Player Matchup

Neith
Neith
Silver III
AstaMuteki
Neith
Silver III
Level 66
God Stats
1W - 4L
1,474 SR
Queue Stats
2W - 8L
1,366 MMR
Party 3
Cliodhna
Cliodhna
Gold II
CripplingDe
Cliodhna
Gold II
Level 119
God Stats
3W - 7L
1,374 SR
Queue Stats
142W - 147L
1,581 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
DekuMuteki
Baron Samedi
Silver I
Level 106
God Stats
3W - 3L
1,619 SR
Queue Stats
7W - 9L
1,598 MMR
Party 3
Nemesis
Nemesis
Gold II
ItZKimz98
Nemesis
Gold II
Level 129
God Stats
5W - 7L
1,171 SR
Queue Stats
215W - 208L
1,519 MMR
Solo
Bacchus
Bacchus
Bronze IV
byJiqx
Bacchus
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,428 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,595 SR
1,527 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze V
BleedingSoulz_
Mercury
Bronze V
Level 158
God Stats
5W - 1L
1,754 SR
Queue Stats
13W - 4L
1,500 MMR
Party 2
Geb
Geb
Gold IV
Dreker300
Geb
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 12L
1,707 MMR
Party 2
Zeus
Zeus
Gold IV
NextLevelWolf
Zeus
Gold IV
Level 120
God Stats
1W - 3L
1,457 SR
Queue Stats
184W - 187L
1,298 MMR
Party 1
Mulan
Mulan
Gold II
XxEvolutionxXfd
Mulan
Gold II
Level 127
God Stats
10W - 11L
1,762 SR
Queue Stats
120W - 121L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 7 / 1
7,626
381
3,934
16,726
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
CripplingDe
Cliodhna
18
1 / 5 / 0
11,061
553
8,885
24,705
11,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
DekuMuteki
Baron Samedi
14
1 / 7 / 1
8,635
432
10,275
19,888
11,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ItZKimz98
Nemesis
16
4 / 7 / 0
9,881
494
10,227
22,343
9,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
byJiqx
Bacchus
12
0 / 7 / 3
7,337
367
8,948
23,388
16,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshPersephoneUllrLoki

VS

Bans
JormungandrBakasuraArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 2 / 7
11,730
587
15,617
14,469
6,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 2 / 4
12,591
630
19,521
16,422
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 17
10,972
549
8,184
15,578
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 1 / 5
11,604
580
17,548
10,056
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 0 / 4
13,152
658
22,527
15,881
15,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
6
Kills
33
33
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
7
4.25
L
Neith
0
7
1
0.07
W
13
2
4
7.5
L
Cliodhna
CripplingDe
Cliodhna
1
5
0
0.2
L
Baron Samedi
DekuMuteki
Baron Samedi
1
7
1
0.21
W
2
1
17
10.5
L
Nemesis
ItZKimz98
Nemesis
4
7
0
0.57
W
6
1
5
8.5
W
7
0
4
9
L
Bacchus
byJiqx
Bacchus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,269
Damage
83,397
107,050
Taken
72,406
55,797
Mitigated
49,572
31,038
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,617
7,622
0
4,102
14,469
6,726
4,057
4,040
10,429
0
108,524
L
Neith
3,934
1,996
0
4,969
16,726
6,191
0
1,859
14,867
0
58,927
W
19,521
13,668
0
1,703
16,422
7,823
0
3,432
12,990
0
126,775
L
Cliodhna
CripplingDe
Cliodhna
8,885
367
0
10,998
24,705
11,730
0
1,659
23,046
0
101,129
L
Baron Samedi
DekuMuteki
Baron Samedi
10,275
359
996
4,038
19,888
11,774
0
8,412
11,476
67,848
0
W
8,184
1,333
0
2,790
15,578
14,879
240
6,483
9,095
33,617
0
L
Nemesis
ItZKimz98
Nemesis
10,227
4,746
0
4,040
22,343
9,989
0
5,146
17,197
0
80,176
W
17,548
1,252
0
2,224
10,056
4,613
853
4,895
5,161
101,106
0
W
22,527
3,241
0
9,557
15,881
15,531
1,349
1,017
14,864
0
119,141
L
Bacchus
byJiqx
Bacchus
8,948
1,846
443
5,554
23,388
16,113
0
8,656
14,732
22,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
60,049
543
Minions Killed
697
0
Camps Cleared
0
1,777,245
Distance Traveled
1,945,021
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,730
587
167
8
0
347,096
2
L
Neith
7,626
381
98
5
0
300,470
5
W
Mercury
12,591
630
149
7
0
459,403
2
L
Cliodhna
11,061
553
180
9
0
397,378
3
L
Baron Samedi
8,635
432
113
6
0
299,904
1
W
Geb
10,972
549
37
2
0
414,308
7
L
Nemesis
9,881
494
109
5
0
415,463
8
W
Zeus
11,604
580
145
7
0
345,755
7
W
Mulan
13,152
658
199
10
0
378,459
6
L
Bacchus
7,337
367
43
2
0
364,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role