Yi
Silver III
Level 49
God Stats
1W - 4L
1,316 SR
Queue Stats
43W - 36L
1,459 MMR
Solo
Bacchus
Bacchus
Gold III
Charwood
Bacchus
Gold III
Level 123
God Stats
4W - 10L
1,436 SR
Queue Stats
502W - 528L
1,433 MMR
Solo
Achilles
Achilles
Gold III
Crush1230
Achilles
Gold III
Level 132
God Stats
17W - 24L
1,632 SR
Queue Stats
501W - 497L
1,462 MMR
Solo
Ra
Ra
Bronze V
Patroclussy
Ra
Bronze V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,453 MMR
Solo
Fenrir
Fenrir
Gold V
Sniperwasp
Fenrir
Gold V
Level 123
God Stats
1W - 1L
1,874 SR
Queue Stats
25W - 29L
1,469 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,552 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,612 SR
1,491 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
AbsoluteNugget
Sylvanus
Gold IV
Level 127
God Stats
6W - 3L
1,835 SR
Queue Stats
314W - 319L
1,474 MMR
Solo
Bastet
Bastet
Platinum IV
OkJimJim
Bastet
Platinum IV
Level 83
God Stats
4W - 4L
1,540 SR
Queue Stats
192W - 186L
1,721 MMR
Party 1
Chaac
Chaac
Gold V
TheM1key
Chaac
Gold V
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 55L
1,261 MMR
Party 1
Charybdis
Charybdis
Gold II
ThickestCat
Charybdis
Gold II
Level 155
God Stats
32W - 25L
1,686 SR
Queue Stats
466W - 463L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Belowww
Hou Yi
12
0 / 2 / 0
6,485
463
5,112
7,509
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Charwood
Bacchus
9
1 / 4 / 0
5,462
390
5,481
10,511
8,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Crush1230
Achilles
13
2 / 2 / 0
7,226
516
9,673
14,716
16,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
6,449
461
2,273
10,102
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Sniperwasp
Fenrir
10
0 / 3 / 2
6,352
454
2,893
13,550
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ChernobogThothBaron SamediBakasura

VS

Bans
NemesisScyllaCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 7
8,440
603
6,194
5,047
2,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
2 / 1 / 8
7,224
516
4,832
8,711
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
OkJimJim
Bastet
14
9 / 0 / 4
8,993
642
12,413
9,191
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
TheM1key
Chaac
14
2 / 2 / 3
8,616
615
10,292
12,633
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
ThickestCat
Charybdis
13
2 / 0 / 4
8,207
586
7,010
9,931
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
16
16
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
7
4.5
W
Sylvanus
2
1
8
6
L
Hou Yi
Belowww
Hou Yi
0
2
0
0
L
Bacchus
Charwood
Bacchus
1
4
0
0.25
L
Achilles
Crush1230
Achilles
2
2
0
1
W
Bastet
OkJimJim
Bastet
9
0
4
11
L
0
5
1
0.1
L
Fenrir
Sniperwasp
Fenrir
0
3
2
0.33
W
Chaac
TheM1key
Chaac
2
2
3
1.75
W
Charybdis
ThickestCat
Charybdis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
40,741
56,388
Taken
45,513
36,258
Mitigated
26,509
12,871
Healing
24,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,194
472
0
772
5,047
2,208
1,551
1,459
3,588
73,991
0
W
Sylvanus
4,832
1,773
1,854
3,373
8,711
6,657
1,628
2,913
5,798
25,420
8,313
L
Hou Yi
Belowww
Hou Yi
5,112
2,789
0
2,787
7,509
2,383
0
2,233
5,276
0
53,761
L
Bacchus
Charwood
Bacchus
5,481
823
0
730
10,511
8,344
0
2,217
8,236
19,956
0
L
Achilles
Crush1230
Achilles
9,673
2,599
0
3,564
14,716
16,792
0
118
13,843
0
50,977
W
Bastet
OkJimJim
Bastet
12,413
4,233
0
4,581
9,191
3,423
63
1,489
7,610
0
58,735
L
2,273
255
97
935
10,102
3,527
0
3,590
6,488
50,703
0
L
Fenrir
Sniperwasp
Fenrir
2,893
1,050
0
4,758
13,550
5,212
0
2,116
11,405
0
42,502
W
Chaac
TheM1key
Chaac
10,292
2,600
0
7,115
12,633
10,536
558
572
11,339
0
62,370
W
Charybdis
ThickestCat
Charybdis
7,010
3,698
0
7,098
9,931
3,685
2,058
1,720
7,833
0
69,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
41,480
381
Minions Killed
499
0
Camps Cleared
0
1,308,917
Distance Traveled
1,357,955
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,440
603
130
9
0
261,334
7
W
Sylvanus
7,224
516
51
4
0
219,671
5
L
Hou Yi
6,485
463
91
7
0
242,906
1
L
Bacchus
5,462
390
31
2
0
280,483
5
L
Achilles
7,226
516
91
7
0
276,960
4
W
Bastet
8,993
642
82
6
0
334,169
5
L
Ra
6,449
461
88
6
0
249,671
5
L
Fenrir
6,352
454
80
6
0
258,897
6
W
Chaac
8,616
615
112
8
0
295,345
1
W
Charybdis
8,207
586
124
9
0
247,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role