Player Matchup

Jormungandr
Jormungandr
Silver III
D0ppelgänger
Jormungandr
Silver III
Level 147
God Stats
83W - 108L
1,544 SR
Queue Stats
148W - 238L
1,093 MMR
Solo
Chiron
Chiron
Silver V
Nel50N
Chiron
Silver V
Level 149
God Stats
7W - 8L
1,407 SR
Queue Stats
50W - 118L
783 MMR
Solo
Raijin
Raijin
Silver IV
TheFlaMeee
Raijin
Silver IV
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 33L
1,085 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,555 SR
987 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,519 SR
1,606 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
CelianGAME
Morgan Le Fay
Gold I
Level 83
God Stats
19W - 8L
1,598 SR
Queue Stats
34W - 25L
1,712 MMR
Party 1
Geb
Geb
Gold III
Raph26
Geb
Gold III
Level 89
God Stats
5W - 3L
1,459 SR
Queue Stats
27W - 21L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D0ppelgänger
Jormungandr
12
0 / 4 / 2
8,738
583
9,877
17,746
14,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Nel50N
Chiron
12
2 / 8 / 0
9,247
616
7,398
17,586
7,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
TheFlaMeee
Raijin
15
1 / 3 / 2
9,927
662
10,191
15,549
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ah Muzen CabAgniAresBastetHou Yi

VS

Bans
ThothArtemisAnhurCernunnosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 2 / 7
11,025
735
19,526
14,366
6,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
CelianGAME
Morgan Le Fay
16
7 / 1 / 8
11,339
756
19,808
10,826
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Raph26
Geb
16
1 / 0 / 14
11,004
734
6,246
13,834
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
15
15
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
7
5.25
W
Morgan Le Fay
CelianGAME
Morgan Le Fay
7
1
8
11
L
Jormungandr
D0ppelgänger
Jormungandr
0
4
2
0.25
L
Chiron
Nel50N
Chiron
2
8
0
0.25
W
Geb
Raph26
Geb
1
0
14
8
L
Raijin
TheFlaMeee
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
45,580
50,881
Taken
39,026
28,564
Mitigated
28,923
7,811
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,526
11,410
0
6,182
14,366
6,979
1,963
7,704
6,662
0
59,551
W
Morgan Le Fay
CelianGAME
Morgan Le Fay
19,808
1,750
0
928
10,826
5,364
633
6,676
4,150
52,665
0
L
Jormungandr
D0ppelgänger
Jormungandr
9,877
1,564
270
982
17,746
14,427
0
7,634
10,112
34,811
0
L
Chiron
Nel50N
Chiron
7,398
2,669
697
3,033
17,586
7,430
0
10,010
7,546
0
24,188
W
Geb
Raph26
Geb
6,246
1,141
0
2,355
13,834
16,580
254
5,933
7,901
13,480
0
L
Raijin
TheFlaMeee
Raijin
10,191
903
0
2,829
15,549
6,707
0
8,888
6,661
34,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
33,368
161
Minions Killed
173
5
Camps Cleared
7
764,452
Distance Traveled
885,001
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,025
735
84
6
4
254,541
3
W
Morgan Le Fay
11,339
756
81
5
3
294,178
5
L
Jormungandr
8,738
583
45
3
3
265,482
0
L
Chiron
9,247
616
47
3
1
237,426
0
W
Geb
11,004
734
8
1
0
336,282
2
L
Raijin
9,927
662
69
5
1
261,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role