Player Matchup

Neith
Neith
BastinazoCai
Neith
Level 149
God Stats
106W - 118L
1,557 SR
Queue Stats
651W - 700L
1,431 Elo+
Solo
Geb
Geb
Centurion072
Geb
Level 109
God Stats
7W - 8L
1,536 SR
Queue Stats
241W - 230L
1,462 Elo+
Party 3
King Arthur
King Arthur
DarknesS_Teams
King Arthur
Level 88
God Stats
51W - 37L
1,496 SR
Queue Stats
223W - 217L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
Hstevens1999
Kukulkan
Level 123
God Stats
0W - 1L
1,169 SR
Queue Stats
195W - 188L
1,486 Elo+
Party 3
Lancelot
Lancelot
SekuJoestar
Lancelot
Level 70
God Stats
14W - 12L
1,427 SR
Queue Stats
200W - 194L
1,465 Elo+
Party 2
Team Averages
Level 108
1,437 SR
1,461 Elo+

VS

Team Averages
Level 78
1,486 SR
1,609 Elo+
Bellona
Bellona
ANTIGOATT
Bellona
Level 96
God Stats
14W - 14L
1,459 SR
Queue Stats
315W - 334L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
AsphyxiatedChild
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,832 Elo+
Party 1
Discordia
Discordia
Callous-MIND
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 55L
1,640 Elo+
Party 1
Neith
Neith
Er_epal
Neith
Level 89
God Stats
11W - 17L
1,368 SR
Queue Stats
279W - 279L
1,444 Elo+
Solo
Mercury
Mercury
Muff_Smasha
Mercury
Level 32
God Stats
8W - 5L
1,604 SR
Queue Stats
117W - 39L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 4
11,998
522
21,858
15,533
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 5
10,004
435
10,600
27,304
35,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
DarknesS_Teams
King Arthur
18
4 / 3 / 2
11,861
516
19,168
24,378
37,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Hstevens1999
Kukulkan
17
2 / 3 / 3
10,936
475
16,244
17,479
10,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SekuJoestar
Lancelot
13
3 / 3 / 5
9,315
405
10,157
13,784
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANTIGOATT
Bellona
16
1 / 1 / 2
9,536
415
11,803
25,136
30,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
AsphyxiatedChild
Erlang Shen
16
6 / 3 / 6
11,704
509
16,058
27,195
28,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Callous-MIND
Discordia
18
4 / 4 / 7
11,321
492
20,315
13,490
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Er_epal
Neith
18
0 / 4 / 3
11,568
503
8,848
23,164
9,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Muff_Smasha
Mercury
17
2 / 3 / 5
10,162
442
15,198
24,161
11,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
15
Kills
13
13
Deaths
15
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
ANTIGOATT
Bellona
1
1
2
2
W
Erlang Shen
AsphyxiatedChild
Erlang Shen
6
3
6
3
L
5
1
4
7
W
Discordia
Callous-MIND
Discordia
4
4
7
1.88
L
1
3
5
1.17
L
King Arthur
DarknesS_Teams
King Arthur
4
3
2
1.67
W
Neith
Er_epal
Neith
0
4
3
0.38
L
Kukulkan
Hstevens1999
Kukulkan
2
3
3
1.17
W
Mercury
Muff_Smasha
Mercury
2
3
5
1.5
L
Lancelot
SekuJoestar
Lancelot
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,027
Damage
72,222
98,478
Taken
113,146
97,789
Mitigated
86,070
22,847
Healing
43,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ANTIGOATT
Bellona
11,803
3,214
0
6,054
25,136
30,156
0
5,011
20,125
0
71,319
W
Erlang Shen
AsphyxiatedChild
Erlang Shen
16,058
8,117
3,321
9,096
27,195
28,714
19
8,936
18,259
0
41,635
L
21,858
11,017
0
6,167
15,533
7,432
0
1,073
14,167
0
116,580
W
Discordia
Callous-MIND
Discordia
20,315
1,613
0
3,240
13,490
6,196
0
4,499
8,991
86,707
0
L
10,600
1,123
678
6,970
27,304
35,265
107
8,088
19,088
37,118
0
L
King Arthur
DarknesS_Teams
King Arthur
19,168
2,132
0
3,121
24,378
37,808
0
3,854
19,623
0
101,506
W
Neith
Er_epal
Neith
8,848
3,565
0
12,604
23,164
9,209
276
1,811
21,353
0
116,538
L
Kukulkan
Hstevens1999
Kukulkan
16,244
1,334
0
625
17,479
10,186
208
5,390
12,005
114,933
0
W
Mercury
Muff_Smasha
Mercury
15,198
6,976
0
9,111
24,161
11,795
0
6,587
17,574
0
97,426
L
Lancelot
SekuJoestar
Lancelot
10,157
2,082
0
5,286
13,784
7,098
0
1,910
11,757
0
54,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,114
Gold Earned
54,291
639
Minions Killed
608
0
Camps Cleared
0
2,108,686
Distance Traveled
2,216,343
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,536
415
113
5
0
432,169
2
W
Erlang Shen
11,704
509
32
1
0
454,950
8
L
Neith
11,998
522
161
7
0
395,978
9
W
Discordia
11,321
492
141
6
0
413,151
5
L
Geb
10,004
435
29
1
0
483,473
1
L
King Arthur
11,861
516
160
7
0
451,647
0
W
Neith
11,568
503
195
8
0
386,174
1
L
Kukulkan
10,936
475
195
8
0
408,778
5
W
Mercury
10,162
442
127
6
0
529,899
5
L
Lancelot
9,315
405
94
4
0
368,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role