Player Matchup

Raijin
Raijin
FenrirUNB01
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 2
Susano
Susano
GodsAtMyWill
Susano
Level 121
God Stats
0W - 1L
1,731 SR
Queue Stats
231W - 218L
1,546 Elo+
Party 2
Terra
Terra
MongooseOwO
Terra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Osiris
Osiris
Nixite
Osiris
Level 131
God Stats
3W - 4L
1,582 SR
Queue Stats
122W - 111L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
ehab_ahmed11
Ah Puch
Level 125
God Stats
3W - 6L
1,401 SR
Queue Stats
153W - 139L
1,492 Elo+
Solo
Team Averages
Level 121
1,543 SR
1,466 Elo+

VS

Team Averages
Level 102
1,476 SR
1,510 Elo+
Chaac
Chaac
Angel Achyls
Chaac
Level 124
God Stats
6W - 4L
1,559 SR
Queue Stats
213W - 246L
1,420 Elo+
Solo
Heimdallr
Heimdallr
ReFoLiXTrix
Heimdallr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,619 Elo+
Party 1
Sylvanus
Sylvanus
ZisTime
Sylvanus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 187L
1,417 Elo+
Solo
Persephone
Persephone
itz_Manakete
Persephone
Level 108
God Stats
3W - 0L
1,481 SR
Queue Stats
79W - 75L
1,581 Elo+
Party 1
Zeus
Zeus
yael-3004
Zeus
Level 126
God Stats
1W - 1L
1,340 SR
Queue Stats
49W - 48L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 7 / 7
6,940
694
4,280
12,014
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
13
5 / 6 / 5
7,641
764
8,428
14,272
7,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 8
6,700
670
2,538
9,388
8,235
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Nixite
Osiris
14
1 / 4 / 8
7,393
739
3,391
11,708
11,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
ehab_ahmed11
Ah Puch
16
3 / 4 / 5
8,377
838
18,239
11,983
5,869
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 4
8,697
870
7,574
14,226
8,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ReFoLiXTrix
Heimdallr
13
2 / 3 / 10
7,493
749
7,336
8,325
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ZisTime
Sylvanus
13
0 / 1 / 12
7,726
773
2,926
9,271
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
itz_Manakete
Persephone
17
4 / 0 / 17
9,063
906
16,507
10,969
5,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
10 / 1 / 7
9,510
951
20,513
7,596
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
11
Kills
24
24
Deaths
11
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
6
4
1.67
L
Raijin
1
7
7
0.64
L
Susano
5
6
5
1.25
L
1
3
8
1.67
L
Osiris
Nixite
Osiris
1
4
8
1.25
W
Heimdallr
ReFoLiXTrix
Heimdallr
2
3
10
2.33
W
Sylvanus
ZisTime
Sylvanus
0
1
12
6
L
Ah Puch
ehab_ahmed11
Ah Puch
3
4
5
1.38
W
Persephone
itz_Manakete
Persephone
4
0
17
12.5
W
Zeus
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,876
Damage
54,856
59,365
Taken
50,387
38,336
Mitigated
28,525
18,276
Healing
25,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,574
809
933
2,856
14,226
8,064
95
5,860
8,366
0
15,175
L
Raijin
4,280
117
314
1,290
12,014
5,395
0
7,971
4,043
12,871
0
L
Susano
8,428
1,008
1,014
2,917
14,272
7,402
0
8,744
5,528
0
12,001
L
2,538
192
3,710
2,458
9,388
8,235
0
6,707
2,681
5,178
0
L
Osiris
Nixite
Osiris
3,391
1,354
1,455
1,465
11,708
11,435
0
7,681
4,027
0
4,425
W
Heimdallr
ReFoLiXTrix
Heimdallr
7,336
1,487
412
541
8,325
3,960
460
5,516
2,809
0
11,475
W
Sylvanus
ZisTime
Sylvanus
2,926
376
8,257
4,356
9,271
7,592
267
5,677
3,594
5,088
0
L
Ah Puch
ehab_ahmed11
Ah Puch
18,239
62
356
3,297
11,983
5,869
153
8,843
3,140
36,863
0
W
Persephone
itz_Manakete
Persephone
16,507
1,104
1,700
1,812
10,969
5,296
239
4,466
6,503
33,466
0
W
Zeus
20,513
1,983
2,341
1,834
7,596
3,613
269
3,538
4,058
36,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
42,489
82
Minions Killed
107
0
Camps Cleared
0
902,765
Distance Traveled
944,582
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,697
870
17
2
0
167,760
4
L
Raijin
6,940
694
19
2
0
153,958
0
L
Susano
7,641
764
8
1
0
203,365
0
L
Terra
6,700
670
9
1
0
193,281
1
L
Osiris
7,393
739
1
0
0
189,454
4
W
Heimdallr
7,493
749
9
1
0
185,021
0
W
Sylvanus
7,726
773
8
1
0
188,180
0
L
Ah Puch
8,377
838
45
5
0
162,707
3
W
Persephone
9,063
906
44
4
0
228,271
6
W
Zeus
9,510
951
29
3
0
175,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role