Player Matchup

Lancelot
Lancelot
Carcanken
Lancelot
Level 49
God Stats
1W - 1L
1,806 SR
Queue Stats
16W - 19L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
KILLERxDOLLY
Cthulhu
Level 31
God Stats
29W - 40L
1,424 SR
Queue Stats
51W - 85L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
MysticPrime
Nu Wa
Level 28
God Stats
12W - 13L
1,524 SR
Queue Stats
16W - 20L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VILE_V4LENT1NE
Ah Muzen Cab
Level 61
God Stats
8W - 2L
1,551 SR
Queue Stats
77W - 119L
1,385 Elo+
Party 1
Merlin
Merlin
YintingChou
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 35
1,561 SR
1,415 Elo+

VS

Team Averages
Level 81
1,451 SR
1,421 Elo+
Lancelot
Lancelot
Bandrsntch
Lancelot
Level 28
God Stats
0W - 3L
1,300 SR
Queue Stats
20W - 21L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Battle-Spliff
Zhong Kui
Level 26
God Stats
1W - 2L
1,524 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Officer_OMEGA_X
Morgan Le Fay
Level 66
God Stats
0W - 2L
1,358 SR
Queue Stats
90W - 92L
1,305 Elo+
Solo
Ares
Ares
TwnCheeseburger
Ares
Level 127
God Stats
10W - 12L
1,455 SR
Queue Stats
233W - 281L
1,428 Elo+
Solo
Ravana
Ravana
theBussyBandit
Ravana
Level 160
God Stats
2W - 5L
1,620 SR
Queue Stats
67W - 77L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Carcanken
Lancelot
18
9 / 0 / 2
10,028
836
15,482
9,146
4,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KILLERxDOLLY
Cthulhu
15
0 / 1 / 2
8,139
678
3,042
10,024
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 1 / 6
8,873
739
10,422
7,738
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
VILE_V4LENT1NE
Ah Muzen Cab
17
1 / 3 / 3
9,186
766
10,098
10,989
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Merlin
15
1 / 3 / 5
8,392
699
4,441
8,142
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bandrsntch
Lancelot
14
0 / 2 / 2
8,126
677
3,467
9,968
4,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Battle-Spliff
Zhong Kui
15
3 / 5 / 1
8,750
729
11,918
17,370
15,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Officer_OMEGA_X
Morgan Le Fay
17
2 / 2 / 2
9,247
771
8,054
10,371
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 2 / 2
8,133
678
3,100
12,985
14,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 0
8,585
715
4,141
8,027
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
8
8
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bandrsntch
Lancelot
0
2
2
0.5
L
Zhong Kui
Battle-Spliff
Zhong Kui
3
5
1
0.7
W
Lancelot
Carcanken
Lancelot
9
0
2
10
W
Cthulhu
KILLERxDOLLY
Cthulhu
0
1
2
1
W
2
1
6
5
L
Morgan Le Fay
Officer_OMEGA_X
Morgan Le Fay
2
2
2
1.5
L
1
2
2
1
W
Ah Muzen Cab
VILE_V4LENT1NE
Ah Muzen Cab
1
3
3
0.83
W
Merlin
1
3
5
1.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,485
Damage
30,680
46,039
Taken
58,721
26,553
Mitigated
43,804
6,551
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bandrsntch
Lancelot
3,467
877
0
369
9,968
4,012
165
2,880
7,027
0
31,411
L
Zhong Kui
Battle-Spliff
Zhong Kui
11,918
852
0
4,686
17,370
15,134
357
3,193
14,015
36,808
0
W
Lancelot
Carcanken
Lancelot
15,482
3,784
0
548
9,146
4,813
1,013
3,496
5,650
0
32,289
W
Cthulhu
KILLERxDOLLY
Cthulhu
3,042
158
584
566
10,024
9,286
78
5,178
4,846
17,586
0
W
10,422
4,374
81
782
7,738
3,207
993
3,569
4,169
30,164
0
L
Morgan Le Fay
Officer_OMEGA_X
Morgan Le Fay
8,054
2,069
0
3,218
10,371
5,477
0
3,314
6,875
40,151
0
L
3,100
130
130
171
12,985
14,638
410
5,105
7,880
17,905
0
W
Ah Muzen Cab
VILE_V4LENT1NE
Ah Muzen Cab
10,098
4,108
168
2,822
10,989
5,462
1,972
6,956
4,033
0
49,221
W
Merlin
4,441
872
0
1,000
8,142
3,785
101
3,873
4,269
16,809
0
L
4,141
766
0
1,832
8,027
4,543
429
2,862
5,019
0
25,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,618
Gold Earned
42,841
223
Minions Killed
260
0
Camps Cleared
0
1,144,843
Distance Traveled
1,201,683
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,126
677
60
5
0
284,114
1
L
Zhong Kui
8,750
729
56
5
0
202,502
1
W
Lancelot
10,028
836
40
3
0
293,152
0
W
Cthulhu
8,139
678
26
2
0
206,198
0
W
Nu Wa
8,873
739
42
4
0
229,444
3
L
Morgan Le Fay
9,247
771
68
6
0
196,564
0
L
Ares
8,133
678
23
2
0
231,231
1
W
Ah Muzen Cab
9,186
766
75
6
0
221,389
0
W
Merlin
8,392
699
40
3
0
194,660
2
L
Ravana
8,585
715
53
4
0
287,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role