Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Get funked upOG
Gilgamesh
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 80L
1,737 Elo+
Solo
Olorun
Olorun
Setuk14
Olorun
Level 123
God Stats
9W - 11L
1,489 SR
Queue Stats
468W - 496L
1,421 Elo+
Solo
Lancelot
Lancelot
TTVIcedUpGaming
Lancelot
Level 124
God Stats
8W - 8L
1,542 SR
Queue Stats
526W - 485L
1,568 Elo+
Party 2
Neith
Neith
bright_toilet5
Neith
Level 108
God Stats
91W - 67L
1,553 SR
Queue Stats
292W - 262L
1,513 Elo+
Party 2
Team Averages
Level 130
1,517 SR
1,548 Elo+

VS

Team Averages
Level 93
1,573 SR
1,491 Elo+
Ah Puch
Ah Puch
Bashlock2
Ah Puch
Level 103
God Stats
28W - 16L
1,540 SR
Queue Stats
434W - 466L
1,513 Elo+
Solo
Bakasura
Bakasura
GMexe
Bakasura
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 57L
1,477 Elo+
Solo
Geb
Geb
RozayCooks
Geb
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 171L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
axeldude212
Sun Wukong
Level 72
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 1
Neith
Neith
zl-_MRDJ_-lz
Neith
Level 86
God Stats
2W - 1L
1,590 SR
Queue Stats
25W - 20L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
2
0 / 0 / 0
2,625
525
398
1,072
453
Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Get funked upOG
Gilgamesh
5
2 / 1 / 0
3,686
737
1,457
2,955
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
Setuk14
Olorun
4
1 / 3 / 1
3,324
665
2,574
3,182
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
3
0 / 1 / 0
2,765
553
648
1,541
393
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
2,654
531
507
1,271
296
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bashlock2
Ah Puch
6
2 / 1 / 2
3,770
754
1,752
2,585
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
GMexe
Bakasura
6
3 / 1 / 1
3,750
750
1,197
3,586
1,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 1
3,105
621
1,071
2,560
1,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
axeldude212
Sun Wukong
6
0 / 0 / 1
3,514
703
431
3,068
1,163
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,053
611
907
1,603
397
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Ah Puch
Bashlock2
Ah Puch
2
1
2
3
W
Bakasura
GMexe
Bakasura
3
1
1
3.5
L
Gilgamesh
Get funked upOG
Gilgamesh
2
1
0
2
W
0
1
1
0.5
L
Olorun
Setuk14
Olorun
1
3
1
0.5
L
Lancelot
0
1
0
0
W
Sun Wukong
axeldude212
Sun Wukong
0
0
1
0.5
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,584
Damage
5,358
10,021
Taken
13,402
3,590
Mitigated
4,745
2,308
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
398
336
129
463
1,072
453
0
344
728
0
1,832
W
Ah Puch
Bashlock2
Ah Puch
1,752
194
0
877
2,585
878
396
1,320
1,265
18,890
0
W
Bakasura
GMexe
Bakasura
1,197
791
0
1,165
3,586
1,119
0
558
3,028
0
11,091
L
Gilgamesh
Get funked upOG
Gilgamesh
1,457
602
0
355
2,955
1,126
0
832
2,123
0
12,324
W
1,071
391
229
453
2,560
1,188
0
0
2,560
7,187
0
L
Olorun
Setuk14
Olorun
2,574
1,509
0
233
3,182
1,322
0
1,290
1,872
11,609
1,963
L
Lancelot
648
52
0
415
1,541
393
0
0
1,541
0
6,139
W
Sun Wukong
axeldude212
Sun Wukong
431
62
0
659
3,068
1,163
456
0
3,068
0
19,675
L
507
252
0
713
1,271
296
0
357
914
0
6,406
W
907
423
0
1,116
1,603
397
0
0
1,603
0
14,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,054
Gold Earned
17,192
76
Minions Killed
137
0
Camps Cleared
0
304,213
Distance Traveled
479,857
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
2,625
525
6
1
0
41,075
1
W
Ah Puch
3,770
754
30
6
0
93,280
1
W
Bakasura
3,750
750
32
6
0
111,370
0
L
Gilgamesh
3,686
737
30
6
0
93,923
2
W
Geb
3,105
621
17
3
0
98,698
2
L
Olorun
3,324
665
19
4
0
85,644
0
L
Lancelot
2,765
553
11
2
0
46,251
1
W
Sun Wukong
3,514
703
34
7
0
96,582
0
L
Neith
2,654
531
10
2
0
37,320
1
W
Neith
3,053
611
24
5
0
79,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role