Player Matchup

Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
RtPLuChoZR
Achilles
Gold III
Level 146
God Stats
33W - 38L
1,554 SR
Queue Stats
416W - 527L
1,273 MMR
Party 1
Chaac
Chaac
Platinum V
TheNekkore
Chaac
Platinum V
Level 121
God Stats
1W - 2L
1,727 SR
Queue Stats
50W - 63L
1,617 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,594 SR
1,464 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,553 SR
1,474 MMR
Neith
Neith
Silver III
CachoIwh
Neith
Silver III
Level 95
God Stats
1W - 0L
1,588 SR
Queue Stats
7W - 15L
1,442 MMR
Solo
Nox
Nox
Gold V
JAC4R
Nox
Gold V
Level 160
God Stats
1W - 2L
1,371 SR
Queue Stats
11W - 12L
1,481 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Vampersi
Jormungandr
Bronze III
Level 40
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
4 / 5 / 8
15,909
636
27,474
30,397
17,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
RtPLuChoZR
Achilles
20
7 / 2 / 3
15,455
618
25,218
39,744
71,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
18
1 / 7 / 8
15,200
608
13,404
43,291
61,675
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BastetBellonaThothAh Muzen CabAnhur

VS

Bans
AwilixMedusaBaron SamediHou YiJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CachoIwh
Neith
20
5 / 4 / 4
16,030
641
40,079
25,322
15,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
JAC4R
Nox
20
5 / 4 / 9
16,725
669
26,482
20,195
12,145
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Vampersi
Jormungandr
20
4 / 4 / 8
16,956
678
20,419
32,947
54,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
14
14
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
5
8
1.6
W
Neith
CachoIwh
Neith
5
4
4
1.75
W
Nox
JAC4R
Nox
5
4
9
2.38
L
Achilles
RtPLuChoZR
Achilles
7
2
3
4.25
L
Chaac
1
7
8
0.71
W
Jormungandr
Vampersi
Jormungandr
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,096
Damage
86,980
113,432
Taken
78,464
150,677
Mitigated
82,466
48,999
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
27,474
1,624
13,844
19,302
30,397
17,005
1,174
13,790
16,167
95,144
0
W
Neith
CachoIwh
Neith
40,079
21,293
0
7,383
25,322
15,929
2,427
5,958
19,050
0
106,226
W
Nox
JAC4R
Nox
26,482
2,284
232
1,646
20,195
12,145
623
6,611
13,266
79,855
0
L
Achilles
RtPLuChoZR
Achilles
25,218
3,898
0
5,144
39,744
71,997
1,485
14,263
24,906
0
57,389
L
Chaac
13,404
3,843
0
10,709
43,291
61,675
247
17,631
25,144
0
37,918
W
Jormungandr
Vampersi
Jormungandr
20,419
4,679
93
3,903
32,947
54,392
88
14,050
18,056
46,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
49,711
239
Minions Killed
250
7
Camps Cleared
6
1,358,879
Distance Traveled
1,260,990
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,909
636
150
6
2
446,779
5
W
Neith
16,030
641
123
5
0
404,747
10
W
Nox
16,725
669
98
4
5
435,240
5
L
Achilles
15,455
618
56
2
2
479,835
2
L
Chaac
15,200
608
33
1
3
432,265
3
W
Jormungandr
16,956
678
29
1
1
421,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role