Player Matchup

Nu Wa
Nu Wa
GowtherofLust97
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
N4shyFlexTh4Face
Cabrakan
Level 156
God Stats
2W - 0L
1,662 SR
Queue Stats
94W - 80L
1,533 Elo+
Party 1
Ra
Ra
Xedur123
Ra
Level 47
God Stats
1W - 0L
1,454 SR
Queue Stats
104W - 76L
1,510 Elo+
Party 1
Tiamat
Tiamat
theROCKagain
Tiamat
Level 129
God Stats
1W - 1L
1,531 SR
Queue Stats
37W - 21L
1,580 Elo+
Party 1
Discordia
Discordia
valS_madneSS
Discordia
Level 160
God Stats
4W - 4L
1,612 SR
Queue Stats
163W - 136L
1,472 Elo+
Party 1
Team Averages
Level 103
1,552 SR
1,513 Elo+

VS

Team Averages
Level 50
1,494 SR
1,603 Elo+
Janus
Janus
Agenotei
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,758 Elo+
Solo
Thanatos
Thanatos
Amatsumagatsuchi
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,721 Elo+
Solo
Susano
Susano
Baumal
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Julian420
Guan Yu
Level 88
God Stats
1W - 2L
1,508 SR
Queue Stats
101W - 96L
1,526 Elo+
Party 2
Tyr
Tyr
Margaux
Tyr
Level 89
God Stats
2W - 4L
1,462 SR
Queue Stats
123W - 120L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 23
11,739
903
19,644
10,839
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 24
11,280
868
9,348
26,201
27,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
7 / 5 / 20
11,509
885
12,358
13,041
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
15 / 5 / 21
13,191
1,015
19,244
16,988
16,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
valS_madneSS
Discordia
17
9 / 2 / 22
10,906
839
19,135
11,163
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agenotei
Janus
17
8 / 9 / 4
10,810
832
12,298
16,167
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 10 / 4
9,745
750
10,399
17,834
7,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Baumal
Susano
13
0 / 11 / 4
7,964
613
6,960
16,706
6,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Julian420
Guan Yu
14
0 / 8 / 12
8,980
691
6,521
20,805
18,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
19
5 / 7 / 7
11,412
878
15,297
22,066
39,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
49
45
Kills
18
18
Deaths
45
110
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
Agenotei
Janus
8
9
4
1.11
L
5
10
4
0.7
L
Susano
Baumal
Susano
0
11
4
0.18
W
11
3
23
7.5
L
Guan Yu
Julian420
Guan Yu
0
8
12
0.75
L
Tyr
5
7
7
1.21
W
3
3
24
5
W
7
5
20
3.4
W
Tiamat
15
5
21
5.1
W
Discordia
valS_madneSS
Discordia
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,729
Damage
51,475
78,232
Taken
93,578
62,674
Mitigated
78,473
36,750
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Agenotei
Janus
12,298
424
392
1,018
16,167
6,885
0
15,132
1,035
36,364
0
L
10,399
2,054
323
5,467
17,834
7,817
25
15,472
2,362
0
18,504
L
Susano
Baumal
Susano
6,960
1,720
0
343
16,706
6,113
0
15,737
969
0
16,125
W
19,644
5,233
1,247
1,995
10,839
5,487
2,793
1,865
8,974
34,539
0
L
Guan Yu
Julian420
Guan Yu
6,521
2,179
1,635
3,448
20,805
18,255
203
16,530
4,275
0
15,224
L
Tyr
15,297
2,480
2,453
5,016
22,066
39,403
140
16,858
5,208
0
35,720
W
9,348
1,183
1,525
11,537
26,201
27,549
309
3,855
22,346
20,235
0
W
12,358
1,166
4,586
3,415
13,041
7,652
397
2,673
10,368
28,328
0
W
Tiamat
19,244
2,197
1,324
5,120
16,988
16,644
2,081
2,073
14,915
34,642
0
W
Discordia
valS_madneSS
Discordia
19,135
2,162
2,535
3,466
11,163
5,342
1,449
1,832
9,331
29,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
48,911
139
Minions Killed
142
0
Camps Cleared
0
1,188,933
Distance Traveled
1,011,928
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,810
832
59
5
0
182,418
0
L
Thanatos
9,745
750
8
1
0
208,361
0
L
Susano
7,964
613
36
3
0
169,719
1
W
Nu Wa
11,739
903
27
2
0
248,608
0
L
Guan Yu
8,980
691
9
1
0
207,531
0
L
Tyr
11,412
878
30
2
0
243,899
0
W
Cabrakan
11,280
868
14
1
0
213,099
1
W
Ra
11,509
885
46
4
0
233,225
0
W
Tiamat
13,191
1,015
36
3
0
240,907
5
W
Discordia
10,906
839
16
1
0
253,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role