Player Matchup

Nu Wa
Nu Wa
BigDaddyRonnyy
Nu Wa
Level 124
God Stats
2W - 2L
1,291 SR
Queue Stats
220W - 196L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Jabr0ni54
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,454 Elo+
Solo
Persephone
Persephone
Money__Mane
Persephone
Level 145
God Stats
8W - 13L
1,060 SR
Queue Stats
335W - 355L
1,422 Elo+
Solo
Arachne
Arachne
Stzphaniie
Arachne
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 243L
1,414 Elo+
Solo
Mulan
Mulan
chiaki-OFF
Mulan
Level 78
God Stats
1W - 0L
1,392 SR
Queue Stats
12W - 17L
1,328 Elo+
Solo
Team Averages
Level 105
1,349 SR
1,417 Elo+

VS

Team Averages
Level 62
1,455 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Big Bad Wook
Gilgamesh
Level 132
God Stats
1W - 3L
1,301 SR
Queue Stats
77W - 78L
1,475 Elo+
Solo
The Morrigan
The Morrigan
Rulo ON3
The Morrigan
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
203W - 233L
1,365 Elo+
Solo
Ne Zha
Ne Zha
Trk_Snipez-
Ne Zha
Level 40
God Stats
1W - 2L
1,475 SR
Queue Stats
48W - 44L
1,375 Elo+
Solo
Nu Wa
Nu Wa
eldensting
Nu Wa
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 151L
1,324 Elo+
Solo
Artemis
Artemis
jeffersoibr
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 16
13,177
775
24,415
14,043
7,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Jabr0ni54
Cthulhu
20
3 / 4 / 25
12,298
723
14,081
29,084
34,622
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Money__Mane
Persephone
20
5 / 3 / 23
13,220
778
18,057
14,445
7,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Stzphaniie
Arachne
19
10 / 6 / 14
12,444
732
10,751
24,515
13,238
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
19
8 / 7 / 17
12,661
745
14,163
25,691
26,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big Bad Wook
Gilgamesh
20
10 / 10 / 4
14,003
824
19,122
32,860
22,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Rulo ON3
The Morrigan
18
5 / 7 / 11
11,598
682
8,768
11,233
5,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
1 / 8 / 10
10,368
610
10,222
18,091
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
18
7 / 4 / 8
11,713
689
17,843
11,433
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
jeffersoibr
Artemis
16
1 / 6 / 13
10,145
597
23,571
16,761
7,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
70
35
Kills
24
24
Deaths
35
95
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Big Bad Wook
Gilgamesh
10
10
4
1.2
W
9
4
16
4.25
W
Cthulhu
Jabr0ni54
Cthulhu
3
4
25
3.88
W
Persephone
Money__Mane
Persephone
5
3
23
5.5
L
The Morrigan
Rulo ON3
The Morrigan
5
7
11
1.5
W
Arachne
Stzphaniie
Arachne
10
6
14
2.83
L
Ne Zha
1
8
10
0.75
W
Mulan
8
7
17
2.36
L
Nu Wa
7
4
8
2.75
L
Artemis
jeffersoibr
Artemis
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,467
Damage
79,526
107,778
Taken
90,378
89,512
Mitigated
49,605
42,650
Healing
23,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Big Bad Wook
Gilgamesh
19,122
5,265
266
10,702
32,860
22,634
288
18,639
13,868
658
55,404
W
24,415
5,695
2,028
3,461
14,043
7,185
2,909
3,435
10,364
55,061
0
W
Cthulhu
Jabr0ni54
Cthulhu
14,081
269
4,751
10,156
29,084
34,622
541
5,128
23,505
45,904
0
W
Persephone
Money__Mane
Persephone
18,057
555
2,197
3,384
14,445
7,717
2,584
4,231
9,849
55,649
0
L
The Morrigan
Rulo ON3
The Morrigan
8,768
731
1,405
1,759
11,233
5,392
0
7,272
3,766
18,491
0
W
Arachne
Stzphaniie
Arachne
10,751
8,114
1,664
9,654
24,515
13,238
2,293
7,395
16,792
0
17,522
L
Ne Zha
10,222
5,667
333
3,229
18,091
8,809
488
11,644
6,186
0
25,056
W
Mulan
14,163
1,461
579
4,776
25,691
26,750
894
5,162
20,213
0
30,617
L
Nu Wa
17,843
3,307
65
2,232
11,433
5,107
448
8,468
2,865
33,371
0
L
Artemis
jeffersoibr
Artemis
23,571
8,875
0
3,469
16,761
7,663
216
10,499
6,045
0
43,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,800
Gold Earned
57,827
209
Minions Killed
200
0
Camps Cleared
0
1,555,949
Distance Traveled
1,180,382
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,003
824
73
4
0
223,614
0
W
Nu Wa
13,177
775
35
2
0
283,384
0
W
Cthulhu
12,298
723
53
3
0
351,027
0
W
Persephone
13,220
778
76
4
0
309,823
0
L
The Morrigan
11,598
682
24
1
0
215,070
0
W
Arachne
12,444
732
15
1
0
316,908
3
L
Ne Zha
10,368
610
24
1
0
261,919
0
W
Mulan
12,661
745
30
2
0
294,807
0
L
Nu Wa
11,713
689
42
2
0
239,499
1
L
Artemis
10,145
597
37
2
0
240,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role