Player Matchup

Anhur
Anhur
Masters
Juanpa1000
Anhur
Masters
Level 159
God Stats
6W - 3L
1,489 SR
Queue Stats
129W - 43L
2,473 MMR
Party 1
Atlas
Atlas
Masters
RaPiiDzZ xFuRy
Atlas
Masters
Level 158
God Stats
1W - 1L
1,654 SR
Queue Stats
118W - 47L
2,822 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
darkBLASTER 272
Baron Samedi
Masters
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 39L
2,507 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,548 SR
2,601 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,563 SR
1,796 MMR
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
ArmoBandit
Fenrir
Platinum II
Level 127
God Stats
21W - 21L
1,571 SR
Queue Stats
170W - 249L
1,935 MMR
Solo
Odin
Odin
Platinum I
XER_PSYCORE_987
Odin
Platinum I
Level 159
God Stats
0W - 2L
1,620 SR
Queue Stats
59W - 45L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
8 / 1 / 4
8,705
871
12,801
9,055
3,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 8
8,601
860
8,428
10,587
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
darkBLASTER 272
Baron Samedi
12
0 / 2 / 10
7,121
712
6,983
5,626
4,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SobekPersephoneAh Muzen CabThothBacchus

VS

Bans
ShivaCabrakanAchillesCthulhuHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 3 / 1
6,704
670
6,512
10,176
7,352
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ArmoBandit
Fenrir
10
1 / 5 / 2
6,373
637
5,252
11,054
5,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
5,837
584
4,792
10,978
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
1
0.83
L
Fenrir
ArmoBandit
Fenrir
1
5
2
0.4
W
Anhur
8
1
4
10
W
4
0
8
8
L
0
4
2
0.25
W
Baron Samedi
darkBLASTER 272
Baron Samedi
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,212
Damage
16,556
25,268
Taken
32,208
18,910
Mitigated
20,582
9,806
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,512
823
0
4,463
10,176
7,352
0
4,982
5,194
25,963
0
L
Fenrir
ArmoBandit
Fenrir
5,252
1,057
0
1,106
11,054
5,593
0
5,699
5,355
0
11,708
W
Anhur
12,801
8,734
0
3,665
9,055
3,807
2,190
1,947
6,764
0
36,035
W
8,428
3,509
0
3,144
10,587
11,073
35
2,926
7,299
22,861
0
L
4,792
1,118
0
1,133
10,978
7,637
0
4,730
6,248
0
12,066
W
Baron Samedi
darkBLASTER 272
Baron Samedi
6,983
1,299
946
2,051
5,626
4,030
532
2,006
3,503
24,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,427
Gold Earned
18,914
119
Minions Killed
86
6
Camps Cleared
2
564,061
Distance Traveled
529,110
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,704
670
59
6
1
162,439
3
L
Fenrir
6,373
637
14
1
1
181,949
4
W
Anhur
8,705
871
67
7
5
187,362
3
W
Atlas
8,601
860
18
2
0
201,678
4
L
Odin
5,837
584
13
1
0
184,722
1
W
Baron Samedi
7,121
712
34
3
1
175,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role