Player Matchup

Lancelot
Lancelot
Rodnitzky21
Lancelot
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,374 Elo+
Solo
Cerberus
Cerberus
RooseLou
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,111 Elo+
Solo
Chaac
Chaac
TheWhitePharoh
Chaac
Level 61
God Stats
0W - 3L
1,462 SR
Queue Stats
71W - 91L
1,310 Elo+
Party 1
Terra
Terra
smolderwolf
Terra
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
10W - 18L
1,107 Elo+
Party 1
Aphrodite
Aphrodite
zombeekiller4u
Aphrodite
Level 123
God Stats
1W - 1L
1,799 SR
Queue Stats
58W - 86L
1,509 Elo+
Solo
Team Averages
Level 67
1,511 SR
1,282 Elo+

VS

Team Averages
Level 110
1,627 SR
1,459 Elo+
Lancelot
Lancelot
BoTw Wasser
Lancelot
Level 108
God Stats
3W - 0L
1,761 SR
Queue Stats
64W - 61L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Na1th_an
Danzaburou
Level 140
God Stats
24W - 30L
1,553 SR
Queue Stats
295W - 335L
1,386 Elo+
Solo
Anubis
Anubis
RYGARtheBARBAR
Anubis
Level 134
God Stats
5W - 2L
1,470 SR
Queue Stats
264W - 295L
1,531 Elo+
Solo
Hades
Hades
TalkierPepper20
Hades
Level 13
God Stats
18W - 15L
1,708 SR
Queue Stats
33W - 37L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
bain97
Sun Wukong
Level 155
God Stats
4W - 1L
1,643 SR
Queue Stats
63W - 79L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Rodnitzky21
Lancelot
15
1 / 6 / 2
9,306
620
6,322
16,998
6,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
RooseLou
Cerberus
16
0 / 6 / 0
9,566
638
2,299
18,577
9,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 5 / 3
9,483
632
16,655
28,293
33,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
0 / 7 / 0
8,877
592
4,023
20,172
17,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
zombeekiller4u
Aphrodite
17
2 / 5 / 2
10,001
667
13,402
15,595
13,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BoTw Wasser
Lancelot
20
8 / 0 / 12
12,586
839
22,084
16,421
12,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Na1th_an
Danzaburou
17
5 / 1 / 16
11,176
745
16,419
12,741
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 1 / 20
10,763
718
11,571
10,665
6,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 1 / 8
12,031
802
19,211
12,251
8,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
bain97
Sun Wukong
17
2 / 2 / 14
10,309
687
9,182
18,540
14,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
99
4
Kills
29
29
Deaths
5
7
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BoTw Wasser
Lancelot
8
0
12
14
W
Danzaburou
Na1th_an
Danzaburou
5
1
16
13
W
1
1
20
11
L
Lancelot
Rodnitzky21
Lancelot
1
6
2
0.33
L
Cerberus
RooseLou
Cerberus
0
6
0
0
W
13
1
8
17
L
1
5
3
0.5
W
Sun Wukong
bain97
Sun Wukong
2
2
14
4.5
L
0
7
0
0
L
Aphrodite
zombeekiller4u
Aphrodite
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
78,467
99,635
Taken
70,618
81,380
Mitigated
47,801
24,558
Healing
28,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BoTw Wasser
Lancelot
22,084
5,851
0
2,947
16,421
12,773
81
3,824
12,418
0
87,951
W
Danzaburou
Na1th_an
Danzaburou
16,419
8,069
0
5,452
12,741
6,546
2,291
3,671
9,070
0
40,188
W
11,571
1,016
1,266
6,348
10,665
6,149
1,115
2,632
8,033
44,641
0
L
Lancelot
Rodnitzky21
Lancelot
6,322
548
160
1,030
16,998
6,906
79
6,430
10,288
0
18,198
L
Cerberus
RooseLou
Cerberus
2,299
367
0
2,122
18,577
9,499
828
2,884
15,515
24,917
0
W
19,211
743
868
4,141
12,251
8,188
2,158
3,607
8,644
36,377
0
L
16,655
1,897
0
3,395
28,293
33,860
0
7,756
19,975
0
45,163
W
Sun Wukong
bain97
Sun Wukong
9,182
2,032
0
7,226
18,540
14,145
2,503
5,990
12,550
0
29,042
L
4,023
870
3,174
2,364
20,172
17,741
0
5,859
13,839
10,593
0
L
Aphrodite
zombeekiller4u
Aphrodite
13,402
1,180
7,303
5,010
15,595
13,374
358
6,232
8,936
44,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
56,865
215
Minions Killed
304
0
Camps Cleared
0
1,231,198
Distance Traveled
1,525,296
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,586
839
113
8
0
365,065
0
W
Danzaburou
11,176
745
43
3
0
286,851
0
W
Anubis
10,763
718
50
3
0
248,604
4
L
Lancelot
9,306
620
18
1
0
271,724
0
L
Cerberus
9,566
638
68
5
0
239,590
0
W
Hades
12,031
802
54
4
0
294,445
0
L
Chaac
9,483
632
48
3
0
267,832
2
W
Sun Wukong
10,309
687
44
3
0
330,331
1
L
Terra
8,877
592
4
0
0
202,868
1
L
Aphrodite
10,001
667
77
5
0
249,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role