Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fordybhoy22
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,749 Elo+
Party 3
Izanami
Izanami
Kingjocke
Izanami
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 54L
1,570 Elo+
Solo
Bastet
Bastet
Yaiks
Bastet
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 52L
1,362 Elo+
Solo
Lancelot
Lancelot
toptheshaddow99
Lancelot
Level 108
God Stats
2W - 3L
1,284 SR
Queue Stats
160W - 164L
1,488 Elo+
Party 3
Team Averages
Level 48
1,457 SR
1,534 Elo+

VS

Team Averages
Level 73
1,613 SR
1,628 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Fenrirx97
Odin
Level 160
God Stats
2W - 1L
1,639 SR
Queue Stats
183W - 146L
1,647 Elo+
Party 2
Lancelot
Lancelot
LouisDumm
Lancelot
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 1
Thor
Thor
SUSANOWAZ
Thor
Level 34
God Stats
13W - 8L
1,679 SR
Queue Stats
141W - 96L
1,616 Elo+
Party 2
Ullr
Ullr
UIIrOrTroII
Ullr
Level 28
God Stats
7W - 3L
1,749 SR
Queue Stats
30W - 9L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 4 / 1
7,218
516
6,841
11,408
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 9 / 0
5,258
376
2,671
15,060
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Kingjocke
Izanami
11
0 / 3 / 0
6,509
465
3,503
9,848
3,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Yaiks
Bastet
11
1 / 5 / 1
6,616
473
5,589
16,002
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
11
0 / 8 / 0
6,582
470
4,024
14,190
8,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 11
7,682
549
5,371
9,250
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
14
6 / 1 / 5
9,134
652
9,901
10,650
9,040
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
LouisDumm
Lancelot
13
7 / 1 / 9
8,329
595
6,900
8,623
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
13
10 / 1 / 8
8,583
613
14,728
11,189
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 2
8,455
604
8,876
9,580
3,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
3
Kills
29
29
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
1
0.63
W
Cthulhu
 
Cthulhu
2
0
11
7.5
W
Odin
6
1
5
8.5
L
0
9
0
0
L
Izanami
Kingjocke
Izanami
0
3
0
0
W
Lancelot
LouisDumm
Lancelot
7
1
9
11.5
W
Thor
10
1
8
14
W
4
1
2
5
L
Bastet
Yaiks
Bastet
1
5
1
0.3
L
Lancelot
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
45,776
66,508
Taken
49,292
33,252
Mitigated
28,676
17,280
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,841
717
0
2,258
11,408
4,303
0
417
10,991
50,179
0
W
Cthulhu
 
Cthulhu
5,371
1,269
794
2,761
9,250
8,675
0
2,207
6,957
33,126
0
W
Odin
9,901
2,273
0
720
10,650
9,040
0
1,203
9,371
0
55,705
L
2,671
977
0
290
15,060
11,136
0
3,525
11,535
9,724
0
L
Izanami
Kingjocke
Izanami
3,503
1,765
0
3,239
9,848
3,744
0
1,329
8,519
0
58,010
W
Lancelot
LouisDumm
Lancelot
6,900
1,590
0
250
8,623
3,495
0
1,005
7,528
0
55,996
W
Thor
14,728
3,646
0
2,986
11,189
3,895
0
2,563
8,588
0
41,385
W
8,876
2,872
0
1,039
9,580
3,571
891
2,821
6,433
0
81,626
L
Bastet
Yaiks
Bastet
5,589
1,382
0
8,800
16,002
5,944
0
100
15,902
0
43,225
L
Lancelot
4,024
1,123
0
2,693
14,190
8,125
329
0
14,190
0
39,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
42,183
358
Minions Killed
387
0
Camps Cleared
0
1,285,483
Distance Traveled
1,437,931
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,218
516
99
7
0
251,501
0
W
Cthulhu
7,682
549
37
3
0
286,393
3
W
Odin
9,134
652
94
7
0
265,966
1
L
Ares
5,258
376
7
1
0
263,565
0
L
Izanami
6,509
465
98
7
0
262,192
6
W
Lancelot
8,329
595
86
6
0
347,732
0
W
Thor
8,583
613
56
4
0
275,343
1
W
Ullr
8,455
604
114
8
0
262,497
2
L
Bastet
6,616
473
71
5
0
271,619
2
L
Lancelot
6,582
470
83
6
0
236,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role