Player Matchup

Danzaburou
Danzaburou
Diamond III
II Enix II
Danzaburou
Diamond III
Level 144
God Stats
26W - 7L
1,844 SR
Queue Stats
32W - 8L
2,345 MMR
Party 1
Thoth
Thoth
Diamond II
RHX_Steen
Thoth
Diamond II
Level 150
God Stats
26W - 6L
1,931 SR
Queue Stats
44W - 15L
2,362 MMR
Party 1
Geb
Geb
Diamond II
marbeleena
Geb
Diamond II
Level 159
God Stats
25W - 9L
1,902 SR
Queue Stats
41W - 10L
2,362 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,892 SR
2,356 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,514 SR
1,786 MMR
Scylla
Scylla
Gold I
IIITKYlIl
Scylla
Gold I
Level 129
God Stats
9W - 18L
1,467 SR
Queue Stats
119W - 108L
1,593 MMR
Party 2
Atlas
Atlas
Platinum II
konstantino_11
Atlas
Platinum II
Level 160
God Stats
28W - 26L
1,661 SR
Queue Stats
408W - 324L
1,833 MMR
Party 2
Fenrir
Fenrir
Platinum II
xKrime44-
Fenrir
Platinum II
Level 155
God Stats
7W - 17L
1,415 SR
Queue Stats
803W - 689L
1,933 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
II Enix II
Danzaburou
19
4 / 1 / 10
13,460
673
18,805
13,774
7,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
RHX_Steen
Thoth
20
11 / 0 / 2
14,497
725
31,476
14,158
7,612
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 2 / 13
13,760
688
13,089
21,367
27,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AchillesGilgameshHou YiShivaAh Muzen Cab

VS

Bans
BastetPersephoneMedusaZhong KuiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IIITKYlIl
Scylla
14
0 / 7 / 1
10,600
530
8,330
15,410
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 3 / 3
11,149
557
18,389
27,795
27,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
xKrime44-
Fenrir
16
3 / 5 / 0
12,146
607
12,171
28,086
24,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
II Enix II
Danzaburou
4
1
10
9
L
Scylla
IIITKYlIl
Scylla
0
7
1
0.07
W
Thoth
RHX_Steen
Thoth
11
0
2
12
L
0
3
3
0.5
W
0
2
13
3.25
L
Fenrir
xKrime44-
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,370
Damage
38,890
49,299
Taken
71,291
42,890
Mitigated
57,466
17,159
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
II Enix II
Danzaburou
18,805
7,884
0
4,273
13,774
7,621
2,045
8,433
4,958
0
65,720
L
Scylla
IIITKYlIl
Scylla
8,330
381
0
2,681
15,410
5,491
0
10,830
4,580
35,871
0
W
Thoth
RHX_Steen
Thoth
31,476
290
0
5,873
14,158
7,612
978
8,771
4,640
95,446
0
L
18,389
5,799
0
1,677
27,795
27,678
0
16,947
10,848
44,782
0
W
13,089
1,305
0
7,013
21,367
27,657
52
8,555
11,437
33,989
0
L
Fenrir
xKrime44-
Fenrir
12,171
1,516
0
2,957
28,086
24,297
0
16,891
11,195
0
30,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
33,895
237
Minions Killed
143
14
Camps Cleared
3
1,180,241
Distance Traveled
1,072,994
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,460
673
70
4
8
387,583
4
L
Scylla
10,600
530
58
3
1
323,969
1
W
Thoth
14,497
725
147
7
2
389,919
5
L
Atlas
11,149
557
39
2
1
364,179
3
W
Geb
13,760
688
20
1
4
402,739
3
L
Fenrir
12,146
607
46
2
1
384,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role