Player Matchup

Jing Wei
Jing Wei
HellboySMITE
Jing Wei
Level 69
God Stats
3W - 1L
1,719 SR
Queue Stats
72W - 64L
1,464 Elo+
Solo
Poseidon
Poseidon
Matarel
Poseidon
Level 86
God Stats
5W - 4L
1,423 SR
Queue Stats
213W - 217L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Natefo
Guan Yu
Level 149
God Stats
18W - 6L
1,756 SR
Queue Stats
186W - 73L
1,715 Elo+
Party 2
Lancelot
Lancelot
NàTeFo
Lancelot
Level 35
God Stats
8W - 2L
1,665 SR
Queue Stats
158W - 51L
1,776 Elo+
Party 2
Atlas
Atlas
namechanged192
Atlas
Level 8
God Stats
4W - 0L
1,828 SR
Queue Stats
5W - 0L
1,824 Elo+
Party 2
Team Averages
Level 69
1,678 SR
1,656 Elo+

VS

Team Averages
Level 60
1,575 SR
1,532 Elo+
Rama
Rama
C1pa
Rama
Level 88
God Stats
41W - 28L
1,660 SR
Queue Stats
264W - 207L
1,579 Elo+
Party 1
Zeus
Zeus
F0r3stAZ
Zeus
Level 26
God Stats
11W - 5L
1,790 SR
Queue Stats
34W - 13L
1,714 Elo+
Party 1
Ao Kuang
Ao Kuang
PropheticMonk254
Ao Kuang
Level 102
God Stats
4W - 3L
1,628 SR
Queue Stats
169W - 152L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Tutenistaken
Nu Wa
Level 38
God Stats
17W - 30L
1,320 SR
Queue Stats
127W - 140L
1,313 Elo+
Solo
Neith
Neith
gameaaa
Neith
Level 45
God Stats
26W - 38L
1,475 SR
Queue Stats
426W - 447L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HellboySMITE
Jing Wei
17
3 / 3 / 15
11,227
1,021
11,722
12,743
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Matarel
Poseidon
17
4 / 2 / 17
11,581
1,053
11,971
8,686
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Natefo
Guan Yu
18
3 / 1 / 19
11,926
1,084
16,460
24,633
32,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
NàTeFo
Lancelot
18
14 / 3 / 12
13,030
1,185
20,056
13,290
6,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 1 / 17
13,256
1,205
20,823
18,169
22,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

245

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
C1pa
Rama
16
5 / 5 / 3
11,459
1,042
16,676
17,917
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
16
1 / 3 / 4
10,786
981
21,602
10,465
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 5
10,184
926
5,574
22,612
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 4
10,667
970
13,782
13,297
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
gameaaa
Neith
17
1 / 7 / 7
11,046
1,004
14,253
20,039
8,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
29
Kills
10
10
Deaths
29
80
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
C1pa
Rama
5
5
3
1.3
L
Zeus
1
3
4
1
W
Jing Wei
HellboySMITE
Jing Wei
3
3
15
3.5
W
Poseidon
Matarel
Poseidon
4
2
17
6.25
W
Guan Yu
Natefo
Guan Yu
3
1
19
12.5
W
Lancelot
NàTeFo
Lancelot
14
3
12
6.67
L
1
10
5
0.35
L
2
4
4
1
L
Neith
gameaaa
Neith
1
7
7
0.64
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,032
Damage
71,887
77,521
Taken
84,330
71,085
Mitigated
33,051
18,144
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
C1pa
Rama
16,676
12,824
0
1,487
17,917
8,068
0
7,134
10,783
0
34,157
L
Zeus
21,602
2,493
162
992
10,465
3,180
0
4,498
5,967
36,482
0
W
Jing Wei
HellboySMITE
Jing Wei
11,722
7,489
0
1,513
12,743
5,198
0
4,596
7,952
0
33,361
W
Poseidon
Matarel
Poseidon
11,971
1,406
0
492
8,686
3,442
0
5,283
3,262
36,056
0
W
Guan Yu
Natefo
Guan Yu
16,460
906
2,493
4,643
24,633
32,957
0
13,172
10,444
0
42,542
W
Lancelot
NàTeFo
Lancelot
20,056
3,937
0
0
13,290
6,593
0
7,585
5,518
0
38,592
L
5,574
1,576
0
2,789
22,612
8,300
0
7,678
14,934
8,222
861
L
13,782
4,908
0
203
13,297
5,109
0
5,886
7,411
38,683
0
L
Neith
gameaaa
Neith
14,253
5,121
0
1,123
20,039
8,394
0
7,598
12,441
0
35,469
W
20,823
8,149
3,359
5,644
18,169
22,895
0
8,324
9,478
42,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,020
Gold Earned
54,142
247
Minions Killed
190
7
Camps Cleared
5
1,139,268
Distance Traveled
969,537
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,459
1,042
33
3
1
185,948
0
L
Zeus
10,786
981
62
6
0
187,247
3
W
Jing Wei
11,227
1,021
60
5
1
211,765
0
W
Poseidon
11,581
1,053
55
5
4
215,481
1
W
Guan Yu
11,926
1,084
53
5
0
272,714
2
W
Lancelot
13,030
1,185
44
4
2
215,019
2
L
Ao Kuang
10,184
926
7
1
1
210,481
0
L
Nu Wa
10,667
970
45
4
2
205,315
2
L
Neith
11,046
1,004
43
4
1
180,546
2
W
Atlas
13,256
1,205
35
3
0
224,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role