Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CapnOneEyedD
Cthulhu
Level 20
God Stats
14W - 17L
1,371 SR
Queue Stats
14W - 17L
1,325 Elo+
Party 2
Baron Samedi
Baron Samedi
ReverseFlash380
Baron Samedi
Level 45
God Stats
15W - 1L
1,719 SR
Queue Stats
34W - 11L
1,673 Elo+
Party 2
Fenrir
Fenrir
Shuthatmouth
Fenrir
Level 109
God Stats
13W - 8L
1,407 SR
Queue Stats
220W - 209L
1,472 Elo+
Party 2
Lancelot
Lancelot
TrueHeavyHD
Lancelot
Level 123
God Stats
3W - 1L
1,109 SR
Queue Stats
121W - 101L
1,576 Elo+
Party 2
Team Averages
Level 85
1,421 SR
1,509 Elo+

VS

Team Averages
Level 45
1,427 SR
1,428 Elo+
Ares
Ares
PeepsBenzTruck
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,425 Elo+
Party 1
Poseidon
Poseidon
Rxspxctz7_-
Poseidon
Level 42
God Stats
0W - 3L
1,339 SR
Queue Stats
48W - 62L
1,420 Elo+
Party 3
Chernobog
Chernobog
Tbox28 C5
Chernobog
Level 84
God Stats
0W - 3L
1,309 SR
Queue Stats
54W - 60L
1,439 Elo+
Solo
Lancelot
Lancelot
powerful rG
Lancelot
Level 29
God Stats
5W - 9L
1,408 SR
Queue Stats
122W - 153L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
xavi8682
Gilgamesh
Level 40
God Stats
52W - 50L
1,580 SR
Queue Stats
200W - 221L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 1
4,622
660
3,067
2,617
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
CapnOneEyedD
Cthulhu
6
0 / 0 / 1
3,979
568
1,898
4,106
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ReverseFlash380
Baron Samedi
8
2 / 0 / 0
4,995
714
1,948
2,564
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
8
0 / 0 / 1
4,299
614
1,414
5,905
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
TrueHeavyHD
Lancelot
8
1 / 1 / 1
4,804
686
2,936
5,095
1,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,853
550
1,525
5,265
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Rxspxctz7_-
Poseidon
7
0 / 2 / 1
4,132
590
2,128
4,174
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Tbox28 C5
Chernobog
7
0 / 0 / 0
3,825
546
1,809
2,180
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
powerful rG
Lancelot
9
1 / 1 / 0
4,730
676
1,711
4,293
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
xavi8682
Gilgamesh
4
0 / 1 / 0
3,661
523
985
2,520
962
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Cthulhu
CapnOneEyedD
Cthulhu
0
0
1
0.5
L
0
1
0
0
W
Baron Samedi
ReverseFlash380
Baron Samedi
2
0
0
2
L
Poseidon
Rxspxctz7_-
Poseidon
0
2
1
0.25
W
Fenrir
0
0
1
0.5
L
Chernobog
Tbox28 C5
Chernobog
0
0
0
0
W
Lancelot
TrueHeavyHD
Lancelot
1
1
1
1.5
L
Lancelot
powerful rG
Lancelot
1
1
0
1
L
Gilgamesh
xavi8682
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,263
Damage
8,158
20,287
Taken
18,432
7,759
Mitigated
7,127
9,145
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,067
2,011
0
1,165
2,617
810
118
160
2,457
0
26,832
W
Cthulhu
CapnOneEyedD
Cthulhu
1,898
382
0
838
4,106
2,041
0
1,365
2,741
9,243
0
L
1,525
125
0
838
5,265
2,663
0
1,154
4,111
7,491
0
W
Baron Samedi
ReverseFlash380
Baron Samedi
1,948
395
0
1,515
2,564
933
41
0
2,564
24,227
0
L
Poseidon
Rxspxctz7_-
Poseidon
2,128
666
0
177
4,174
1,145
407
0
4,174
22,020
0
W
Fenrir
1,414
230
0
4,070
5,905
2,111
0
329
5,490
0
25,796
L
Chernobog
Tbox28 C5
Chernobog
1,809
492
0
791
2,180
606
0
744
1,436
0
19,779
W
Lancelot
TrueHeavyHD
Lancelot
2,936
205
0
1,557
5,095
1,864
0
1,555
3,382
0
33,133
L
Lancelot
powerful rG
Lancelot
1,711
393
0
1,128
4,293
1,751
0
1,125
3,168
0
26,450
L
Gilgamesh
xavi8682
Gilgamesh
985
234
0
611
2,520
962
0
823
1,697
0
11,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
20,201
222
Minions Killed
180
0
Camps Cleared
0
766,436
Distance Traveled
672,006
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,622
660
49
7
0
126,861
0
W
Cthulhu
3,979
568
11
2
0
171,849
0
L
Ares
3,853
550
13
2
0
149,308
0
W
Baron Samedi
4,995
714
46
7
0
133,523
3
L
Poseidon
4,132
590
37
5
0
149,001
3
W
Fenrir
4,299
614
52
7
0
161,564
1
L
Chernobog
3,825
546
39
6
0
126,199
1
W
Lancelot
4,804
686
64
9
0
172,639
3
L
Lancelot
4,730
676
67
10
0
172,940
2
L
Gilgamesh
3,661
523
24
3
0
74,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role