Player Matchup

Xbalanque
Xbalanque
Gold III
Bunker14
Xbalanque
Gold III
Level 138
God Stats
4W - 1L
1,801 SR
Queue Stats
64W - 22L
1,815 MMR
Party 1
Chaac
Chaac
Gold III
GeMiGu14
Chaac
Gold III
Level 140
God Stats
0W - 1L
1,833 SR
Queue Stats
64W - 22L
1,815 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
GeriGuti
Zhong Kui
Gold III
Level 88
God Stats
10W - 5L
1,904 SR
Queue Stats
64W - 22L
1,815 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,846 SR
1,815 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,538 SR
1,664 MMR
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
jokerden
Sobek
Platinum II
Level 148
God Stats
9W - 3L
1,614 SR
Queue Stats
17W - 20L
1,928 MMR
Solo
Ne Zha
Ne Zha
Silver I
nulby97
Ne Zha
Silver I
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bunker14
Xbalanque
14
1 / 5 / 7
9,516
634
12,512
13,689
6,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
GeMiGu14
Chaac
14
5 / 5 / 2
10,450
697
18,290
20,145
14,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
GeriGuti
Zhong Kui
15
3 / 6 / 6
10,164
678
13,339
15,662
11,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasThothAphroditeAh Muzen CabBaron Samedi

VS

Bans
PersephoneHou YiOdinUllrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 1 / 9
12,344
823
22,586
15,390
7,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
jokerden
Sobek
15
1 / 3 / 12
11,043
736
8,032
20,964
32,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
nulby97
Ne Zha
17
8 / 5 / 6
11,605
774
13,961
17,067
10,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
16
16
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
9
11.5
L
Xbalanque
Bunker14
Xbalanque
1
5
7
0.9
L
Chaac
GeMiGu14
Chaac
5
5
2
1.2
L
Zhong Kui
GeriGuti
Zhong Kui
3
6
6
1
W
Sobek
jokerden
Sobek
1
3
12
2.33
W
Ne Zha
nulby97
Ne Zha
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,141
Damage
44,579
49,496
Taken
53,421
32,331
Mitigated
50,913
12,972
Healing
17,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,586
8,879
0
8,910
15,390
7,795
2,642
3,672
11,718
67,590
6,182
L
Xbalanque
Bunker14
Xbalanque
12,512
8,298
0
3,077
13,689
6,122
140
7,778
5,911
0
44,086
L
Chaac
GeMiGu14
Chaac
18,290
5,468
0
6,269
20,145
14,782
0
11,348
8,643
0
41,976
L
Zhong Kui
GeriGuti
Zhong Kui
13,339
1,366
0
3,626
15,662
11,427
0
8,762
6,788
29,794
0
W
Sobek
jokerden
Sobek
8,032
865
0
4,684
20,964
32,432
84
6,457
14,507
21,982
0
W
Ne Zha
nulby97
Ne Zha
13,961
3,637
0
3,751
17,067
10,686
273
3,679
13,388
142
45,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
34,992
161
Minions Killed
194
7
Camps Cleared
7
764,762
Distance Traveled
835,598
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,344
823
95
6
5
281,302
4
L
Xbalanque
9,516
634
59
4
2
253,230
5
L
Chaac
10,450
697
50
3
3
265,657
0
L
Zhong Kui
10,164
678
52
3
2
245,875
3
W
Sobek
11,043
736
28
2
0
289,037
4
W
Ne Zha
11,605
774
71
5
2
265,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role