Player Matchup

Zeus
Zeus
CaMox70sSHOW
Zeus
Level 133
God Stats
2W - 6L
1,278 SR
Queue Stats
200W - 230L
1,455 Elo+
Solo
King Arthur
King Arthur
Ryakkusu
King Arthur
Level 79
God Stats
90W - 93L
1,504 SR
Queue Stats
238W - 272L
1,422 Elo+
Solo
Neith
Neith
jhoel200208
Neith
Level 37
God Stats
1W - 1L
1,288 SR
Queue Stats
12W - 13L
1,373 Elo+
Party 2
Cabrakan
Cabrakan
junlol555
Cabrakan
Level 25
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 4L
1,079 Elo+
Party 2
Arachne
Arachne
qbgaminggg
Arachne
Level 48
God Stats
3W - 6L
1,565 SR
Queue Stats
222W - 202L
1,444 Elo+
Solo
Team Averages
Level 64
1,386 SR
1,355 Elo+

VS

Team Averages
Level 80
1,640 SR
1,436 Elo+
Serqet
Serqet
Driestpants11
Serqet
Level 126
God Stats
3W - 10L
1,264 SR
Queue Stats
223W - 235L
1,379 Elo+
Solo
Lancelot
Lancelot
Hyper_Spektrum
Lancelot
Level 40
God Stats
7W - 2L
1,642 SR
Queue Stats
63W - 66L
1,498 Elo+
Party 1
Ares
Ares
Rimurazinho
Ares
Level 81
God Stats
2W - 1L
1,822 SR
Queue Stats
100W - 96L
1,426 Elo+
Solo
Neith
Neith
huasung
Neith
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 135L
1,352 Elo+
Solo
Agni
Agni
iHaveED_
Agni
Level 80
God Stats
11W - 4L
1,971 SR
Queue Stats
213W - 192L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
5,099
392
2,197
3,987
1,188
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Ryakkusu
King Arthur
11
1 / 4 / 2
6,643
511
8,320
12,756
8,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 2
5,896
454
5,667
8,340
3,038
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
junlol555
Cabrakan
7
1 / 3 / 0
5,190
399
2,741
9,780
5,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
qbgaminggg
Arachne
12
6 / 0 / 2
7,668
590
7,021
7,895
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,771
521
5,203
8,687
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
12
4 / 2 / 0
7,526
579
9,821
11,832
6,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 2
5,854
450
3,903
12,268
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
huasung
Neith
11
0 / 1 / 3
6,223
479
7,013
5,886
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
2 / 2 / 2
6,881
529
3,701
5,930
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
9
Kills
10
10
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
3
2
1
1.75
L
Lancelot
4
2
0
2
L
1
2
2
1
W
King Arthur
Ryakkusu
King Arthur
1
4
2
0.5
L
Neith
huasung
Neith
0
1
3
1.5
L
Agni
2
2
2
1.5
W
0
1
2
1
W
Cabrakan
junlol555
Cabrakan
1
3
0
0.33
W
Arachne
qbgaminggg
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,946
Damage
29,641
42,758
Taken
44,603
21,895
Mitigated
23,626
6,900
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,197
548
0
718
3,987
1,188
0
1,134
2,465
19,298
0
L
5,203
1,132
0
2,474
8,687
3,885
0
1,208
7,479
0
42,644
L
Lancelot
9,821
1,751
0
5,031
11,832
6,725
0
0
11,832
0
49,708
L
3,903
503
101
3,325
12,268
8,442
182
1,731
10,537
15,606
0
W
King Arthur
Ryakkusu
King Arthur
8,320
2,035
0
2,768
12,756
8,783
0
121
12,635
0
43,961
L
Neith
huasung
Neith
7,013
3,185
0
3,284
5,886
2,331
580
658
5,228
0
49,646
L
Agni
3,701
576
0
1,000
5,930
2,243
39
1,341
4,589
42,555
0
W
5,667
2,613
0
907
8,340
3,038
320
1,736
6,463
0
38,495
W
Cabrakan
junlol555
Cabrakan
2,741
473
0
371
9,780
5,900
0
2,444
6,869
16,184
0
W
Arachne
qbgaminggg
Arachne
7,021
4,067
0
2,136
7,895
2,986
0
1,704
5,489
0
38,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
33,255
274
Minions Killed
360
0
Camps Cleared
0
1,094,375
Distance Traveled
1,147,926
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,099
392
42
3
0
92,821
0
L
Serqet
6,771
521
86
7
0
257,680
8
L
Lancelot
7,526
579
88
7
0
251,934
3
L
Ares
5,854
450
25
2
0
224,488
2
W
King Arthur
6,643
511
78
6
0
261,081
3
L
Neith
6,223
479
82
6
0
172,710
1
L
Agni
6,881
529
79
6
0
241,114
1
W
Neith
5,896
454
64
5
0
207,201
3
W
Cabrakan
5,190
399
28
2
0
226,219
1
W
Arachne
7,668
590
62
5
0
307,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role