Player Matchup

Anhur
Anhur
Magia
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,450 Elo+
Party 1
Set
Set
MassiveLegend744
Set
Level 58
God Stats
0W - 3L
1,255 SR
Queue Stats
27W - 52L
1,223 Elo+
Solo
Kukulkan
Kukulkan
Szpak12yPL
Kukulkan
Level 66
God Stats
15W - 22L
1,456 SR
Queue Stats
86W - 103L
1,374 Elo+
Party 1
Team Averages
Level 84
1,404 SR
1,349 Elo+

VS

Team Averages
Level 106
1,344 SR
1,325 Elo+
Chiron
Chiron
 
Chiron
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FROSTBOUND123
Hercules
Level 146
God Stats
5W - 5L
1,293 SR
Queue Stats
40W - 82L
1,254 Elo+
Solo
Kukulkan
Kukulkan
SpartannoBr
Kukulkan
Level 61
God Stats
2W - 6L
1,239 SR
Queue Stats
25W - 61L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Magia
Anhur
15
2 / 4 / 3
10,557
621
14,900
15,506
5,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 3
10,071
592
10,330
19,263
8,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Szpak12yPL
Kukulkan
17
3 / 4 / 1
11,347
667
15,186
11,315
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 2 / 5
12,969
763
17,297
12,576
5,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
FROSTBOUND123
Hercules
17
2 / 2 / 11
12,809
753
12,806
24,855
38,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
SpartannoBr
Kukulkan
18
5 / 1 / 7
12,242
720
9,495
8,736
3,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
14
14
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
5
4.75
W
Hercules
FROSTBOUND123
Hercules
2
2
11
3.75
L
Anhur
Magia
Anhur
2
4
3
0.88
L
0
6
3
0.25
W
Kukulkan
SpartannoBr
Kukulkan
5
1
7
8.5
L
Kukulkan
Szpak12yPL
Kukulkan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
39,598
46,084
Taken
46,167
18,211
Mitigated
48,017
8,557
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,297
5,758
1,046
4,646
12,576
5,112
2,625
3,453
9,123
0
78,597
W
Hercules
FROSTBOUND123
Hercules
12,806
4,370
0
10,428
24,855
38,924
226
7,553
17,302
0
18,816
L
Anhur
Magia
Anhur
14,900
10,275
0
2,366
15,506
5,575
249
3,644
11,862
0
42,878
L
10,330
5,569
0
4,651
19,263
8,251
0
4,427
14,836
0
37,536
W
Kukulkan
SpartannoBr
Kukulkan
9,495
123
0
95
8,736
3,981
172
5,046
3,690
41,636
0
L
Kukulkan
Szpak12yPL
Kukulkan
15,186
813
0
1,540
11,315
4,385
71
2,348
8,967
50,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
38,020
190
Minions Killed
207
8
Camps Cleared
7
850,061
Distance Traveled
946,062
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,969
763
123
7
3
299,899
2
W
Hercules
12,809
753
9
1
0
315,975
0
L
Anhur
10,557
621
57
3
2
270,182
4
L
Set
10,071
592
41
2
6
283,143
0
W
Kukulkan
12,242
720
75
4
4
330,188
0
L
Kukulkan
11,347
667
92
5
0
296,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role