Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DamperFreije
Hercules
Level 28
God Stats
32W - 15L
1,700 SR
Queue Stats
151W - 102L
1,590 Elo+
Party 3
Achilles
Achilles
Rommikallo
Achilles
Level 40
God Stats
18W - 19L
1,435 SR
Queue Stats
78W - 81L
1,429 Elo+
Solo
Team Averages
Level 92
1,527 SR
1,504 Elo+

VS

Team Averages
Level 58
1,555 SR
1,387 Elo+
Lancelot
Lancelot
CoyoteEspartano
Lancelot
Level 107
God Stats
11W - 11L
1,418 SR
Queue Stats
39W - 46L
1,408 Elo+
Party 1
Ymir
Ymir
Fordybhoy22
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Party 2
Anhur
Anhur
IImmortall
Anhur
Level 49
God Stats
0W - 4L
1,324 SR
Queue Stats
4W - 14L
1,214 Elo+
Solo
Raijin
Raijin
JoanSosUnMalo
Raijin
Level 24
God Stats
5W - 6L
1,810 SR
Queue Stats
20W - 37L
1,369 Elo+
Party 1
Erlang Shen
Erlang Shen
toptheshaddow99
Erlang Shen
Level 108
God Stats
3W - 4L
1,723 SR
Queue Stats
160W - 164L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 1 / 2
6,283
628
5,618
5,675
2,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
 
Serqet
10
4 / 2 / 3
5,687
569
4,150
5,904
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
 
Freya
9
4 / 0 / 3
5,270
527
6,702
4,594
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
DamperFreije
Hercules
8
1 / 0 / 6
5,353
535
3,029
4,321
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
Rommikallo
Achilles
10
1 / 1 / 1
5,321
532
6,238
9,209
3,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
2 / 4 / 1
5,261
526
3,404
9,586
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 5 / 0
4,407
441
1,760
8,415
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
8
0 / 0 / 0
4,701
470
3,385
5,445
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 3 / 1
4,881
488
2,847
5,245
1,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
toptheshaddow99
Erlang Shen
9
1 / 2 / 0
5,665
567
5,872
9,052
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
2
5
W
Serqet
 
Serqet
4
2
3
2.75
W
Freya
 
Freya
4
0
3
5.5
L
Lancelot
2
4
1
0.63
W
Hercules
DamperFreije
Hercules
1
0
6
4
L
0
5
0
0
L
Anhur
0
0
0
0
L
1
3
1
0.5
W
Achilles
Rommikallo
Achilles
1
1
1
1.5
L
Erlang Shen
toptheshaddow99
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
17,268
29,703
Taken
37,743
12,368
Mitigated
13,944
15,354
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,618
406
0
3,231
5,675
2,700
49
1,811
3,864
42,052
0
W
Serqet
 
Serqet
4,150
1,258
0
2,475
5,904
2,276
0
749
5,155
0
32,462
W
Freya
 
Freya
6,702
3,388
0
3,539
4,594
1,421
184
1,349
3,245
34,864
0
L
Lancelot
3,404
1,209
0
480
9,586
2,865
0
3,250
6,154
0
33,339
W
Hercules
DamperFreije
Hercules
3,029
1,335
0
2,204
4,321
2,018
0
698
3,623
0
10,174
L
1,760
386
0
425
8,415
4,121
0
4,515
3,900
8,981
0
L
Anhur
3,385
2,413
0
2,891
5,445
1,539
0
1,592
3,853
0
29,282
L
2,847
674
0
682
5,245
1,462
0
2,963
2,222
23,883
0
W
Achilles
Rommikallo
Achilles
6,238
1,612
0
3,905
9,209
3,953
0
0
9,209
0
31,890
L
Erlang Shen
toptheshaddow99
Erlang Shen
5,872
3,215
0
4,557
9,052
3,957
212
0
9,052
0
39,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
24,915
249
Minions Killed
243
0
Camps Cleared
0
967,481
Distance Traveled
908,157
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,283
628
69
7
0
179,108
4
W
Serqet
5,687
569
65
7
0
234,326
0
W
Freya
5,270
527
51
5
0
174,297
0
L
Lancelot
5,261
526
58
6
0
213,758
3
W
Hercules
5,353
535
17
2
0
188,863
0
L
Ymir
4,407
441
9
1
0
177,233
0
L
Anhur
4,701
470
62
6
0
169,871
1
L
Raijin
4,881
488
41
4
0
176,959
4
W
Achilles
5,321
532
47
5
0
190,887
3
L
Erlang Shen
5,665
567
73
7
0
170,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role