Player Matchup

Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
CAUT10N
Apollo
Platinum III
Level 158
God Stats
14W - 8L
1,676 SR
Queue Stats
215W - 210L
1,720 MMR
Solo
Ymir
Ymir
Silver I
Dеxter
Ymir
Silver I
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 31L
1,638 MMR
Solo
Bakasura
Bakasura
Platinum V
StreamerPT
Bakasura
Platinum V
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 151L
1,685 MMR
Solo
Ra
Ra
Silver I
Мuse
Ra
Silver I
Level 160
God Stats
3W - 0L
1,704 SR
Queue Stats
37W - 35L
1,643 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,576 SR
1,637 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,689 SR
1,614 MMR
Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
Catapacman
Agni
Platinum V
Level 157
God Stats
200W - 162L
1,596 SR
Queue Stats
658W - 653L
1,711 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
DAMICHECHU
Kuzenbo
Gold II
Level 89
God Stats
1W - 4L
1,754 SR
Queue Stats
244W - 248L
1,663 MMR
Solo
Anhur
Anhur
Silver II
Jordi12341
Anhur
Silver II
Level 125
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 6L
1,593 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
sTreNnnnn
Kumbhakarna
Bronze III
Level 73
God Stats
0W - 1L
1,916 SR
Queue Stats
3W - 4L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 0 / 4
6,989
582
6,350
12,323
8,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
CAUT10N
Apollo
12
3 / 0 / 3
7,625
635
4,395
5,713
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Dеxter
Ymir
10
4 / 0 / 9
7,345
612
5,144
8,937
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
StreamerPT
Bakasura
11
5 / 2 / 4
7,196
600
5,903
9,583
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
4 / 0 / 7
7,662
639
8,192
6,599
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
UllrIzanamiArtioFreyaShiva

VS

Bans
CliodhnaGebThothYu HuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 2 / 1
5,987
499
3,175
7,447
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 0
5,762
480
7,212
7,409
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
DAMICHECHU
Kuzenbo
10
0 / 5 / 1
5,769
481
4,860
10,464
9,028
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
9
0 / 3 / 0
5,423
452
4,773
8,587
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
sTreNnnnn
Kumbhakarna
8
0 / 4 / 2
5,168
431
2,255
10,716
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
2
2
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
4
3
L
Mercury
 
Mercury
1
2
1
0.75
W
Apollo
CAUT10N
Apollo
3
0
3
4.5
L
1
3
0
0.33
L
Kuzenbo
DAMICHECHU
Kuzenbo
0
5
1
0.1
W
Ymir
Dеxter
Ymir
4
0
9
8.5
L
Anhur
0
3
0
0
W
Bakasura
StreamerPT
Bakasura
5
2
4
3.5
L
Kumbhakarna
sTreNnnnn
Kumbhakarna
0
4
2
0.25
W
Ra
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
22,275
43,155
Taken
44,623
24,643
Mitigated
23,775
15,994
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,350
2,994
0
6,196
12,323
8,964
647
4,671
7,652
0
48,777
L
Mercury
 
Mercury
3,175
1,337
0
720
7,447
2,555
0
1,574
5,713
0
42,921
W
Apollo
CAUT10N
Apollo
4,395
2,532
0
1,670
5,713
1,922
0
757
4,956
0
53,801
L
7,212
757
0
500
7,409
2,648
0
3,244
4,036
48,042
0
L
Kuzenbo
DAMICHECHU
Kuzenbo
4,860
1,736
0
2,070
10,464
9,028
0
624
9,580
38,277
0
W
Ymir
Dеxter
Ymir
5,144
1,807
216
2,078
8,937
6,685
0
2,862
6,075
18,144
0
L
Anhur
4,773
3,104
0
3,232
8,587
2,663
0
2,364
5,848
0
35,541
W
Bakasura
StreamerPT
Bakasura
5,903
4,187
0
1,716
9,583
4,077
683
3,446
6,137
0
39,907
L
Kumbhakarna
sTreNnnnn
Kumbhakarna
2,255
394
0
2,141
10,716
6,881
0
5,530
5,046
9,785
0
W
Ra
8,192
1,472
1,127
2,991
6,599
2,995
0
3,224
3,375
65,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
28,109
389
Minions Killed
304
0
Camps Cleared
0
1,206,524
Distance Traveled
1,167,122
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,989
582
71
6
0
219,282
5
L
Mercury
5,987
499
73
6
0
269,818
0
W
Apollo
7,625
635
102
9
0
231,173
4
L
Agni
5,762
480
89
7
0
227,927
2
L
Kuzenbo
5,769
481
71
6
0
227,537
3
W
Ymir
7,345
612
23
2
0
238,180
5
L
Anhur
5,423
452
59
5
0
206,392
1
W
Bakasura
7,196
600
87
7
0
265,114
3
L
Kumbhakarna
5,168
431
12
1
0
235,448
4
W
Ra
7,662
639
106
9
0
252,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role