Player Matchup

Hel
Hel
FRENCHIE-_HIMIKO
Hel
Level 86
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 5L
1,216 Elo+
Party 2
Set
Set
FRENCHIE_-SHIGEO
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 91L
1,474 Elo+
Party 2
Ymir
Ymir
bilalayman94
Ymir
Level 37
God Stats
3W - 3L
1,372 SR
Queue Stats
7W - 4L
1,256 Elo+
Party 2
Khepri
Khepri
deinvasieking
Khepri
Level 45
God Stats
4W - 1L
1,523 SR
Queue Stats
38W - 37L
1,337 Elo+
Solo
Chiron
Chiron
mikusdrop
Chiron
Level 74
God Stats
4W - 3L
1,635 SR
Queue Stats
173W - 168L
1,458 Elo+
Solo
Team Averages
Level 70
1,463 SR
1,348 Elo+

VS

Team Averages
Level 66
1,479 SR
1,285 Elo+
Bellona
Bellona
Lvl1Gobliin
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
ProVanshot
Kukulkan
Level 37
God Stats
0W - 2L
1,336 SR
Queue Stats
25W - 45L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ung_HSA
Ah Muzen Cab
Level 84
God Stats
27W - 20L
1,815 SR
Queue Stats
120W - 132L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Wolfie_219
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
947 Elo+
Party 1
Athena
Athena
damix-reverse
Athena
Level 61
God Stats
0W - 3L
1,242 SR
Queue Stats
215W - 261L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,917
496
7,349
11,502
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
12 / 0 / 1
11,135
557
19,099
14,386
7,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 9
8,002
400
6,012
11,929
12,179
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 6
9,572
479
2,559
8,259
9,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
mikusdrop
Chiron
15
1 / 0 / 7
9,348
467
4,529
12,473
5,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lvl1Gobliin
Bellona
13
1 / 2 / 1
8,124
406
5,749
10,587
10,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ProVanshot
Kukulkan
14
1 / 3 / 1
8,043
402
10,917
11,963
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Ung_HSA
Ah Muzen Cab
12
0 / 4 / 0
7,428
371
8,247
11,135
4,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Wolfie_219
Sylvanus
11
1 / 3 / 1
7,161
358
3,417
10,314
6,047
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 1
7,277
364
4,879
21,379
12,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
3
3
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
12
0
1
12.5
L
Bellona
Lvl1Gobliin
Bellona
1
2
1
0.75
L
Kukulkan
ProVanshot
Kukulkan
1
3
1
0.5
L
Ah Muzen Cab
Ung_HSA
Ah Muzen Cab
0
4
0
0
L
Sylvanus
Wolfie_219
Sylvanus
1
3
1
0.5
W
1
1
9
5.5
L
0
8
1
0.06
W
2
0
6
5
W
Chiron
mikusdrop
Chiron
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
33,209
58,549
Taken
65,378
40,125
Mitigated
38,679
21,099
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,349
787
2,696
5,838
11,502
4,859
665
2,995
8,111
79,660
0
W
19,099
10,009
0
2,347
14,386
7,522
678
1,854
12,266
0
108,535
L
Bellona
Lvl1Gobliin
Bellona
5,749
620
0
2,131
10,587
10,414
862
2,905
7,682
0
41,762
L
Kukulkan
ProVanshot
Kukulkan
10,917
666
0
3,458
11,963
5,807
0
4,202
7,761
65,153
0
L
Ah Muzen Cab
Ung_HSA
Ah Muzen Cab
8,247
2,133
0
2,051
11,135
4,310
636
1,158
9,977
0
60,412
L
Sylvanus
Wolfie_219
Sylvanus
3,417
992
1,700
1,889
10,314
6,047
238
1,063
9,251
18,206
0
W
6,012
1,071
0
0
11,929
12,179
898
5,701
5,812
29,314
0
L
4,879
1,278
0
6,120
21,379
12,101
0
6,592
14,787
40,081
0
W
2,559
346
2,950
1,394
8,259
9,817
447
4,509
3,552
30,682
0
W
Chiron
mikusdrop
Chiron
4,529
1,593
328
5,546
12,473
5,748
1,572
3,879
8,348
0
68,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
38,033
511
Minions Killed
368
0
Camps Cleared
0
1,886,264
Distance Traveled
1,704,646
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,917
496
129
6
0
360,198
0
W
Set
11,135
557
155
8
0
436,151
2
L
Bellona
8,124
406
78
4
0
391,152
4
L
Kukulkan
8,043
402
108
5
0
345,058
7
L
Ah Muzen Cab
7,428
371
94
5
0
322,492
7
L
Sylvanus
7,161
358
26
1
0
320,659
2
W
Ymir
8,002
400
42
2
0
389,900
0
L
Athena
7,277
364
62
3
0
325,285
1
W
Khepri
9,572
479
53
3
0
368,414
0
W
Chiron
9,348
467
132
7
0
331,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role