Player Matchup

Xing Tian
Xing Tian
Atlacoya
Xing Tian
Level 121
God Stats
10W - 10L
1,363 SR
Queue Stats
101W - 123L
1,434 Elo+
Solo
Neith
Neith
BigWillyDilly
Neith
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,729 Elo+
Solo
Lancelot
Lancelot
Lheage
Lancelot
Level 146
God Stats
7W - 7L
1,145 SR
Queue Stats
502W - 526L
1,482 Elo+
Party 1
Vulcan
Vulcan
MaRtIn239
Vulcan
Level 148
God Stats
5W - 3L
1,238 SR
Queue Stats
343W - 364L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mathematix
Tsukuyomi
Level 73
God Stats
8W - 8L
1,604 SR
Queue Stats
170W - 171L
1,491 Elo+
Party 1
Team Averages
Level 113
1,370 SR
1,541 Elo+

VS

Team Averages
Level 77
1,454 SR
1,418 Elo+
Zeus
Zeus
B3ASTACE
Zeus
Level 9
God Stats
3W - 2L
1,307 SR
Queue Stats
3W - 5L
1,268 Elo+
Party 2
Rama
Rama
BloodiedKnives
Rama
Level 148
God Stats
198W - 157L
1,578 SR
Queue Stats
776W - 545L
1,583 Elo+
Solo
Amaterasu
Amaterasu
Gearring
Amaterasu
Level 24
God Stats
5W - 10L
1,346 SR
Queue Stats
38W - 55L
1,252 Elo+
Party 2
Bastet
Bastet
TwiltPrincess
Bastet
Level 77
God Stats
0W - 2L
1,720 SR
Queue Stats
11W - 21L
1,570 Elo+
Party 2
Lancelot
Lancelot
sonofaserpant
Lancelot
Level 128
God Stats
2W - 1L
1,318 SR
Queue Stats
100W - 116L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Atlacoya
Xing Tian
18
4 / 2 / 20
12,565
1,142
10,224
14,713
14,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
13 / 1 / 16
13,633
1,239
26,678
8,477
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Lheage
Lancelot
19
8 / 2 / 18
12,379
1,125
14,471
16,018
14,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
MaRtIn239
Vulcan
19
2 / 0 / 23
12,318
1,120
28,573
4,994
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Mathematix
Tsukuyomi
19
7 / 2 / 23
13,382
1,217
22,074
13,131
6,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 8 / 4
10,627
966
15,291
17,752
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 1
11,165
1,015
7,248
5,737
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Gearring
Amaterasu
16
2 / 10 / 4
11,105
1,010
7,433
27,344
12,466
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 3 / 6
10,847
986
12,602
25,877
9,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
sonofaserpant
Lancelot
16
1 / 12 / 4
10,998
1,000
9,166
31,581
22,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
26
34
Kills
7
7
Deaths
34
100
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Atlacoya
Xing Tian
4
2
20
7
L
Zeus
1
8
4
0.38
W
13
1
16
21
L
3
1
1
3.5
L
Amaterasu
Gearring
Amaterasu
2
10
4
0.4
W
Lancelot
Lheage
Lancelot
8
2
18
8.5
W
Vulcan
MaRtIn239
Vulcan
2
0
23
13.5
W
Tsukuyomi
Mathematix
Tsukuyomi
7
2
23
9.25
L
0
3
6
1
L
Lancelot
sonofaserpant
Lancelot
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,020
Damage
51,740
57,333
Taken
108,291
41,817
Mitigated
52,365
5,702
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Atlacoya
Xing Tian
10,224
947
564
493
14,713
14,246
0
3,521
11,192
25,228
0
L
Zeus
15,291
2,232
0
0
17,752
5,712
0
7,077
10,405
26,401
0
W
26,678
10,717
0
2,751
8,477
4,169
0
1,224
7,253
0
50,810
L
7,248
4,908
0
672
5,737
2,338
0
2,180
3,557
0
26,717
L
Amaterasu
Gearring
Amaterasu
7,433
3,676
0
136
27,344
12,466
0
8,096
19,157
0
20,148
W
Lancelot
Lheage
Lancelot
14,471
2,519
0
581
16,018
14,912
0
6,844
9,174
1,057
20,363
W
Vulcan
MaRtIn239
Vulcan
28,573
11,584
0
240
4,994
2,104
0
930
4,064
61,811
0
W
Tsukuyomi
Mathematix
Tsukuyomi
22,074
5,246
0
1,073
13,131
6,386
0
2,772
10,359
0
41,193
L
12,602
2,589
0
816
25,877
9,097
0
10,142
15,526
0
29,396
L
Lancelot
sonofaserpant
Lancelot
9,166
949
64
2,255
31,581
22,752
0
11,866
19,368
0
34,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,277
Gold Earned
54,742
256
Minions Killed
197
12
Camps Cleared
3
1,252,116
Distance Traveled
1,090,067
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,565
1,142
26
2
1
250,236
1
L
Zeus
10,627
966
33
3
1
207,459
1
W
Neith
13,633
1,239
73
7
2
239,530
0
L
Rama
11,165
1,015
42
4
1
137,518
1
L
Amaterasu
11,105
1,010
21
2
1
250,986
0
W
Lancelot
12,379
1,125
26
2
1
256,508
0
W
Vulcan
12,318
1,120
80
7
8
269,051
1
W
Tsukuyomi
13,382
1,217
51
5
0
236,791
0
L
Bastet
10,847
986
43
4
0
283,985
0
L
Lancelot
10,998
1,000
58
5
0
210,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role