Player Matchup

Ymir
Ymir
MunkyWerk
Ymir
Level 125
God Stats
7W - 7L
1,601 SR
Queue Stats
517W - 420L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
NexusSentinels
Heimdallr
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
151W - 68L
1,635 Elo+
Party 2
Chang'e
Chang'e
SUN GOD JESUS
Chang'e
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 104L
1,321 Elo+
Solo
Team Averages
Level 87
1,606 SR
1,510 Elo+

VS

Team Averages
Level 67
1,432 SR
1,253 Elo+
Atlas
Atlas
DA V IDoss 10
Atlas
Level 59
God Stats
25W - 26L
1,565 SR
Queue Stats
86W - 110L
1,391 Elo+
Solo
Lancelot
Lancelot
Dan15989
Lancelot
Level 115
God Stats
2W - 4L
1,232 SR
Queue Stats
5W - 18L
1,190 Elo+
Party 1
Yu Huang
Yu Huang
Yosakan
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 5 / 5
10,840
602
6,322
24,146
21,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NexusSentinels
Heimdallr
19
6 / 2 / 0
13,111
728
18,791
18,672
8,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
15
1 / 7 / 4
11,036
613
6,226
16,905
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
12,851
714
17,418
21,195
24,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Dan15989
Lancelot
15
1 / 4 / 11
11,094
616
14,935
17,045
14,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
Yosakan
Yu Huang
18
10 / 1 / 4
12,759
709
20,102
9,289
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
14
14
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
11
4.25
L
Lancelot
Dan15989
Lancelot
1
4
11
1.63
W
Ymir
0
5
5
0.5
W
Heimdallr
NexusSentinels
Heimdallr
6
2
0
3
W
Chang'e
1
7
4
0.43
L
Yu Huang
Yosakan
Yu Huang
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
52,455
59,723
Taken
47,529
38,219
Mitigated
44,285
16,297
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,418
6,572
0
5,566
21,195
24,359
380
6,072
15,123
45,503
0
L
Lancelot
Dan15989
Lancelot
14,935
1,409
0
2,955
17,045
14,763
214
4,203
12,836
0
50,753
W
Ymir
6,322
1,177
0
2,922
24,146
21,288
325
16,058
8,088
27,940
0
W
Heimdallr
NexusSentinels
Heimdallr
18,791
11,647
831
6,208
18,672
8,653
2,041
11,140
7,532
0
64,937
W
Chang'e
6,226
777
2,892
3,444
16,905
8,278
528
10,826
6,079
27,606
0
L
Yu Huang
Yosakan
Yu Huang
20,102
2,233
0
219
9,289
5,163
1,322
2,869
6,420
48,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
36,704
179
Minions Killed
193
7
Camps Cleared
8
883,097
Distance Traveled
1,076,846
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,851
714
40
2
2
355,962
1
L
Lancelot
11,094
616
71
4
4
422,631
3
W
Ymir
10,840
602
29
2
0
310,267
7
W
Heimdallr
13,111
728
120
7
4
319,557
4
W
Chang'e
11,036
613
30
2
3
253,273
0
L
Yu Huang
12,759
709
82
5
2
298,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role