Player Matchup

Jormungandr
Jormungandr
Azar Hikari
Jormungandr
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 24L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
SoftScopes69
Baron Samedi
Level 48
God Stats
4W - 8L
1,534 SR
Queue Stats
7W - 18L
1,319 Elo+
Solo
Cernunnos
Cernunnos
V1pEr xK
Cernunnos
Level 68
God Stats
16W - 13L
1,500 SR
Queue Stats
328W - 327L
1,497 Elo+
Solo
Lancelot
Lancelot
Voltifina
Lancelot
Level 160
God Stats
9W - 8L
1,606 SR
Queue Stats
87W - 90L
1,487 Elo+
Solo
Eset
Eset
yankeefan97531
Eset
Level 143
God Stats
22W - 23L
1,490 SR
Queue Stats
436W - 438L
1,463 Elo+
Solo
Team Averages
Level 90
1,526 SR
1,423 Elo+

VS

Team Averages
Level 95
1,499 SR
1,432 Elo+
Xbalanque
Xbalanque
Excite Flame
Xbalanque
Level 102
God Stats
4W - 2L
1,324 SR
Queue Stats
139W - 122L
1,520 Elo+
Party 1
Awilix
Awilix
Proudsouthrnvet
Awilix
Level 149
God Stats
20W - 10L
1,561 SR
Queue Stats
217W - 179L
1,569 Elo+
Party 1
Geb
Geb
RxgueTrikova
Geb
Level 47
God Stats
10W - 6L
1,728 SR
Queue Stats
53W - 41L
1,555 Elo+
Party 1
Lancelot
Lancelot
eungmoney
Lancelot
Level 108
God Stats
1W - 0L
1,423 SR
Queue Stats
2W - 9L
1,102 Elo+
Solo
Hades
Hades
iamaroc98
Hades
Level 68
God Stats
13W - 16L
1,459 SR
Queue Stats
653W - 665L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azar Hikari
Jormungandr
8
2 / 2 / 0
5,356
487
4,169
6,248
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
SoftScopes69
Baron Samedi
10
0 / 1 / 0
5,715
520
2,286
4,783
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
V1pEr xK
Cernunnos
9
0 / 1 / 1
5,322
484
2,855
7,021
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Voltifina
Lancelot
8
0 / 2 / 1
5,163
469
5,680
8,532
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,830
530
3,826
5,138
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Excite Flame
Xbalanque
10
1 / 0 / 2
5,412
492
3,621
4,422
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 3
5,589
508
3,817
9,712
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 1
5,239
476
2,361
5,360
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
eungmoney
Lancelot
12
2 / 0 / 0
6,729
612
3,834
5,843
3,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
iamaroc98
Hades
10
2 / 0 / 1
5,831
530
2,992
6,394
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Azar Hikari
Jormungandr
2
2
0
1
W
Xbalanque
Excite Flame
Xbalanque
1
0
2
2
W
1
1
3
2.5
W
1
2
1
0.75
L
Baron Samedi
SoftScopes69
Baron Samedi
0
1
0
0
L
Cernunnos
V1pEr xK
Cernunnos
0
1
1
0.5
L
Lancelot
Voltifina
Lancelot
0
2
1
0.25
W
Lancelot
eungmoney
Lancelot
2
0
0
2
W
Hades
iamaroc98
Hades
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,816
Damage
16,625
31,722
Taken
31,731
12,871
Mitigated
14,436
10,985
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Azar Hikari
Jormungandr
4,169
1,656
121
299
6,248
2,994
176
1,265
4,957
30,913
0
W
Xbalanque
Excite Flame
Xbalanque
3,621
687
0
908
4,422
1,216
350
1,153
3,269
0
30,576
W
3,817
1,648
0
1,940
9,712
3,429
0
1,403
8,309
0
43,435
W
2,361
99
113
1,709
5,360
3,675
162
1,589
3,771
12,164
0
L
Baron Samedi
SoftScopes69
Baron Samedi
2,286
617
0
1,728
4,783
2,512
168
0
4,783
32,852
0
L
Cernunnos
V1pEr xK
Cernunnos
2,855
1,154
0
3,864
7,021
2,662
0
1,339
5,682
0
38,307
L
Lancelot
Voltifina
Lancelot
5,680
1,362
0
3,496
8,532
2,991
0
1,235
7,177
0
33,233
W
Lancelot
eungmoney
Lancelot
3,834
638
0
1,125
5,843
3,022
0
2,592
3,251
0
43,343
W
Hades
iamaroc98
Hades
2,992
440
153
2,120
6,394
3,094
84
3,544
2,850
25,304
0
L
3,826
283
0
1,477
5,138
1,712
0
1,272
3,770
35,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
28,800
304
Minions Killed
292
0
Camps Cleared
0
1,015,108
Distance Traveled
1,134,145
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,356
487
46
4
0
200,219
3
W
Xbalanque
5,412
492
54
5
0
209,153
0
W
Awilix
5,589
508
69
6
0
259,595
3
W
Geb
5,239
476
16
1
0
213,929
0
L
Baron Samedi
5,715
520
71
6
0
176,980
1
L
Cernunnos
5,322
484
55
5
0
179,878
2
L
Lancelot
5,163
469
64
6
0
236,747
1
W
Lancelot
6,729
612
96
9
0
245,866
4
W
Hades
5,831
530
57
5
0
205,602
1
L
Eset
5,830
530
68
6
0
221,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role