Player Matchup

Baron Samedi
Baron Samedi
Albsh
Baron Samedi
Level 102
God Stats
5W - 3L
1,506 SR
Queue Stats
39W - 35L
1,610 Elo+
Party 1
Lancelot
Lancelot
Benny1789
Lancelot
Level 142
God Stats
1W - 0L
1,958 SR
Queue Stats
50W - 39L
1,621 Elo+
Party 1
Hercules
Hercules
endewaith
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,410 Elo+
Solo
Team Averages
Level 104
1,654 SR
1,547 Elo+

VS

Team Averages
Level 79
1,563 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Aregondk
Gilgamesh
Level 146
God Stats
1W - 3L
1,424 SR
Queue Stats
443W - 258L
1,564 Elo+
Party 2
Cupid
Cupid
Phanre
Cupid
Level 26
God Stats
49W - 11L
1,608 SR
Queue Stats
124W - 40L
1,495 Elo+
Party 2
Hera
Hera
Toika69
Hera
Level 65
God Stats
3W - 5L
1,657 SR
Queue Stats
74W - 79L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Albsh
Baron Samedi
16
5 / 2 / 11
10,870
776
14,774
13,291
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Benny1789
Lancelot
15
8 / 4 / 9
11,192
799
17,748
20,642
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
endewaith
Hercules
15
4 / 1 / 11
10,434
745
9,285
17,801
17,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aregondk
Gilgamesh
11
2 / 6 / 4
8,559
611
11,190
18,840
20,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Phanre
Cupid
14
3 / 4 / 3
9,670
691
9,107
15,997
6,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Toika69
Hera
14
2 / 7 / 5
9,704
693
12,406
12,496
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
17
Kills
7
7
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Albsh
Baron Samedi
5
2
11
5.25
L
Gilgamesh
Aregondk
Gilgamesh
2
6
4
0.67
W
Lancelot
Benny1789
Lancelot
8
4
9
3.13
L
Cupid
Phanre
Cupid
3
4
3
1.13
L
Hera
Toika69
Hera
2
7
5
0.64
W
Hercules
endewaith
Hercules
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,807
Damage
32,703
51,734
Taken
47,333
41,240
Mitigated
32,430
22,465
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Albsh
Baron Samedi
14,774
1,349
1,614
5,476
13,291
7,458
1,037
4,362
8,929
41,551
0
L
Gilgamesh
Aregondk
Gilgamesh
11,190
3,809
0
1,871
18,840
20,222
0
4,042
14,294
0
20,169
W
Lancelot
Benny1789
Lancelot
17,748
2,584
0
8,642
20,642
16,626
225
5,132
15,510
0
44,396
L
Cupid
Phanre
Cupid
9,107
4,645
267
1,700
15,997
6,766
24
6,029
9,723
0
26,472
L
Hera
Toika69
Hera
12,406
3,464
721
1,754
12,496
5,442
77
4,905
7,348
39,928
0
W
Hercules
endewaith
Hercules
9,285
3,041
513
6,220
17,801
17,156
1,127
3,297
14,504
0
38,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
27,933
163
Minions Killed
122
9
Camps Cleared
2
831,440
Distance Traveled
758,085
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,870
776
66
5
2
250,859
1
L
Gilgamesh
8,559
611
12
1
2
269,886
2
W
Lancelot
11,192
799
50
4
4
292,723
1
L
Cupid
9,670
691
38
3
0
251,267
3
L
Hera
9,704
693
72
5
0
236,932
4
W
Hercules
10,434
745
47
3
3
287,858
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role