Player Matchup

Neith
Neith
Aliensmile
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,389 Elo+
Solo
Poseidon
Poseidon
Damian-R-Vera
Poseidon
Level 103
God Stats
7W - 2L
1,251 SR
Queue Stats
52W - 63L
1,298 Elo+
Party 1
Mulan
Mulan
GoldPatii
Mulan
Level 97
God Stats
16W - 19L
1,524 SR
Queue Stats
337W - 451L
1,392 Elo+
Solo
Thanatos
Thanatos
Masaa878
Thanatos
Level 15
God Stats
13W - 5L
1,839 SR
Queue Stats
89W - 92L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
jona856m
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,635 Elo+
Solo
Team Averages
Level 60
1,523 SR
1,404 Elo+

VS

Team Averages
Level 63
1,469 SR
1,403 Elo+
Kukulkan
Kukulkan
GizmoDePonto78
Kukulkan
Level 67
God Stats
22W - 22L
1,451 SR
Queue Stats
95W - 94L
1,407 Elo+
Solo
Medusa
Medusa
Jolantina
Medusa
Level 43
God Stats
2W - 4L
1,443 SR
Queue Stats
72W - 84L
1,380 Elo+
Party 2
Lancelot
Lancelot
Splashyie
Lancelot
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
120W - 160L
1,255 Elo+
Solo
Guan Yu
Guan Yu
areonix
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,469 Elo+
Solo
Fafnir
Fafnir
ghost2k5x
Fafnir
Level 74
God Stats
2W - 5L
1,453 SR
Queue Stats
155W - 159L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 3 / 12
11,917
497
19,316
13,355
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Damian-R-Vera
Poseidon
20
7 / 4 / 5
13,046
544
19,342
16,430
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
GoldPatii
Mulan
17
4 / 7 / 5
11,692
487
18,923
24,224
23,654
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Masaa878
Thanatos
18
11 / 5 / 4
12,537
522
15,707
23,103
11,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
jona856m
Cthulhu
17
2 / 4 / 8
11,303
471
11,981
19,548
24,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 4 / 5
11,023
459
14,831
9,961
4,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Jolantina
Medusa
15
1 / 9 / 3
9,543
398
12,642
22,213
8,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Splashyie
Lancelot
17
9 / 9 / 3
12,083
503
11,441
22,950
10,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
areonix
Guan Yu
18
9 / 6 / 7
12,260
511
18,519
30,174
41,505
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
ghost2k5x
Fafnir
15
1 / 3 / 11
10,964
457
9,733
28,682
35,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
31
Kills
23
23
Deaths
31
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
7
3
12
4.33
W
Poseidon
Damian-R-Vera
Poseidon
7
4
5
2.38
L
Kukulkan
3
4
5
1.38
W
Mulan
GoldPatii
Mulan
4
7
5
0.93
L
Medusa
Jolantina
Medusa
1
9
3
0.28
W
Thanatos
Masaa878
Thanatos
11
5
4
2.6
L
Lancelot
Splashyie
Lancelot
9
9
3
1.17
L
Guan Yu
areonix
Guan Yu
9
6
7
2.08
L
Fafnir
ghost2k5x
Fafnir
1
3
11
2.17
W
Cthulhu
jona856m
Cthulhu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,269
Damage
67,166
96,660
Taken
113,980
74,209
Mitigated
100,055
32,071
Healing
22,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,316
9,641
0
5,196
13,355
7,162
715
3,999
9,356
0
85,763
W
Poseidon
Damian-R-Vera
Poseidon
19,342
1,170
0
4,536
16,430
7,487
0
5,808
10,622
114,256
0
L
Kukulkan
14,831
1,315
0
977
9,961
4,561
690
2,703
7,258
90,580
0
W
Mulan
GoldPatii
Mulan
18,923
2,255
0
2,668
24,224
23,654
1,409
5,558
18,666
0
75,012
L
Medusa
Jolantina
Medusa
12,642
6,019
0
5,007
22,213
8,302
0
7,111
15,102
0
70,663
W
Thanatos
Masaa878
Thanatos
15,707
4,725
0
16,202
23,103
11,100
586
4,070
19,033
0
67,745
L
Lancelot
Splashyie
Lancelot
11,441
2,678
0
1,477
22,950
10,093
0
5,754
17,196
0
76,829
L
Guan Yu
areonix
Guan Yu
18,519
1,833
665
8,257
30,174
41,505
0
3,932
26,242
0
67,078
L
Fafnir
ghost2k5x
Fafnir
9,733
2,777
0
5,946
28,682
35,594
0
11,823
16,859
36,213
0
W
Cthulhu
jona856m
Cthulhu
11,981
898
906
2,563
19,548
24,806
954
5,129
14,419
57,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,495
Gold Earned
55,873
565
Minions Killed
484
0
Camps Cleared
0
2,218,250
Distance Traveled
2,022,651
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,917
497
122
5
0
424,108
5
W
Poseidon
13,046
544
182
8
0
442,539
2
L
Kukulkan
11,023
459
145
6
0
337,085
1
W
Mulan
11,692
487
118
5
0
416,602
15
L
Medusa
9,543
398
93
4
0
377,765
3
W
Thanatos
12,537
522
88
4
0
460,875
1
L
Lancelot
12,083
503
97
4
0
429,581
0
L
Guan Yu
12,260
511
105
4
0
394,767
0
L
Fafnir
10,964
457
44
2
0
483,453
5
W
Cthulhu
11,303
471
55
2
0
474,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role