Player Matchup

Apollo
Apollo
BramerZ II
Apollo
Level 103
God Stats
3W - 4L
1,270 SR
Queue Stats
178W - 175L
1,544 Elo+
Solo
Yu Huang
Yu Huang
ExtraSeed
Yu Huang
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 0L
1,973 Elo+
Party 2
Erlang Shen
Erlang Shen
OgrNinja1337
Erlang Shen
Level 137
God Stats
8W - 6L
1,462 SR
Queue Stats
223W - 206L
1,527 Elo+
Solo
Sol
Sol
TPlusHC
Sol
Level 72
God Stats
19W - 20L
1,484 SR
Queue Stats
276W - 272L
1,549 Elo+
Party 2
Lancelot
Lancelot
l Jxstice
Lancelot
Level 159
God Stats
9W - 2L
1,563 SR
Queue Stats
414W - 179L
1,644 Elo+
Party 2
Team Averages
Level 103
1,456 SR
1,647 Elo+

VS

Team Averages
Level 93
1,589 SR
1,555 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Narumio_O
Charybdis
Level 105
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ShadowWolf-N
Yu Huang
Level 153
God Stats
27W - 20L
1,643 SR
Queue Stats
475W - 459L
1,596 Elo+
Party 1
Scylla
Scylla
liana_zaykova
Scylla
Level 29
God Stats
5W - 2L
1,742 SR
Queue Stats
42W - 30L
1,579 Elo+
Party 1
Lancelot
Lancelot
maksimus774
Lancelot
Level 144
God Stats
6W - 7L
1,658 SR
Queue Stats
83W - 76L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BramerZ II
Apollo
11
1 / 2 / 1
6,395
581
3,369
8,861
3,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
ExtraSeed
Yu Huang
13
4 / 0 / 1
7,436
676
6,999
4,830
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
OgrNinja1337
Erlang Shen
9
1 / 1 / 3
5,331
485
3,336
9,450
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
10
1 / 2 / 3
6,203
564
7,341
6,373
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
l Jxstice
Lancelot
12
6 / 2 / 2
7,207
655
10,011
8,869
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 2 / 1
5,933
539
3,447
10,286
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Narumio_O
Charybdis
9
1 / 3 / 2
5,201
473
4,525
8,944
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
ShadowWolf-N
Yu Huang
11
1 / 1 / 2
6,427
584
6,452
6,964
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,201
473
2,936
6,863
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
maksimus774
Lancelot
9
2 / 3 / 2
5,755
523
3,128
8,771
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
7
7
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
1
1.25
W
Apollo
BramerZ II
Apollo
1
2
1
0.75
W
Yu Huang
ExtraSeed
Yu Huang
4
0
1
4.5
L
Charybdis
Narumio_O
Charybdis
1
3
2
0.67
W
Erlang Shen
OgrNinja1337
Erlang Shen
1
1
3
2.5
L
Yu Huang
ShadowWolf-N
Yu Huang
1
1
2
2
W
Sol
1
2
3
1.25
W
Lancelot
l Jxstice
Lancelot
6
2
2
3.5
L
1
4
0
0.25
L
Lancelot
maksimus774
Lancelot
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
20,488
38,383
Taken
41,828
15,318
Mitigated
17,510
12,503
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,447
1,424
882
4,011
10,286
6,334
0
4,248
6,038
17,727
0
W
Apollo
BramerZ II
Apollo
3,369
1,469
0
3,120
8,861
3,512
0
5,087
3,774
0
38,713
W
Yu Huang
ExtraSeed
Yu Huang
6,999
680
0
1,498
4,830
1,867
0
1,783
2,835
53,798
0
L
Charybdis
Narumio_O
Charybdis
4,525
2,379
375
3,590
8,944
2,795
0
3,093
5,851
0
27,689
W
Erlang Shen
OgrNinja1337
Erlang Shen
3,336
1,662
0
2,635
9,450
4,563
84
2,242
7,168
0
21,504
L
Yu Huang
ShadowWolf-N
Yu Huang
6,452
1,004
0
3,528
6,964
2,702
0
0
6,964
41,849
0
W
Sol
7,341
3,374
0
2,468
6,373
1,613
0
993
5,380
40,854
0
W
Lancelot
l Jxstice
Lancelot
10,011
2,999
0
2,782
8,869
3,763
0
2,454
6,391
0
53,797
L
2,936
302
0
720
6,863
2,539
0
4,697
1,792
24,120
0
L
Lancelot
maksimus774
Lancelot
3,128
613
0
1,999
8,771
3,140
0
1,816
6,843
0
25,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
28,517
372
Minions Killed
244
0
Camps Cleared
0
1,080,056
Distance Traveled
1,029,644
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,933
539
28
3
0
177,283
4
W
Apollo
6,395
581
75
7
0
193,365
3
W
Yu Huang
7,436
676
114
10
0
211,772
1
L
Charybdis
5,201
473
46
4
0
192,006
1
W
Erlang Shen
5,331
485
39
4
0
216,980
4
L
Yu Huang
6,427
584
73
7
0
203,364
1
W
Sol
6,203
564
59
5
0
199,406
2
W
Lancelot
7,207
655
85
8
0
258,533
1
L
Scylla
5,201
473
53
5
0
198,629
1
L
Lancelot
5,755
523
44
4
0
258,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role