Player Matchup

Medusa
Medusa
Dc5 Jord
Medusa
Level 89
God Stats
51W - 44L
1,538 SR
Queue Stats
277W - 241L
1,450 Elo+
Party 1
Ymir
Ymir
alecxiano
Ymir
Level 100
God Stats
11W - 15L
1,502 SR
Queue Stats
189W - 203L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shanr3596
Morgan Le Fay
Level 119
God Stats
13W - 11L
1,526 SR
Queue Stats
439W - 415L
1,462 Elo+
Party 1
Team Averages
Level 103
1,522 SR
1,461 Elo+

VS

Team Averages
Level 90
1,536 SR
1,523 Elo+
Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Razor_Ajaxx
Ah Muzen Cab
Level 98
God Stats
8W - 5L
1,490 SR
Queue Stats
139W - 134L
1,475 Elo+
Solo
Zeus
Zeus
ShinyGiratina15
Zeus
Level 38
God Stats
12W - 7L
1,616 SR
Queue Stats
23W - 14L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dc5 Jord
Medusa
14
2 / 3 / 2
8,582
660
6,045
11,219
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
0 / 2 / 4
7,513
578
4,861
11,828
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
shanr3596
Morgan Le Fay
12
2 / 5 / 1
8,058
620
6,200
8,932
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 0 / 7
9,902
762
6,957
8,752
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Razor_Ajaxx
Ah Muzen Cab
15
3 / 1 / 6
9,537
734
11,667
8,370
3,667
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 5
9,236
710
10,417
8,122
3,439
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
7
6.5
L
Medusa
Dc5 Jord
Medusa
2
3
2
1
W
Ah Muzen Cab
Razor_Ajaxx
Ah Muzen Cab
3
1
6
6
W
4
3
5
2.17
L
Ymir
0
2
4
1
L
Morgan Le Fay
shanr3596
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,106
Damage
29,041
31,979
Taken
25,244
17,402
Mitigated
15,718
4,616
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,957
2,676
0
3,850
8,752
8,612
161
3,440
5,122
19,026
0
L
Medusa
Dc5 Jord
Medusa
6,045
1,650
0
2,217
11,219
4,829
0
6,459
4,760
0
34,372
W
Ah Muzen Cab
Razor_Ajaxx
Ah Muzen Cab
11,667
4,079
0
1,687
8,370
3,667
1,716
3,588
4,502
0
44,098
W
10,417
449
0
1,491
8,122
3,439
825
3,511
4,349
39,847
0
L
Ymir
4,861
1,080
395
1,726
11,828
8,792
0
5,928
5,900
14,245
0
L
Morgan Le Fay
shanr3596
Morgan Le Fay
6,200
92
0
278
8,932
3,781
0
5,246
3,686
18,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,153
Gold Earned
28,675
143
Minions Killed
153
6
Camps Cleared
5
631,363
Distance Traveled
670,807
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,902
762
14
1
0
229,243
2
L
Medusa
8,582
660
64
5
2
247,556
2
W
Ah Muzen Cab
9,537
734
81
6
1
221,591
3
W
Zeus
9,236
710
58
4
4
219,973
3
L
Ymir
7,513
578
37
3
1
170,832
4
L
Morgan Le Fay
8,058
620
42
3
3
212,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role