Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BigVïking
Kukulkan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 91L
1,588 Elo+
Party 1
Bakasura
Bakasura
Peкe
Bakasura
Level 160
God Stats
4W - 1L
1,563 SR
Queue Stats
229W - 157L
1,598 Elo+
Party 1
Artio
Artio
kom55
Artio
Level 94
God Stats
14W - 15L
1,742 SR
Queue Stats
559W - 569L
1,412 Elo+
Solo
Ra
Ra
litros
Ra
Level 158
God Stats
9W - 11L
1,515 SR
Queue Stats
205W - 154L
1,566 Elo+
Party 1
Team Averages
Level 118
1,564 SR
1,533 Elo+

VS

Team Averages
Level 64
1,563 SR
1,452 Elo+
Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Blood_of_Uchiha_
Ares
Level 128
God Stats
12W - 7L
1,601 SR
Queue Stats
380W - 360L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
Krisferman
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Hachiman
Hachiman
SirDonBoss
Hachiman
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Thor
Thor
ramilain2105
Thor
Level 65
God Stats
9W - 12L
1,715 SR
Queue Stats
150W - 156L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 2
6,552
655
5,426
4,531
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
BigVïking
Kukulkan
9
0 / 1 / 0
5,305
531
4,023
3,918
1,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Peкe
Bakasura
11
9 / 1 / 2
7,180
718
8,411
8,408
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
kom55
Artio
8
0 / 0 / 1
4,619
462
2,009
4,843
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ra
10
3 / 1 / 1
6,412
641
4,849
5,942
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 4 / 0
6,284
628
3,487
5,458
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 1
5,171
517
2,058
8,766
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Krisferman
Amaterasu
8
1 / 2 / 0
4,967
497
2,208
5,798
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SirDonBoss
Hachiman
9
1 / 1 / 0
5,345
535
2,883
5,305
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 7 / 0
4,331
433
2,447
9,734
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
15
Kills
4
4
Deaths
15
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
2
4
L
Agni
 
Agni
2
4
0
0.5
W
Kukulkan
BigVïking
Kukulkan
0
1
0
0
L
0
1
1
0.5
L
Amaterasu
Krisferman
Amaterasu
1
2
0
0.5
W
Bakasura
Peкe
Bakasura
9
1
2
10
L
Hachiman
SirDonBoss
Hachiman
1
1
0
1
W
Artio
kom55
Artio
0
0
1
0.5
W
Ra
3
1
1
3.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
13,083
27,642
Taken
35,061
12,613
Mitigated
13,509
8,508
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,426
1,534
0
250
4,531
1,603
0
2,013
2,518
43,180
0
L
Agni
 
Agni
3,487
650
0
1,322
5,458
1,908
41
2,433
2,649
44,204
0
W
Kukulkan
BigVïking
Kukulkan
4,023
1,574
0
1,644
3,918
1,465
0
422
3,496
44,121
0
L
2,058
248
75
2,696
8,766
4,501
0
4,551
3,224
15,472
0
L
Amaterasu
Krisferman
Amaterasu
2,208
821
0
1,563
5,798
2,450
48
3,186
2,160
0
19,339
W
Bakasura
Peкe
Bakasura
8,411
5,882
0
1,828
8,408
3,257
0
2,091
6,317
0
39,471
L
Hachiman
SirDonBoss
Hachiman
2,883
2,268
0
694
5,305
1,800
0
2,898
2,008
0
34,740
W
Artio
kom55
Artio
2,009
410
152
2,315
4,843
3,704
0
908
3,935
9,487
0
W
Ra
4,849
798
199
2,120
5,942
2,584
305
111
5,831
43,202
0
L
2,447
1,085
0
310
9,734
2,850
0
1,972
6,864
0
23,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
26,098
351
Minions Killed
256
0
Camps Cleared
0
986,321
Distance Traveled
989,061
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,552
655
75
8
0
188,800
2
L
Agni
6,284
628
95
10
0
188,538
1
W
Kukulkan
5,305
531
75
8
0
180,909
3
L
Ares
5,171
517
16
2
0
195,728
2
L
Amaterasu
4,967
497
34
3
0
227,051
0
W
Bakasura
7,180
718
82
8
0
244,051
1
L
Hachiman
5,345
535
72
7
0
177,085
2
W
Artio
4,619
462
23
2
0
181,502
2
W
Ra
6,412
641
96
10
0
191,059
1
L
Thor
4,331
433
39
4
0
200,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role