Player Matchup

Danzaburou
Danzaburou
GIGN_PRIME
Danzaburou
Level 47
God Stats
3W - 4L
1,696 SR
Queue Stats
31W - 38L
1,344 Elo+
Party 2
Sobek
Sobek
MrDieg76
Sobek
Level 29
God Stats
3W - 9L
1,293 SR
Queue Stats
38W - 41L
1,380 Elo+
Party 2
Lancelot
Lancelot
lorenzobianchi95
Lancelot
Level 104
God Stats
2W - 7L
1,292 SR
Queue Stats
134W - 147L
1,447 Elo+
Solo
Kali
Kali
myTHiKGames
Kali
Level 62
God Stats
50W - 32L
1,606 SR
Queue Stats
206W - 222L
1,416 Elo+
Party 3
Chang'e
Chang'e
xTaz_Yoyo_
Chang'e
Level 69
God Stats
34W - 24L
1,551 SR
Queue Stats
304W - 273L
1,433 Elo+
Party 3
Team Averages
Level 62
1,488 SR
1,404 Elo+

VS

Team Averages
Level 48
1,438 SR
1,398 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
I-Ex_-M1L1T4R-Il
Neith
Level 13
God Stats
3W - 9L
1,387 SR
Queue Stats
327W - 356L
1,135 Elo+
Party 1
King Arthur
King Arthur
M0B4_K4RM4_
King Arthur
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
96W - 46L
1,564 Elo+
Party 1
Bellona
Bellona
M0B4_RUSH3R_
Bellona
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,209 Elo+
Party 1
Bastet
Bastet
M0B4_T0XlC_
Bastet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 64L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GIGN_PRIME
Danzaburou
15
6 / 0 / 3
9,767
514
10,802
12,480
6,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
MrDieg76
Sobek
14
1 / 0 / 8
8,685
457
4,172
11,051
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 0
9,887
520
14,150
17,670
20,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 2 / 6
9,340
492
7,235
22,225
11,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
xTaz_Yoyo_
Chang'e
17
5 / 0 / 6
10,084
531
14,706
11,958
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 3 / 1
9,001
474
11,117
11,545
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
7,887
415
4,207
7,293
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
M0B4_K4RM4_
King Arthur
11
0 / 5 / 0
7,164
377
7,485
18,159
10,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
M0B4_RUSH3R_
Bellona
15
3 / 2 / 2
9,829
517
12,424
20,496
27,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
14
2 / 2 / 1
8,616
453
10,723
17,788
7,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
6
6
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Danzaburou
GIGN_PRIME
Danzaburou
6
0
3
7.5
L
1
3
0
0.33
L
King Arthur
M0B4_K4RM4_
King Arthur
0
5
0
0
L
Bellona
M0B4_RUSH3R_
Bellona
3
2
2
2
L
Bastet
2
2
1
1.25
W
Sobek
MrDieg76
Sobek
1
0
8
5
W
3
4
0
0.75
W
0
2
6
1.5
W
Chang'e
xTaz_Yoyo_
Chang'e
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,065
Damage
45,956
75,384
Taken
75,281
56,785
Mitigated
52,454
31,042
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,117
2,413
0
3,097
11,545
4,340
1,382
7,562
3,983
74,791
0
W
Danzaburou
GIGN_PRIME
Danzaburou
10,802
4,708
0
7,295
12,480
6,470
952
2,346
10,134
0
78,727
L
4,207
2,525
464
1,962
7,293
2,975
0
2,557
4,736
0
34,710
L
King Arthur
M0B4_K4RM4_
King Arthur
7,485
608
0
3,343
18,159
10,505
220
4,100
14,059
0
44,845
L
Bellona
M0B4_RUSH3R_
Bellona
12,424
5,547
0
4,906
20,496
27,470
547
2,424
18,072
0
72,397
L
Bastet
10,723
2,572
0
6,994
17,788
7,164
77
2,235
15,553
0
64,006
W
Sobek
MrDieg76
Sobek
4,172
244
0
3,540
11,051
12,979
104
953
10,098
17,128
0
W
14,150
2,458
0
3,883
17,670
20,359
0
767
16,903
0
72,655
W
7,235
3,388
0
7,717
22,225
11,243
666
1,603
20,622
0
106,529
W
Chang'e
xTaz_Yoyo_
Chang'e
14,706
1,599
2,537
6,070
11,958
5,734
0
5,448
6,510
74,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,763
Gold Earned
42,497
546
Minions Killed
479
0
Camps Cleared
0
1,900,622
Distance Traveled
1,794,598
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,001
474
134
7
0
341,000
9
W
Danzaburou
9,767
514
137
7
0
337,867
1
L
Neith
7,887
415
59
3
0
334,015
3
L
King Arthur
7,164
377
62
3
0
381,788
4
L
Bellona
9,829
517
131
7
0
371,675
5
L
Bastet
8,616
453
93
5
0
366,120
6
W
Sobek
8,685
457
13
1
0
375,895
2
W
Lancelot
9,887
520
126
7
0
378,928
3
W
Kali
9,340
492
136
7
0
420,712
4
W
Chang'e
10,084
531
134
7
0
387,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role