Player Matchup

Atlas
Atlas
 
Atlas
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CGel Ricker
Fenrir
Level 31
God Stats
0W - 3L
1,243 SR
Queue Stats
6W - 19L
1,095 Elo+
Party 1
Kukulkan
Kukulkan
IronFirstBase
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,145 Elo+
Party 1
Lancelot
Lancelot
M3t4St4rK1ll3r
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,247 Elo+
Solo
Team Averages
Level 42
1,449 SR
1,298 Elo+

VS

Team Averages
Level 126
1,463 SR
1,383 Elo+
Xing Tian
Xing Tian
GreysideBoss
Xing Tian
Level 109
God Stats
3W - 2L
1,260 SR
Queue Stats
14W - 13L
1,357 Elo+
Solo
Ravana
Ravana
Le Prolapsus
Ravana
Level 149
God Stats
1W - 0L
1,512 SR
Queue Stats
65W - 60L
1,461 Elo+
Solo
Kukulkan
Kukulkan
RogatienQC
Kukulkan
Level 160
God Stats
2W - 2L
1,531 SR
Queue Stats
308W - 337L
1,374 Elo+
Solo
Danzaburou
Danzaburou
demon_sword_end
Danzaburou
Level 109
God Stats
2W - 5L
1,536 SR
Queue Stats
270W - 302L
1,455 Elo+
Solo
Jormungandr
Jormungandr
firstsymptom
Jormungandr
Level 104
God Stats
9W - 2L
1,476 SR
Queue Stats
106W - 107L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 5
8,440
352
6,640
17,706
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
 
Ra
10
0 / 8 / 1
7,827
326
1,871
12,189
5,042
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
16
7 / 5 / 3
11,079
462
11,192
26,241
11,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
IronFirstBase
Kukulkan
16
6 / 8 / 2
11,177
466
13,850
14,780
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
0 / 4 / 2
9,315
388
6,056
23,014
22,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GreysideBoss
Xing Tian
17
6 / 2 / 3
11,624
484
14,037
18,330
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
17
11 / 3 / 7
12,327
514
14,962
13,685
7,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RogatienQC
Kukulkan
19
2 / 2 / 4
13,019
542
9,812
8,975
5,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
demon_sword_end
Danzaburou
16
3 / 6 / 6
11,531
480
15,714
20,801
10,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
firstsymptom
Jormungandr
17
7 / 0 / 7
12,228
510
10,881
13,427
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
13
Kills
29
29
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
5
0.63
L
Ra
 
Ra
0
8
1
0.06
L
Fenrir
7
5
3
1.7
W
Xing Tian
GreysideBoss
Xing Tian
6
2
3
3.75
L
Kukulkan
IronFirstBase
Kukulkan
6
8
2
0.88
W
Ravana
11
3
7
4.83
L
Lancelot
0
4
2
0.25
W
Kukulkan
RogatienQC
Kukulkan
2
2
4
2
W
Danzaburou
demon_sword_end
Danzaburou
3
6
6
1
W
Jormungandr
firstsymptom
Jormungandr
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,609
Damage
65,406
93,930
Taken
75,218
63,390
Mitigated
54,203
12,866
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,640
2,831
0
729
17,706
18,931
167
5,050
12,346
24,974
0
L
Ra
 
Ra
1,871
287
72
2,134
12,189
5,042
0
5,256
6,685
35,995
0
L
Fenrir
11,192
3,465
0
8,067
26,241
11,332
0
6,451
19,677
0
56,777
W
Xing Tian
GreysideBoss
Xing Tian
14,037
657
0
3,477
18,330
14,425
415
4,798
13,532
77,136
0
L
Kukulkan
IronFirstBase
Kukulkan
13,850
1,268
0
234
14,780
5,885
400
4,227
10,509
59,329
0
W
Ravana
14,962
4,690
0
3,478
13,685
7,891
751
3,845
9,840
0
57,189
L
Lancelot
6,056
1,342
0
1,630
23,014
22,200
344
12,531
9,983
0
51,910
W
Kukulkan
RogatienQC
Kukulkan
9,812
1,604
0
2,560
8,975
5,251
9,342
2,257
6,718
120,347
0
W
Danzaburou
demon_sword_end
Danzaburou
15,714
6,895
0
3,508
20,801
10,168
4,233
5,156
15,645
0
92,364
W
Jormungandr
firstsymptom
Jormungandr
10,881
2,592
0
989
13,427
16,468
1,055
6,305
7,122
46,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,838
Gold Earned
60,729
324
Minions Killed
538
0
Camps Cleared
0
1,978,037
Distance Traveled
2,136,574
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,440
352
30
1
0
454,846
0
L
Ra
7,827
326
59
2
0
250,065
3
L
Fenrir
11,079
462
76
3
0
447,663
2
W
Xing Tian
11,624
484
95
4
0
390,671
4
L
Kukulkan
11,177
466
76
3
0
380,628
0
W
Ravana
12,327
514
82
3
0
440,861
0
L
Lancelot
9,315
388
83
3
0
444,835
1
W
Kukulkan
13,019
542
193
8
0
394,408
1
W
Danzaburou
11,531
480
96
4
0
426,084
0
W
Jormungandr
12,228
510
72
3
0
484,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role