Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KindredSlayerAli
Neith
Level 159
God Stats
1W - 0L
1,444 SR
Queue Stats
169W - 140L
1,553 Elo+
Party 1
Izanami
Izanami
King-Dom6999
Izanami
Level 120
God Stats
4W - 0L
1,559 SR
Queue Stats
143W - 133L
1,511 Elo+
Party 1
Artemis
Artemis
ohBlossomz
Artemis
Level 135
God Stats
9W - 2L
1,623 SR
Queue Stats
150W - 97L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
therealeddy
Cliodhna
Level 105
God Stats
1W - 0L
1,591 SR
Queue Stats
30W - 23L
1,534 Elo+
Party 1
Team Averages
Level 136
1,543 SR
1,538 Elo+

VS

Team Averages
Level 119
1,453 SR
1,485 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Deacon Jones 75
Baron Samedi
Level 160
God Stats
78W - 83L
1,442 SR
Queue Stats
798W - 803L
1,482 Elo+
Solo
Lancelot
Lancelot
ICarpae
Lancelot
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Bakasura
Bakasura
Mrblueball
Bakasura
Level 96
God Stats
11W - 10L
1,531 SR
Queue Stats
76W - 67L
1,496 Elo+
Solo
Hou Yi
Hou Yi
TRINIs BADDMAN
Hou Yi
Level 144
God Stats
0W - 1L
1,291 SR
Queue Stats
22W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 0 / 17
10,224
1,278
13,028
6,037
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 0 / 11
9,373
1,172
7,432
3,456
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
King-Dom6999
Izanami
16
6 / 3 / 14
10,689
1,336
16,167
8,692
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
ohBlossomz
Artemis
16
6 / 1 / 17
10,321
1,290
11,969
4,421
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
therealeddy
Cliodhna
16
5 / 2 / 17
10,592
1,324
12,685
8,432
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

301

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 6 / 5
9,224
1,153
4,918
18,274
20,515
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Deacon Jones 75
Baron Samedi
14
1 / 3 / 4
8,897
1,112
5,437
9,423
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ICarpae
Lancelot
13
3 / 7 / 1
8,855
1,107
8,220
15,293
6,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Mrblueball
Bakasura
14
1 / 6 / 3
8,530
1,066
6,721
14,238
6,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 5 / 3
7,846
981
3,104
9,883
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
22
27
Kills
6
6
Deaths
27
76
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
17
14.5
L
Ymir
 
Ymir
1
6
5
0.58
L
Baron Samedi
Deacon Jones 75
Baron Samedi
1
3
4
1
L
Lancelot
ICarpae
Lancelot
3
7
1
0.5
W
4
0
11
9.5
W
Izanami
King-Dom6999
Izanami
6
3
14
4.33
L
Bakasura
Mrblueball
Bakasura
1
6
3
0.42
L
0
5
3
0.3
W
Artemis
ohBlossomz
Artemis
6
1
17
14.5
W
Cliodhna
therealeddy
Cliodhna
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,281
Damage
28,400
31,038
Taken
67,111
14,526
Mitigated
42,204
5,548
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,028
6,640
0
710
6,037
2,762
0
2,168
3,722
0
27,342
L
Ymir
 
Ymir
4,918
175
0
1,667
18,274
20,515
0
0
18,274
25,329
0
L
Baron Samedi
Deacon Jones 75
Baron Samedi
5,437
100
643
1,176
9,423
4,645
0
0
9,423
30,161
0
L
Lancelot
ICarpae
Lancelot
8,220
1,570
0
421
15,293
6,728
0
0
15,293
0
19,383
W
7,432
987
0
1,098
3,456
1,411
0
1,392
1,706
0
19,966
W
Izanami
King-Dom6999
Izanami
16,167
7,896
0
938
8,692
4,021
0
3,553
5,069
0
36,018
L
Bakasura
Mrblueball
Bakasura
6,721
4,753
0
1,191
14,238
6,057
0
0
14,238
0
14,306
L
3,104
834
0
241
9,883
4,259
0
0
9,883
0
10,146
W
Artemis
ohBlossomz
Artemis
11,969
4,500
0
860
4,421
2,042
0
1,255
3,166
0
29,240
W
Cliodhna
therealeddy
Cliodhna
12,685
2,877
0
1,942
8,432
4,290
0
1,987
6,375
0
25,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
43,352
178
Minions Killed
160
9
Camps Cleared
3
818,108
Distance Traveled
632,807
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,224
1,278
40
5
1
172,512
0
L
Ymir
9,224
1,153
45
6
0
122,746
3
L
Baron Samedi
8,897
1,112
47
6
1
153,834
1
L
Lancelot
8,855
1,107
19
2
0
166,928
0
W
Neith
9,373
1,172
29
4
2
149,378
0
W
Izanami
10,689
1,336
46
6
3
145,071
2
L
Bakasura
8,530
1,066
38
5
2
112,788
0
L
Hou Yi
7,846
981
11
1
0
76,511
0
W
Artemis
10,321
1,290
34
4
0
159,388
3
W
Cliodhna
10,592
1,324
29
4
3
191,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role