Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Giraldi
Scylla
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,170 Elo+
Solo
Lancelot
Lancelot
LLLLLLLLLDY
Lancelot
Level 119
God Stats
12W - 9L
1,602 SR
Queue Stats
152W - 105L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr ZSando
Baron Samedi
Level 99
God Stats
6W - 2L
1,742 SR
Queue Stats
191W - 213L
1,482 Elo+
Solo
Arachne
Arachne
edwinram123
Arachne
Level 143
God Stats
6W - 4L
1,519 SR
Queue Stats
227W - 225L
1,430 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,444 Elo+

VS

Team Averages
Level 109
1,487 SR
1,519 Elo+
Ullr
Ullr
BlackmoreFx
Ullr
Level 147
God Stats
22W - 23L
1,548 SR
Queue Stats
497W - 546L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
LateBloomer317
Kumbhakarna
Level 123
God Stats
88W - 78L
1,563 SR
Queue Stats
436W - 457L
1,495 Elo+
Solo
Jormungandr
Jormungandr
MYM TLy x1618xJ
Jormungandr
Level 122
God Stats
1W - 3L
1,448 SR
Queue Stats
272W - 289L
1,596 Elo+
Solo
Yu Huang
Yu Huang
Taelindril
Yu Huang
Level 65
God Stats
29W - 33L
1,504 SR
Queue Stats
63W - 62L
1,548 Elo+
Solo
Da Ji
Da Ji
raccian
Da Ji
Level 88
God Stats
5W - 6L
1,373 SR
Queue Stats
45W - 49L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
4 / 0 / 14
16,043
1,070
17,450
18,484
33,580
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Giraldi
Scylla
20
0 / 2 / 13
13,915
928
9,634
12,290
4,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
LLLLLLLLLDY
Lancelot
20
5 / 1 / 13
15,248
1,017
27,568
19,185
17,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Mr ZSando
Baron Samedi
20
7 / 2 / 11
15,974
1,065
18,886
13,232
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
edwinram123
Arachne
20
6 / 5 / 7
14,055
937
23,384
21,063
9,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

181

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 5
13,868
925
17,227
22,662
12,108
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
LateBloomer317
Kumbhakarna
19
0 / 4 / 6
13,428
895
7,107
22,702
32,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MYM TLy x1618xJ
Jormungandr
20
5 / 2 / 4
16,481
1,099
38,150
35,564
54,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Taelindril
Yu Huang
17
0 / 0 / 0
10,021
668
0
0
0
Da Ji
raccian
Da Ji
18
5 / 11 / 2
14,382
959
16,502
24,799
14,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
22
Kills
10
10
Deaths
22
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
14
11
L
0
5
5
0.5
W
Scylla
Giraldi
Scylla
0
2
13
3.25
W
Lancelot
LLLLLLLLLDY
Lancelot
5
1
13
11.5
L
Kumbhakarna
LateBloomer317
Kumbhakarna
0
4
6
0.75
L
Jormungandr
MYM TLy x1618xJ
Jormungandr
5
2
4
3.5
W
Baron Samedi
Mr ZSando
Baron Samedi
7
2
11
6.25
L
Yu Huang
Taelindril
Yu Huang
0
0
0
0
W
Arachne
edwinram123
Arachne
6
5
7
1.9
L
Da Ji
raccian
Da Ji
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,922
Damage
78,986
84,254
Taken
105,727
72,729
Mitigated
113,328
25,620
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
17,450
5,828
0
3,673
18,484
33,580
0
8,966
9,518
31,788
0
L
17,227
7,862
614
403
22,662
12,108
0
10,648
11,419
0
45,775
W
Scylla
Giraldi
Scylla
9,634
937
91
1,246
12,290
4,668
0
5,482
6,808
39,279
0
W
Lancelot
LLLLLLLLLDY
Lancelot
27,568
5,292
0
7,145
19,185
17,503
0
10,075
8,615
0
54,148
L
Kumbhakarna
LateBloomer317
Kumbhakarna
7,107
142
0
305
22,702
32,680
0
11,115
11,286
22,544
0
L
Jormungandr
MYM TLy x1618xJ
Jormungandr
38,150
7,357
0
1,143
35,564
54,093
0
11,496
23,260
97,725
0
W
Baron Samedi
Mr ZSando
Baron Samedi
18,886
2,210
3,699
4,380
13,232
7,501
0
7,201
6,031
59,539
0
L
Yu Huang
Taelindril
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
edwinram123
Arachne
23,384
15,038
0
5,386
21,063
9,477
0
13,533
7,530
0
28,041
L
Da Ji
raccian
Da Ji
16,502
3,272
0
495
24,799
14,447
0
12,321
12,279
0
33,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,235
Gold Earned
68,180
294
Minions Killed
267
18
Camps Cleared
3
1,382,547
Distance Traveled
1,086,565
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,043
1,070
23
2
5
304,423
4
L
Ullr
13,868
925
73
5
1
275,816
0
W
Scylla
13,915
928
86
6
1
290,437
0
W
Lancelot
15,248
1,017
61
4
4
363,396
0
L
Kumbhakarna
13,428
895
19
1
0
304,451
0
L
Jormungandr
16,481
1,099
128
9
2
280,622
4
W
Baron Samedi
15,974
1,065
115
8
6
250,986
2
L
Yu Huang
10,021
668
0
0
0
0
0
W
Arachne
14,055
937
9
1
2
173,305
0
L
Da Ji
14,382
959
47
3
0
225,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role